2023-10-30 15:42
#0
So the health bars can only show values in 4% increments. It is blatantly obvious when you fight a boss with several thousand hitpoints, you do damage and the bar doesn't move for a minute and suddenly drops down by 4%.
I can understand, why this maybe was a thing 26 years ago. You only have to cover a range of 25 values, which fit into 5 bits and on top of that you have to send an update less frequently, since the value changes less frequently. This probably was quite beneficial given the network bandwithds back in the days. You also didn't have these bosses with huge health pools back then, which made is less obvious.
I would really appreciate, if that can be updated, so we can actually see some movement on the health bar, when fighting such bosses with huge health pools. If we could see the accuarte percentage value, it would be a huge improvement. For a boss with 10k+ HP I probably wouldn't mind seeing one digit after the comma too.
