I think it just gets super slow to clear the waves, and the hats seem to be awarded after each wave ends so it feels slower
The total rate of acquisition absolutely craters once you get up past 100, yeah. We're at 150+ on Atlantic as I type this and we'd have been better off letting the spawn win half an hour ago.
I got robbed by that shard crash on Atlantic earlier. Was at the Void Pool right after the patch went live, and was there from Wave 1, until the shard crashed at Wave 85+. My Najasaurus was tanking an entire army of Pirates along the west side (oftentimes he was the only pet left alive), tanking craploads of damage and dishing out AoE damage in return, so my Points would've been pretty nuts were it not for that shard crash.
PlayerSkillFTW inspired me to train a Naja.
Great Lakes got to wave 115 which beat the previous void pool record of 114 and then we gave up. The hat reward at that point is not worth it. Better to let it recycle. In fact most times we give up around 70-75. Diminishing returns.
My favorite example has always been the epiphany armor. They went to the trouble of adding a new unique item property to the game and then literally no one ever wore it because the developers didn't realize that nobody wanted armor with NPC trash level resists on it.
On Sonoma we have made it up to 108 (I wish i was there for that!). Any other shard updates?
Agree the time it takes to do the higher waves does not justify doing them if it’s hats you’re after. But, when you get to those waves it’s no longer about hats. Your playing the game.
That sounds absolutely miserable. I can't imagine caring about these records and I'd be irritated at the void pool being bricked all night while people pointlessly ran it up. Thank god for newbs who run past the pool chamber when being chased.