2023-10-27 10:16
#0
Yes, I like the rewards and I really would like to have them, but the grind is boring. I get roughly 1 drop every 10-20 minutes, but usually I start losing interest after roughly 30 minutes, plus/minus. So yesterday I was again running circles killing stuff and after 20 mins I thought, well screw it, lets do a champ instead. And I really enjoyed doing that. Why? Both is just running around and killing monsters, right? Well, no, at least that's not all.
The issue with the current event is, that the stick with the carrot is so long and thus the carrot so far way, that I'm barely able to see it. And it keeps the motivation really low, just see dripping in the currency items every 10-15 mins. Yes, I know, more luck improves it and stronger/more difficult mobs improve the drop rate. But that's what I have and what I can do. I've read on forums from people reporting up to 75 drops per hour (which is probably the upper extreme), but this is just speeding up the grind, but not fundamentally fix the issues.
In a champ spawn on the other hand I feel immediate progression, when the spawn advances to the next level. I have some sense of progression when then the boss spawns and shakes it up again. And at the end I get my dopamine hit, when I check which scrolls and other rewards have dropped. It is a nice little event, which keeps me motivated while I am doing it and I like to repeat.
The bottom line is, that I will keep doing my short little sessions for getting a few drops here and there. Eventually I will get the mount, which is my first goal. And at the current pace, maybe I manage to also get the mace, before the event ends. So yeah, this not meant as a rant, rather a feedback what (in my opinion) is fun and what not, which could be considered when designing future events.