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Can we please get Yukio's Glass Earrings again ?

Started by popps · 2023-11-20 · 47 posts · General Discussions
#0

In a month of the Tokuno Event, repair after repair the Yukio's Glass Earrings which my Warrior wears for the Luck bonus had their durability worn down to about 240....

Of course, the lower that durability gets, the shorter the item is usable before another repair is necessary which will further wear out its durability...

And no, unfortunately, Powder of Fortification does not work on Yukio's Glass Earrings...

Bottom line is, with another month to go with the Tokuno Event plus other huntings, I think that it will not be too long before the durability will get down to a point where using the item before having to repair it again will become such a short time that it needs to be replaced. I mean, in about 30 days wearing down roughly 15 points of durability means 1 repair every 2 days on average...

The lower that durability will get, the faster I will need to repair it for its use.... every few hours of hunting?

Bottom line is, if it is possible that this item will be again offered, I would much prefer to replace my durability worn out one so as to avoid having to repair it too often as I find it quite annoying to have to always watch its durability and having to repair it too often...

One thing that I fail to understand, is how the earrings slot can take so much beating in combat.... earrings' durability should last forever, given the slot it is and, yet, my Warrior's earrings need to be repaired every other day.... go figure...


#1
@popps said:
I mean, in about 30 days wearing down roughly 15 points of durability means 1 repair every 2 days on average...

They wear down 15 points in 30 days but you are repairing them every 2 days?

I wait till things hit 5 and I get the message to repair them. And no they do not fail very often at 5 or less.

You are repairing too often.

15 points in 30 days means you would not have to repair them but once a year, so they should last 100 years according to your math.

Sure we all would like them to return, but you should use a valid argument to justify that.
#2
Here are mine that I use on my main toon.  How long have they been out?


#3
They where a reward last spring at the egg event, so I don't think we will see them anytime soon. I will not need anymore ever again. They where very cheap and eggs where very easy to get in large quantities
#4
Pawain said:
@ popps said:
I mean, in about 30 days wearing down roughly 15 points of durability means 1 repair every 2 days on average...

They wear down 15 points in 30 days but you are repairing them every 2 days?

I wait till things hit 5 and I get the message to repair them. And no they do not fail very often at 5 or less.

You are repairing too often.

15 points in 30 days means you would not have to repair them but once a year, so they should last 100 years according to your math.

Sure we all would like them to return, but you should use a valid argument to justify that.
I repair them when they get to like 15 or so since, I noticed, if I wait too much I fail the repair and that takes away 1 point of durability, plus 1 more point for the succesful repair that is 2 points...

So, waiting until the earrings reach about 15 durability, in a month, starting at 255 I went down to about 240 durability which it means 15 points gone in 30 days.

Hence, on average, one repair every other day....

I am only repairing when necessary... the problem is, at least on a Warrior, that the earrings slot gets beaten up way, but waaaaaay too much, to my opinion.

Earrings should not take so much damage, so often, me thinks.

Anyways, since as of now it is as it is, I anticipate that I will need to replace these earrings quite soon and, thus, that is why I am asking for their come back as a reward item.
#5
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
#6
Remove doubloon cap and add all past rewards to black market 
#7
Chrille said:
They where a reward last spring at the egg event, so I don't think we will see them anytime soon. I will not need anymore ever again. They where very cheap and eggs where very easy to get in large quantities

^This^
The earrings just re-appeared in the spring and when you combine the fact they were dirt cheap and drops were very easy to come by, there is no reason they need to be brought back so soon. 

I only did the Spring event the first weekend and maybe 3 other days in the whole 2+ months the event was active and I was able to grab another 10 pairs. I'm sure given how abundant they were that someone could easily find some on VS for a very reasonable price.
#8
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
#9
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
Your hat is ugly 
#10
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
Well, then I have not a single clue why your Warrior's earrings slot gets hardly hit while my Warrior's earrings slot gets always beaten up to need repairs every other day...

It makes no sense to me but there has to be a logical explaination why your earrings do not need often repairs while mine do.

@Kyronix , is there a way to prevent the earrings slot to be beaten up or what is it that a player might do with one's own Warrior that gets the earrings' slot get beaten up so much to need so often repairs ?

Thank you.
#11
@popps funny how you never provide pictures of the things you say.  

Shift Widows S  Brings up the snipping tool.  Click the Attach image button here then  Cntrl V.

Like I said saying they wear out too fast is not going to bring them back, especially when you are not proving it.

Come up with a better reason that the 20 you got this Spring is not enough.  If you did not get them, oh well.  Next time get spares of everything.  Learn from your mistakes
#12
Grimbeard said:
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
Your hat is ugly 
But it suits my needs.

#13
Grimbeard said:
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
Your hat is ugly 
But it suits my needs.

It should be pink
#14
I'm thinking Fuscia.

#15
Grimbeard said:
Grimbeard said:
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
Your hat is ugly 
But it suits my needs.

It should be pink
I feel as though that I should mention it is Tokuno Pigment "Rose" currently. 
#16
Grimbeard said:
Grimbeard said:
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
Your hat is ugly 
But it suits my needs.

It should be pink
I feel as though that I should mention it is Tokuno Pigment "Rose" currently. 
I hate that color because it is not at all rose 
#17
Grimbeard said:
Grimbeard said:
Grimbeard said:
popps said:
Pawain said:
Here are mine that I use on my main toon.  How long have they been out?


Is your main character a Tamer ?

If so, apparently when worn by a Warrior it is an entirely other story in regards to their getting beaten up and needing repairs.....
Not Really, here is my Main Warrior that does all the TOT's and spawns when none are currently active.

 
Your hat is ugly 
But it suits my needs.

It should be pink
I feel as though that I should mention it is Tokuno Pigment "Rose" currently. 
I hate that color because it is not at all rose 
I will concur, it has more of an Agapite look to it.
#18
These are mine that I use between both my tamer and my archer. I haven't had to repair them but 2 times since we've gotten them.

Popps....when they say 10 / 255 or 5 / 255 then you repair...don't repair before then.

They will last you your UO lifetime.

#19
Hey Pops. 
First thing; stop stressing about luck so much with these events.  Having a suit that survives better and can kill things faster will yield more drops that struggling with a sub par melee luck suit.  The less time you spend dead/getting resurrected the more you can kill things.  I run almost zero luck on my dexers and Im getting 30-45 drops an hour. 

Second thing; the yukio earrings are super cheap now, they were just in the spring fever event and people have tons of them.   If you need a new pair just message me on discord when yours break.
#20
Pawain said:
@ popps funny how you never provide pictures of the things you say.  

Shift Widows S  Brings up the snipping tool.  Click the Attach image button here then  Cntrl V.

Like I said saying they wear out too fast is not going to bring them back, especially when you are not proving it.

Come up with a better reason that the 20 you got this Spring is not enough.  If you did not get them, oh well.  Next time get spares of everything.  Learn from your mistakes
Unfortunately, last Spring real life got in the way and I could not participate to that Event so, no 20 extra Jukio's glass earrings for me...

And, I imagine, just like me, there are other UO players who could not make a "stock" of Jukio's earrings and thus are in need for this item to be offered again as a Reward considering how quickly its Durability gets depleted and that Powder of Fortification cannot be applied to it...
#21
Larisa said:
These are mine that I use between both my tamer and my archer. I haven't had to repair them but 2 times since we've gotten them.

Popps....when they say 10 / 255 or 5 / 255 then you repair...don't repair before then.

They will last you your UO lifetime.

Hmmm.... apparently, then, the durability loss is an issue with Warriors more then "ranged" characters...

Perhaps, @Kyronix , the Developers migh want to "tone down" the durability loss that items suffer when Warriors fight toe to toe with MoBs ?

Clearly, to me, to have to repair an "earrings slot" item every other day seems excessive....

@Larisa , I assume that your only 2 points of durability loss (and thus much, MUCH lower frequency of needed repairs) as compared to my roughly 15 points of durability loss might be explained that you stay away from MoBs most of the time while my character has to stand right by them, in order to fight and, often, because of whirlwind, often has to fight multiple MoBs at once thus getting a lot more beating on the worn items...

I think that the Developers should seriously tone down the amount of wear and tear done to items worn by toe-to-toe melee Warriors.... clearly, it currently is way too high, IMHO.
#22
Kaz said:
Hey Pops. 
First thing; stop stressing about luck so much with these events.  Having a suit that survives better and can kill things faster will yield more drops that struggling with a sub par melee luck suit.  The less time you spend dead/getting resurrected the more you can kill things.  I run almost zero luck on my dexers and Im getting 30-45 drops an hour. 

Second thing; the yukio earrings are super cheap now, they were just in the spring fever event and people have tons of them.   If you need a new pair just message me on discord when yours break.
@Kaz ;

 Thank you, at the start of the Event I have been trying running a better fighting suit with less to no Luck but I realized that my reflexes are slower as compared to many other UO players who I see speeding around the screen and even killing stuff while "on the run" (I tried doing this but with not much success), without even stopping to fight them... also, I cannot seem to be able to aggro MoBs (to then use Whirlind) as much as other UO Melee fighters that I see around who, I see running around all over the place and then dragging behind them lots and lots of MoBs.... for some reasons, the MoBs that I aggro at some point, while I am running, loose interest in coming after me while I am running and in the end I can only manage to get a handfull to come to me...

Furthermore, this kind of "twitch" and frenzied gameplay is not much appealing to me.... it is too much sped up to my liking... I prefer a more calmed and paced gameplay and, so, I ended up using more Luck on the suit at the expense of fighting prowess to compensate for not being able and not really liking to kill MoBs as fast as other Melee characters that I see around...

Nonetheless, even with Luck, I am nowhere near the 30-45 drops/hour which you mention... I am more in the range of like 15-16/hour.... I have been able to go up to 1,165 Luck on the suit without the Luck Statue hour, so far and I reached a wall there... without further compromising my fighting and surviving capability I cannot add any other Luck item on the suit....

Apparently, there is not really many Luck items with stats on them for Warriors... most Luck items do not have properties like Stamina Increase or Regen, of Hit Chance Increase etc. etc. so, wearing them inevitably lowers the ability of a Warrior to stand up and be effective (and stay alive) in a fight....
#23
these can be bought for peanuts in game.  its not the dev's fault you missed the counterfeit ones that were bought for something like 35 points recently
So in the last what 2 years 2 events have run with these for rewards. How did you. NOT get some?  Actually, don't answer, I don't care to know why you didn't get them. Seems EVERYONE else did

So your option is to but them in game form vendors

Also, not sure if, or even WHY the game should be altered to accommodate YOU

It also appears that this VET player has no idea about repairing items, and when to 254/255 is NOT the time to repair

As mentioned about one pair should last a lifetime. Learn how to use them


Please close this thread.  Answered many times, it's not a debate forum is it?


#24
these can be bought for peanuts in game.  its not the dev's fault you missed the counterfeit ones that were bought for something like 35 points recently
So in the last what 2 years 2 events have run with these for rewards. How did you. NOT get some?  Actually, don't answer, I don't care to know why you didn't get them. Seems EVERYONE else did

So your option is to but them in game form vendors

Also, not sure if, or even WHY the game should be altered to accommodate YOU

It also appears that this VET player has no idea about repairing items, and when to 254/255 is NOT the time to repair

As mentioned about one pair should last a lifetime. Learn how to use them


Please close this thread.  Answered many times, it's not a debate forum is it?


To my opinion, Reward items need to be periodically re-presented since it can very well be, that some UO players may miss some Events, whatever their reasons, or just come to the game as new players or returnin UO players after those Events were held thus missing their Reward items.

Especially, for those items that were offered without the ability for players to apply Powder of Fortification to them, thus making for them not possible to restore their original 255 Durability and thus, over time, necessarily becoming timed out from being much usable in the game.
#25
popps said:
Larisa said:
These are mine that I use between both my tamer and my archer. I haven't had to repair them but 2 times since we've gotten them.

Popps....when they say 10 / 255 or 5 / 255 then you repair...don't repair before then.

They will last you your UO lifetime.

Hmmm.... apparently, then, the durability loss is an issue with Warriors more then "ranged" characters...

Perhaps, @ Kyronix , the Developers migh want to "tone down" the durability loss that items suffer when Warriors fight toe to toe with MoBs ?

Clearly, to me, to have to repair an "earrings slot" item every other day seems excessive....

@ Larisa , I assume that your only 2 points of durability loss (and thus much, MUCH lower frequency of needed repairs) as compared to my roughly 15 points of durability loss might be explained that you stay away from MoBs most of the time while my character has to stand right by them, in order to fight and, often, because of whirlwind, often has to fight multiple MoBs at once thus getting a lot more beating on the worn items...

I think that the Developers should seriously tone down the amount of wear and tear done to items worn by toe-to-toe melee Warriors.... clearly, it currently is way too high, IMHO.

Trust me, my tamer and my archer get hit A LOT! I will stand toe to toe with mobs rather then *kiting*  them, just because I am too lazy to run all over the place...UNLESS it's a paragon lol. But you'll see Larisa up close and personal with most of the mobs she fights if they have a lot of hp. I have to repair my ring/bracelet every few weeks I'd say, depending on what I do...scalis, underwater boss etc. I notice my jewelry goes down rather quickly when I do primevil lich, but the earrings? Not so much.
#26
@popps Can I clarify what you're saying? 15 durability points, that's 240/255?  and you repair at 30 points, 225/250? If that's correct you are repairing far too often. If you're playing in EC, the game will tell you when to repair. First the item slot will glow orange around the edge, and when the item becomes seriously damaged it glows red. I admit I repair at orange, although many repair at red. Don't repair so much, you are destroying your own kit!
#27
@ popps Can I clarify what you're saying? 15 durability points, that's 240/255?  and you repair at 30 points, 225/250? If that's correct you are repairing far too often. If you're playing in EC, the game will tell you when to repair. First the item slot will glow orange around the edge, and when the item becomes seriously damaged it glows red. I admit I repair at orange, although many repair at red. Don't repair so much, you are destroying your own kit!
After 1 month into the Tokuno Event with my warrior, the Yukio's Glass Earrings started at 255/255 durability and now are about 240/255.

I repair when at about 15/whatever the current CAP (like I started at 15/255, then at 15/254 and so forth... now I repair at 15/240 ....).

I tend not to repair too low, because then I found out that I fail more likely the repair and I loose 1 durability point all for nothing because of the fail.

Yesterday, on an imbued bracelet which I overlooked the repair and was like at 12/197 or so when I repaired, I failed 5 times in a row which took away 5 durability points plus the 1 more for the succesful repair that repair cost me on that bracelet 6 durability points down for the CAP.... which it spells for having, sooner or later, to have to re-craft and imbue that bracelet....

I do not think I am thus repairing too often... when down at 15/whatever the current CAP .... the problem is, rather, that whatever the reasons my earrings slot gets beaten up by the MOBs I fight toe-to-toe with my Warrior way, but waaaaaaaaaaay too much and too often.

As I said, in about 30 days I lost 15 repair points to the CAP because of necessary repairs which it means, having to repair every other day my Yukio's Glass Earrings.

That is, in 30 days I had to repair my earrings 15 times (hence the 15 durability points loss) which it makes it every other day on average, a necessary repair.....

I think it is way too much and too often and I would really like @Kyronix to please tell me what I might be doing wrong in my fighting that is causing my Yukio's Glass Earrings to be beaten up so much and so often to have to repair them every other day.....
#28
popps said:
these can be bought for peanuts in game.  its not the dev's fault you missed the counterfeit ones that were bought for something like 35 points recently
So in the last what 2 years 2 events have run with these for rewards. How did you. NOT get some?  Actually, don't answer, I don't care to know why you didn't get them. Seems EVERYONE else did

So your option is to but them in game form vendors

Also, not sure if, or even WHY the game should be altered to accommodate YOU

It also appears that this VET player has no idea about repairing items, and when to 254/255 is NOT the time to repair

As mentioned about one pair should last a lifetime. Learn how to use them


Please close this thread.  Answered many times, it's not a debate forum is it?


To my opinion, Reward items need to be periodically re-presented since it can very well be, that some UO players may miss some Events, whatever their reasons, or just come to the game as new players or returnin UO players after those Events were held thus missing their Reward items.

Especially, for those items that were offered without the ability for players to apply Powder of Fortification to them, thus making for them not possible to restore their original 255 Durability and thus, over time, necessarily becoming timed out from being much usable in the game.
Stop with the 3rd person text. You do not represent other players
Just yourself

Once again. these glasses have bene available twice in the last fewer years

everyone but YOU have plenty

Apart for writing novels, what were you doing through both events?????
#29


 @ Kyronix to please tell me what I might be doing wrong in my fighting that is causing my Yukio's Glass Earrings to be beaten up so much and so often to have to repair them every other day.....
What?

Are you serious?
#30


 @ Kyronix to please tell me what I might be doing wrong in my fighting that is causing my Yukio's Glass Earrings to be beaten up so much and so often to have to repair them every other day.....
What?

Are you serious?
Remember the thread where he wanted more warning about repairs, now we know his earrings went to 0 and he could not find which item needed repairs  so he kept playing.
#31
Weren't the Yukio's glasses already offered twice in the last two years including the Counterfeit Commodities event that was super easy to get drops?  Are there none reasonably priced available?  We need more unique items, not repeats.
#32
I fail to understand why the Developers should Design content to protect the market value for hoarders of items who, not being re-presented as returning Rewards, would then be able, having hoarded items at previous Events, to gouge the price towards players lacking those items whatever their reasons for not having been able to play during those past Events.

Personally, I think that the Developers should think at players when deciding about Events and their Rewards including about players who might need those items because they missed getting them at past Events.

Furthermore, re-presenting items as Rewards does not conflict with presenting also new items... the Developers can offer as many Rewards as they want, new or returning ones, hence, I do not see, other then protecting the price value in favour of players who hoarded those items at previous Events, any reason for not regularly re-presenting past Reward items at new Events especially for those items which cannot have Powder of Fortification applied to them and, thus, have a problem of getting out of use faster and more frequently.
#33
popps said:
I fail to understand why the Developers should Design content to protect the market value for hoarders of items who, not being re-presented as returning Rewards, would then be able, having hoarded items at previous Events, to gouge the price towards players lacking those items whatever their reasons for not having been able to play during those past Events.

Personally, I think that the Developers should think at players when deciding about Events and their Rewards including about players who might need those items because they missed getting them at past Events.

Furthermore, re-presenting items as Rewards does not conflict with presenting also new items... the Developers can offer as many Rewards as they want, new or returning ones, hence, I do not see, other then protecting the price value in favour of players who hoarded those items at previous Events, any reason for not regularly re-presenting past Reward items at new Events especially for those items which cannot have Powder of Fortification applied to them and, thus, have a problem of getting out of use faster and more frequently.

Are you a elf? They have bigger ears and get hit there more often...
#34
These earrings are not needed to play UO. They are a luxury item that needs to be earned or pay the price.

Many of my guys wear the night sight earrings still.
#35
Pawain said:
These earrings are not needed to play UO. They are a luxury item that needs to be earned or pay the price.

Many of my guys wear the night sight earrings still.
Seriously ?

When Luck is told time, and time again to factor in when getting drops or loot quality and what not an earring slot with Luck for a Warrior who is always striving for items with Warriors properties is not needed to play UO ?

Maybe not to play UO, no, but, at least to my opinion, to increase one's own gameplay with better items gained yes, definitely yes, IMHO.... and to me that relates quite a bit with items "needed" to play the game...
#36
popps said:
Pawain said:
These earrings are not needed to play UO. They are a luxury item that needs to be earned or pay the price.

Many of my guys wear the night sight earrings still.
Seriously ?

When Luck is told time, and time again to factor in when getting drops or loot quality and what not an earring slot with Luck for a Warrior who is always striving for items with Warriors properties is not needed to play UO ?

Maybe not to play UO, no, but, at least to my opinion, to increase one's own gameplay with better items gained yes, definitely yes, IMHO.... and to me that relates quite a bit with items "needed" to play the game...
Don't believe everything you read. The players getting 40 plus drops are not using luck, they are killing fast.

You opinions are not based on your own experiences. 

External Luck from the statue does not slow down killing. The Luck on your suit does.
#37
 😂 
#38
once again turned into a debate.

How is this not trolling?
#39
popps said:
Larisa said:
These are mine that I use between both my tamer and my archer. I haven't had to repair them but 2 times since we've gotten them.

Popps....when they say 10 / 255 or 5 / 255 then you repair...don't repair before then.

They will last you your UO lifetime.

Hmmm.... apparently, then, the durability loss is an issue with Warriors more then "ranged" characters...

Perhaps, @ Kyronix , the Developers migh want to "tone down" the durability loss that items suffer when Warriors fight toe to toe with MoBs ?

Clearly, to me, to have to repair an "earrings slot" item every other day seems excessive....

@ Larisa , I assume that your only 2 points of durability loss (and thus much, MUCH lower frequency of needed repairs) as compared to my roughly 15 points of durability loss might be explained that you stay away from MoBs most of the time while my character has to stand right by them, in order to fight and, often, because of whirlwind, often has to fight multiple MoBs at once thus getting a lot more beating on the worn items...

I think that the Developers should seriously tone down the amount of wear and tear done to items worn by toe-to-toe melee Warriors.... clearly, it currently is way too high, IMHO.
Again, no it is not a wrrior problem. my character i put a picture of is an "in yer face" axe Sampire. what is the durability of your Yukio's? show us a pic

#40
from collecting the wire from bucs i never use untrap or tele on them i just open them so im not sure if its the dart explosion or gas thats wearing them down
#41
The amount of durability loss for warriors is higher for every item than pretty much any other template, obviously the more attacks coming your way the faster your items degrade, if you're a sampire with Parry/evade your armor/jewelry will degrade slower, but your weapon would break faster because blocked/evaded attacks only have a chance to reduce durability of the weapon since it's the item taking the 'hits'

My sampire doesn't have Parry or Bushido and generally loses about 30 durability or so on armor/jewelry items (not *prized/antique) per solo champ spawn. which is about 15-18 minutes each mostly fire dungeon.


*Prized items seem to lose durability about 10-20% faster than clean/brittle items, I'm not sure if that's intended.
#42
Seriously pops ypu play catskill there are some on vs cheap and btw you will still have the earring you got in 10 years the event end in a month
#43
Fortis said:
Seriously pops ypu play catskill there are some on vs cheap and btw you will still have the earring you got in 10 years the event end in a month
Regardless whether or not my Yukio's Glass earrings will last a short or a long time, the argument about the Developers needing to bring back past Rewards all stays, to my opinion....

There DO are UO players, whatever their reasons, who missed past Events and, thus the rewards offered with them and I think it as the right thing to do to bring back past Rewards, periodically, so as for UO players who missed them in the past, to be able to get them again on their own.

I could not care less about hoarders of items during Events and the various "cornering the market" for this or that item.

I am of the opinion that items should be "moreless" all readily available and players should be able to get them their own without having to go subject to other players' "mood" about the pricing of the items they have because they got them during past Events and they have not been offered again for too long a time.

Sure,  if a player has plenty UO gold and wants a given item right now I do not have a problem with them to go on VS or on Chat and buy it, whatever the price being asked for it might be.

But having items not being offered again and again so that players who got them in the past can profit outrageously from them ?

No thanks.

Hence, I totally think that the Developers should periodically bring back past Reward items with about 6 months or at most 1 year to be the time to lapse before a past item gets offered as Reward again.

And this includes by all means also the Yukio's Glass earrings..... I would say, especially items like the Yukio's Glass earrings which cannot be applied Powder of Fortification to them and, thus, can have a shorter life and need to be replaced.
#44
popps said:
these can be bought for peanuts in game.  its not the dev's fault you missed the counterfeit ones that were bought for something like 35 points recently
So in the last what 2 years 2 events have run with these for rewards. How did you. NOT get some?  Actually, don't answer, I don't care to know why you didn't get them. Seems EVERYONE else did

So your option is to but them in game form vendors


To my opinion, Reward items need to be periodically re-presented since it can very well be, that some UO players may miss some Events, whatever their reasons, or just come to the game as new players or returnin UO players after those Events were held thus missing their Reward items.


You are asking for rewards to periodically be re-presented.... your request was literally fulfilled 6 months ago for Yukio's earrings so this seems very strange that this thread is still going because you already got what you asked for. It's like me saying "ah you know what... I need an extra spellbook from the last event; they should re-run that reward now because I need one for my mule".

Life happens and sometimes people can't play so sorry if you were unable to play the entire spring event but that also doesn't mean the earring being "re-presented" didn't happen. Once again you misunderstand that UO isn't your own private game that needs to be tailored to you.

The earrings are available on just about every single shard for cheap. You could easily take 4-5 drops you get from this event and trade/sell them to get Yukio's IF that's what you need. That's quite literally how UO was designed; different professions/templates work in tandem with others to achieve their own needs (ie 1997 Brit Blacksmith had on call smiths to repair armor for a fee ). Again sorry if you do not like this or do not agree but that's doesn't change things.

Why is this thread still open?

With the constant tagging of Kyronix in every post to confirm the most basic stuff, I'm guessing popps also is that guy calling the police (via 911) about some kids walking on his grass. 😂
#45
AS he always does, speaks in the 3rd person when it's only HIM that is inadequate and hides behind the made up masses. 

This is the main problem I for one have with all of his posts.

He does not speak for me or others and I wish he would learn that.

The problem is his, and his alone

Why doesn't he buy them in game

Surely a very player he must have a few quid?
#46
I think this has gone on long enough.
Basically, if you want items from an event, play the event.
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