2024-03-04 21:18
#0
I've got an EC change that implements a "Repair item" notification when any worn items reach the durability threshold described at this link. The warning will be periodic if ignored, and it's color coded to represent the threshold. An accompanying anvil repair sound will also be triggered.
However, these QoL (quality of life) changes are fairly involved, so it's not clear what the best avenue is for making these available.
Here's a mock-up of what the above notification looks like.

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