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New legacy economy

Started by Holumer · 2023-08-25 · 54 posts · General Discussions
#0
When i was reviewing the discussion about the want and desire to reset the economy to seek stability, i was asking my self a simple question.

Why not just create a gold cap per account?

You could set it to say 30 mil per account. The economy would adjust to the cap. 
You could further diversify by adding copper and silver to spendable currencies and use something else for VvV.

This would prevent the need for the great cataclysm.
#1
What cataclysm? Production shards aren't going anywhere.

Second, a cap on gold would mean people would simply open EJ accounts up to store gold. In banks and in piles.

Edit: in retrospect, people having Scrooge McDuck-style money bins to hold their locked down piles of 60k gold greatly appeals to me.
#2
im sure those with over 30 plat would like this change ...
#3
I was not talking about production.  New legacy, as said in the title......
#4
Closed economies are the only healthy ones (see Siege) 90% of plats must come from dupes as no way to have legitimately created as much gold as there is 
#5
Then that is part of the answer that is needed. 
I am sure broadsword can close economies off on new legacy shards, if they expand the system to non cataclysm shards. I am also quite sure they can write code to track newly inputed gold each day on a specific shard.
#6
Grimbeard said:
Closed economies are the only healthy ones (see Siege) 90% of plats must come from dupes as no way to have legitimately created as much gold as there is 

  it would be more accurate if there was little to no botting as well.
 fel bots run on shards where there aren't people who look for it, including Siege & Mugen as well..
 
  It'd be nice if the devs 'third-party clients are on our radar' turns out to be more than just words.
 Time will tell.

#7
Holumer said:
I was not talking about production.  New legacy, as said in the title......
I see what you mean now. But while wrangling the economy down may have been part of their goals for the NL shard I can’t imagine it is the only thing driving the seasonal experience. If NL isn’t seasonal, what would be the point? 

#8
Well, that is a good question. Im thinking they are using NL as an unofficial uo2 with different systems, updated code and such to bring in new people and get as many older players to switch over as possible. This would allow them to let production servers slowly die off and NL servers spring to life.

If they are able to keep up with events, control the economy and such, i would give it a serious go.


I further hope they do not destroy the character building experience qith streamline cookie cutter mechanics. 
#9
I wouldn't count on that,  We heard that NL will be reset/wiped after a 'season', with a window of time where you're able to transfer your character(s) to production shards, before the reset, we'll see if they stick with all that.

However, if that's the case, gold & perhaps other currencies on NL would only hold any value temporarily, if at all, and assuming there aren't any "NL specific currencies", that don't transfer, they'll be added to the pool of gold you have on whichever production shard you xfer to.  -that's consistent with the way it works going between production shards, I guess it's possible that could change.

We don't even know if the 'window of xfer' offers free transfers or if we have to buy tokens to xfer after each season.



#10
If NL is old school it will be no property's on items only  GM skills who will want to take thier gm warrior with a Halbert of vanquishing to a production shards pre aos means no sampire no masteries etc
#11
Grimbeard said:
If NL is old school it will be no property's on items only  GM skills who will want to take thier gm warrior with a Halbert of vanquishing to a production shards pre aos means no sampire no masteries etc
   Back to the jousting days to kill harder-hitting mobs.

#12
CovenantX said:
Grimbeard said:
If NL is old school it will be no property's on items only  GM skills who will want to take thier gm warrior with a Halbert of vanquishing to a production shards pre aos means no sampire no masteries etc
   Back to the jousting days to kill harder-hitting mobs.

Fun yes !! Worth transferring probably not
#13
One of the worst things that can happen will be someone figuring out how to dupe gold or use an exploit to get a lot of it. Lets hope that does not happen.
#14
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?
#15
CovenantX said:
Grimbeard said:
If NL is old school it will be no property's on items only  GM skills who will want to take thier gm warrior with a Halbert of vanquishing to a production shards pre aos means no sampire no masteries etc
   Back to the jousting days to kill harder-hitting mobs.


And shield walls of Warriors cross healing each other with bandies. Like the good ol' BK Room, or Rott at Humility Shrine in Ilsh.
Camaraderie, adventure, and steel on steel. The stuff of legend! Right, Boo?
#16
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?

#17
 B) 
#18
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?


Everything An Avatar Should Know About Sex -

(this book is blank)...
#19
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?

ratman archers, and sell the arrows to an npc.  and buying anything from low priced npcs then selling to higher priced npcs.  not sure how this will work on the new server or if npc sales will even be possible (its not on siege), but its a easy way to make gold on a new shard / fresh character.  can make a good amount relatively fast.  

#20
Can I just ask, if anyone should ever find me with my clavicle bones shoved into my cleavage, please get me to a hospital? Thanks!
#21
Smoot said:
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?

ratman archers, and sell the arrows to an npc.  and buying anything from low priced npcs then selling to higher priced npcs.  not sure how this will work on the new server or if npc sales will even be possible (its not on siege), but its a easy way to make gold on a new shard / fresh character.  can make a good amount relatively fast.  

First of all you aint making 30M doing that and where are ratman archers at in fel/tram.
#22
Smoot said:
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?

ratman archers, and sell the arrows to an npc.  and buying anything from low priced npcs then selling to higher priced npcs.  not sure how this will work on the new server or if npc sales will even be possible (its not on siege), but its a easy way to make gold on a new shard / fresh character.  can make a good amount relatively fast.  

First of all you aint making 30M doing that and where are ratman archers at in fel/tram.
   
   Ice dungeon has rat archers but the spawn-rate is low, there's a hidden cave south of Destard (you double click a bed roll, or it may be 'fur') in one of the huts deep in the swamp.  -bet place to farm em, but it's dangerous to enter sometimes there are enough archers to insta-kill you close to the entrance.

 if the 'Bag of Sending" or 'a giant beetle' to carry arrows/bolts would make it more efficient until people start getting high-end/expensive items to sell.

depending on the facets in NL (it sounds like it's just going to be tram & fel) but if they have do Ilsh, you could also farm centaurs or meer captains for arrows/bolts respectively as well.

#23
My understanding is 1 land mass tram (so we can have live trees LOL) with a PvP switch.  I am hoping pre Pub 16 (no PSs).  GM made Armor and Weps without a lot of high end armor that gets wiped every year, easy to replace items.
#24
My understanding is 1 land mass tram (so we can have live trees LOL) with a PvP switch.  I am hoping pre Pub 16 (no PSs).  GM made Armor and Weps without a lot of high end armor that gets wiped every year, easy to replace items.
So nothing worth transferring to a production shard including characters 
#25
I think there will be a combination of old school like pre powerscrolls and a nerfed version of what we see today. Making it harder to build ultra suits. I think it would be cool to force people to build suits out of situation and necessity. I remember having low cold resist just to 70 the other resists and having to sacrifice certain things for the suit that fits my play style
#26
Grimbeard said:
My understanding is 1 land mass tram (so we can have live trees LOL) with a PvP switch.  I am hoping pre Pub 16 (no PSs).  GM made Armor and Weps without a lot of high end armor that gets wiped every year, easy to replace items.
So nothing worth transferring to a production shard including characters 
You transfer certain accomplishment items with your character.  Why even ask questions? You will hate it no matter what.

Maybe we can transfer a fur jacket to our home shard to hang on the wall.
#27
I want a “I survived season XX on NL and all I got was this Doublet” to transfer, good enough for me. 
#28
Yes that type of thing, or a banner. Other multi-player games have banners. 

As for the economy. There are players who will try everything.  They will find whatever makes the most gold very quickly and do it over and over. There will be players who have max skills in a few days, who am I kidding, a few hours.

We will have novels written about those two topics.
#29
Pawain said:
Grimbeard said:
My understanding is 1 land mass tram (so we can have live trees LOL) with a PvP switch.  I am hoping pre Pub 16 (no PSs).  GM made Armor and Weps without a lot of high end armor that gets wiped every year, easy to replace items.
So nothing worth transferring to a production shard including characters 
You transfer certain accomplishment items with your character.  Why even ask questions? You will hate it no matter what.

Maybe we can transfer a fur jacket to our home shard to hang on the wall.
I could love it and still not approve of how much it has cost production shards already 
#30
Smoot said:
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?

ratman archers, and sell the arrows to an npc.  and buying anything from low priced npcs then selling to higher priced npcs.  not sure how this will work on the new server or if npc sales will even be possible (its not on siege), but its a easy way to make gold on a new shard / fresh character.  can make a good amount relatively fast.  

If it will be possible to AFK script on New Legacy and use the various cheats and third party utilities which have plagued Ultima Online for such a long time, well, I guess that New Legacy gameplay, after all, won't be much different as it is in Ultima Online's traditional servers.... plagued with cheats, scripts, automated BOTs......
#31
popps said:
Smoot said:
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?

ratman archers, and sell the arrows to an npc.  and buying anything from low priced npcs then selling to higher priced npcs.  not sure how this will work on the new server or if npc sales will even be possible (its not on siege), but its a easy way to make gold on a new shard / fresh character.  can make a good amount relatively fast.  

If it will be possible to AFK script on New Legacy and use the various cheats and third party utilities which have plagued Ultima Online for such a long time, well, I guess that New Legacy gameplay, after all, won't be much different as it is in Ultima Online's traditional servers.... plagued with cheats, scripts, automated BOTs......
What?
#32
Until we stop playing on computers that can do those things, those things will be done.

Maybe you can try the Board game version of UO.
#33
Pawain said:
Until we stop playing on computers that can do those things, those things will be done.

Maybe you can try the Board game version of UO.
Yet other games manage to combat these things...
#34
Grimbeard said:
Pawain said:
Until we stop playing on computers that can do those things, those things will be done.

Maybe you can try the Board game version of UO.
Yet other games manage to combat these things...
Really.  How do you know if I typed this sentence or said it and my phone typed it.

What game has no macros? Or buttons to push. My keyboard can be set to "press" any button or comfortable of buttons.  A game does not know how the data arrives.

See my phone changed combination to comfortable.  Does this forums software know that?

#35
The carrot in NLS are rewards to bring back production.

But since it's a different combat system, maybe the "rewards" are just decorative items or wearables.

I doubt it's anything that can make our production characters stronger in any way.

#36
 B) 
#37
Seth said:
The carrot in NLS are rewards to bring back production.

But since it's a different combat system, maybe the "rewards" are just decorative items or wearables.

I doubt it's anything that can make our production characters stronger in any way.

I can’t remember exactly what it was I read ages ago that led me to believe there’ll be unique deco items that can be brought back to your home shard/shards but I know I saw something along those lines. I hope that’ll be the case. Otherwise I don’t know that I’d make the investment of my time in NL. 
#38
Pawain said:
Grimbeard said:
Pawain said:
Until we stop playing on computers that can do those things, those things will be done.

Maybe you can try the Board game version of UO.
Yet other games manage to combat these things...
Really.  How do you know if I typed this sentence or said it and my phone typed it.

What game has no macros? Or buttons to push. My keyboard can be set to "press" any button or comfortable of buttons.  A game does not know how the data arrives.

See my phone changed combination to comfortable.  Does this forums software know that?


How do we know you're real?  I mean, we could all be a bunch of A-I produced Super-Trolls


Skynet GIFs - Get the best GIF on GIPHY
#39
Any chance we could give up the morbid speculation and guess work and just wait and see what NL is like when it happens?
I'd sum this thread up this way.

#40
Mariah said:
Any chance we could give up the morbid speculation and guess work and just wait and see what NL is like when it happens?
I'd sum this thread up this way.

I'd say this thread should be closed then because with such a lack of details about NL there is nothing to do but speculate. And unless this thread was only meant for the pomp pom wavers to say how good NL will be in an attempt to makeup for the 3+ year build up, it's bound to happen. The negative speculation is a byproduct of the timeline and lack of details... the Dev team is painting themselves into a corner on needing to deliver a grand slam of a project.

Anyways... there will likely be scripting / cheats but it might not really matter depending on what happens at shard reset. If all you get is a GM char and some decorations then I don't see a ton in harm in it as long as it's not negatively impacting active players (ie there is 1 spawn of X and a scripter is farming it 23/7 without others being able to partake). If the seasons are 6+ months long, that means some scripter is going to get X gold in Prod once or twice a year for some decorations. I don't think that would be the end of the world. It might not even be worth it for them when they can just farm the dojo on Prod shards instead. Much quicker of a turn around for profit.
#41
keven2002 said:
If the seasons are 6+ months long, that means some scripter is going to get X gold in Prod once or twice a year for some decorations. I don't think that would be the end of the world. It might not even be worth it for them when they can just farm the dojo on Prod shards instead. Much quicker of a turn around for profit.
This is an interesting point; as people say, "It will be wiped every year." I don't think we've seen confirmation of that. All the references I see say, "It will be wiped every season." Most seasons for other games that do something similar are quarterly, but we've also seen UO extend events beyond their target close date.

To your point, if a season is six months, that has quite a bit less impact on scripting than a year. While I'm sure, scripting will be a thing. However, I'm not sure it will significantly affect a server that gets wiped regularly, given what little we know about the lowered difficulty of NL start-up and grinding.
#42
Yes, they said a season will be a year. Which can change, just like anything in NL. IMO a year is too long. That is why I remember that.  And items that come to live shards will probably be account bound. 

Since I only have built characters on my home shard, I would transfer any NL toons to another shard. And hope I can transfer any items back home.

But no matter how long the Season is, I hope the crafty UO players will not ruin the economy in a short time.
#43
Pawain,

I agree. I hope the economy does not get ruined also. I hope the NL becomes something that can expand into production and be beneficial for everyone.

If deco is the main carrot for transfers to production, then i hope the transfers are free. I think few people would pay to transfer things just for deco
#44
I think the transfer is free, for the purpose of bringing back something that shows the Legacy you built in NL.

Yes, mechanics that are popular there can be brought to live shards.  That is a guaranteed win for it.  Crafting, skill gaining and other grinds will be explored.
#45
Smoot said:
Holumer said:
I was not talking about production.  New legacy, as said in the title......
What do you think you are going to be killing in NL to amass 30M?  Also remember the shard gets wiped every year.  If it is pre AoS what do you really need all that gold for?

ratman archers, and sell the arrows to an npc.  and buying anything from low priced npcs then selling to higher priced npcs.  not sure how this will work on the new server or if npc sales will even be possible (its not on siege), but its a easy way to make gold on a new shard / fresh character.  can make a good amount relatively fast.  


Use Archers with Orc Slayer Bows (Juka Bows are an easy way to get that) to kill Orc Brutes in the Orc Caves, then sell the Ind/Invuln Platemail pieces to other players. ;)
Make sure your guild has a GM Fletcher to supply Arrows, repair the Orc Slayer Bows, and to modify the Juka Bows into usable Slayers.
#46
Pawain said:
Grimbeard said:
Pawain said:
Until we stop playing on computers that can do those things, those things will be done.

Maybe you can try the Board game version of UO.
Yet other games manage to combat these things...
Really.  How do you know if I typed this sentence or said it and my phone typed it.

What game has no macros? Or buttons to push. My keyboard can be set to "press" any button or comfortable of buttons.  A game does not know how the data arrives.

See my phone changed combination to comfortable.  Does this forums software know that?

Well, at least to my viewing, the problem is not having macros as possible in a game but rather, more complex scripts which make it so that, rather then the player, it can be the computer which can play the game and do automated tasks which, depending on the complexity of the script, can be quite lasting and effective without the player needin to be at the keyboard....

Macros are fine, if the player is at the keyboard and using them playing the game using up player's time.... but if, instead, it is the computer running scripts and not needing the players to spend much of their time being at the keybord and actively playing the game, well..... I see this as a much different issue.....
#47
Lol seriously nothing will change for economy....people will still buy cool event items from new legacy with uo gold from atlantic like it already done with siege and others shards. 
#48
Mariah said:
Any chance we could give up the morbid speculation and guess work and just wait and see what NL is like when it happens?
I'd sum this thread up this way.

This is a forum, so its fine to share speculation, expectations. At least, it shows active players are still looking forward to it. 
#49
popps said:
Pawain said:
Grimbeard said:
Pawain said:
Until we stop playing on computers that can do those things, those things will be done.

Maybe you can try the Board game version of UO.
Yet other games manage to combat these things...
Really.  How do you know if I typed this sentence or said it and my phone typed it.

What game has no macros? Or buttons to push. My keyboard can be set to "press" any button or comfortable of buttons.  A game does not know how the data arrives.

See my phone changed combination to comfortable.  Does this forums software know that?

Well, at least to my viewing, the problem is not having macros as possible in a game but rather, more complex scripts which make it so that, rather then the player, it can be the computer which can play the game and do automated tasks which, depending on the complexity of the script, can be quite lasting and effective without the player needin to be at the keyboard....

Macros are fine, if the player is at the keyboard and using them playing the game using up player's time.... but if, instead, it is the computer running scripts and not needing the players to spend much of their time being at the keybord and actively playing the game, well..... I see this as a much different issue.....
What?

you once again have perfected the art of saying a lot, but actually you are saying nothing

SHORT, SHARP, CONCISE





#50
Fortis said:
Lol seriously nothing will change for economy....people will still buy cool event items from new legacy with uo gold from atlantic like it already done with siege and others shards. 
I really can't see a big demand on an item that rewards you for your accomplishments and will likely have your name on it.  I am thinking these will be more like merit badges that you bring back so I will be making Chars over there with names from my main account, LOL.
#51
Most people already have a full set of developed characters will they add an 8th character slot? No one deleting a scrolled finished character for a title and some deco
#52
Grimbeard said:
Most people already have a full set of developed characters will they add an 8th character slot? No one deleting a scrolled finished character for a title and some deco
You transfer them to shards that are not full
#53
They could just add an item transfer ability
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