Any thoughts? Most the art I prefer is in CC. Some art in EC just looks goofy and I hate it, and some CC art just looks dated. Althought I do like the Cu Sidhe better in EC. Why cant we have a client that functions like EC with the good art?
I wonder if people could agree on which art is better. I play EC 99% of the time and the art is mostly okay, though I do think classic has some great art-- and even that which I don't care for that much, like the Gumby and Pokey horses, has a certain retro charm. I could certainly live with CC art in EH just fine
In theory great idea
In reality when was the last time you got six people to decide on a were to have dinner?
🙂
Cu in EC is a pixelated and oversized mess. It looks like Westwood's Blade Runner voxel engine. The CC's is well done and sharp.
The Cu Sidhe in classic looks like it's made of origami. The reason things look pixellated in the EC is because people zoom in too far and everything becomes pixels.
The swamp dragon in the EC is great but in the CC it looks very goofy and chunky. I didn't recognise a hiryu as a hiryu it looked so different.
I'm happy with the EC as it is, I don't think they will waste their limited resources adding CC graphics to the EC, that's if they even could...
the ettins and ogres and the orcs etc look straight dumb in EC tho, that's an example of EC I hate
CC Blue Beetle - GOOD
EC Stink Bug - OMG LMAO
a lot of the 3-d art in EC looks like plain poo. seriously its depressing.
EC with CC style graphics that are also given more detail.
Has the CC gone down in quality? I had not used the CC since before EJ came out. I had actually liked parts of the CC. But when I just used the CC today for the first time since EJ the graphics looked very poor.
Recently added creatures are pretty much the same in both clients, but the artists involved in creating the KR client, from which the EC evolved, seem to have been determined to put their 'stamp' on the graphics and several creatures became completely different to what we recognised. It's the one thing about the client that I heartily dislike to be honest - that and clothes on the paperdoll that look nothing like they do on the figure in game and even less like the item in your back pack when you craft it.
Cu sidhe in CC reminds me somewhat of Dr Who's K9 Too many sharp edges.
Thanks for the outfit compliment 🙂 I stood in the pic so there could be a size comparison with rider and mount, since some one said they thought the Cu was over sized. To me, it looks large enough to actually carry a person without breaking its back.
But do not get me started on the differences in clothing, and trying to create an outfit I like that layers the same and looks decent in both clients at the same time. I enjoy RP, and a large part of RP is getting into the role - which means appearance. Not just what I see, but what I know others are seeing as well.
The BEST thing I could see maybe happening is a legacy art option in EC that works like the legacy paperdoll option. Then there could be one client with the vast superiority of EC, but people could still have their retro art (which is the main reason everyone claims is why they despise EC so much that they refuse to use it). But even then, 2 people could be looking at a character and see something rather different... which, for RP, can be disappointing to be aware of when you are trying to look the part of a specific role.
I agree art work in both are good just different but then I don't play UO for the pretty pitchers the developers provide. What other players do with the tools provided (houses) do impress me but I'm still playing after 18 years for the content.
I use EC for the tools and ease of use it provides not the art. The fact my aging eyesight finds the lager scale available on EC is not an issue. 🙂
PS Great job Tanager I would have never thought of doing comparison screen shots.
The char models but also fairly many monsters in EC are disproportional, like caricatures. The CC Hiryu looks much, much better. The blown out highlights in the EC shots are terrible. Just look at the horse.. it's a fat low-poly blob...
Can't believe anyone would like the EC Cu Sidhe better. It's a low-detail oversized wolf, with an oversized chat model that looks extra silly riding it. The CC model has more definition! Much sharper design.
The EC is also missing hues and colors, or when they're there, they're just not accurate. It goes on and on.
After all this time the EC came nowhere near to beating the CC client, while it has had so many functional advantages. Had the CC been properly updated, the EC would barely be alive today.
They should have just updated the Classic Client. You'd think after releasing 22 2nd clients they would have had that figured out. UO's history is littered with failed sequels and failed 2nd clients. Bizarre.
*takes away the bottle of haterade*
Ohh an artwork thread. I love these! Personal opinion time:
I find it really interesting that, under no producer, have art assets (and certainly not animations) been able to be created in the same style that had been originally made for UO (and T2A). Its a very labour-intensive process but someone surely knows how to do it. I wonder if the original art team who would have made it would be interested in a one-off job to revamp all our artwork?
Artwork and visual style is very subjective and, if we already have something in-game, it could be argued that it's a waste of time to bother trying to change it, no matter what client you use. I know its a very odd thing to get hung up on, but any time I see orcish brutes, unicorns, pixies, ancient wyrms and so many other in-game creatures, I just think "You look out of place.. I wish you were just a re-hued original art piece, again!". I don't judge anyone by their looks, but when I see player gargoyles in-game, I do kind of feel some kind of sadness for them. They can't help how they look, but the gargoyle monsters that shipped with the game look *really cool* and put player characters to shame.
I had this thought the other day that UO is, in some ways, kind of art in itself. Your screen, at any given point in time, is a picture that is made up by all the different images of mobiles, tiles and objects - and together they make a pretty image. So I think that, perhaps, if some of those assets are out of place, the whole thing looks strange to me. I, sadly, am not a fan of Saphireena's new/revamped art either - she is amazing and possibly the most talented person I know in her field; but I don't think it fits with the rest of the style of UO at all. Her upscaled stuff is more interesting - but it still has a different aesthetic to it.
I think Petra summed it up with - "Cu sidhe in CC reminds me somewhat of Dr Who's K9 Too many sharp edges."...