Greetings everyone!
This post is intended to provide the community with a bit more information about the EC’s “bars” system. Most of us are familiar with hotbars, but not much information is out there about the blockbar or labelbar features. So, let’s talk about the three “bars”, and how you can use them to enhance your gameplay.
Throughout this post I refer to the Character File, which you can read about here:https://forum.uo.com/discussion/8789/ultima-online-enhanced-client-walkthrough-character-file
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Hotbars:
Hotbars are pretty well known. Both the uo.wiki and uoguide have articles about
how to use them.
https://uo.com/wiki/ultima-online-wiki/technical/desktop-and-hotbars/
https://www.uoguide.com/KR_Hotbars
And both Rabid Sniper and Mark Shawley have hotbar
walkthroughs on YouTube.
https://youtu.be/lnODYE5FNK0?t=930
https://youtu.be/3r0sK2Njjxc?t=245
With that said, there are a couple hotbar features that I still wanted to highlight.
If you dock hotbars together, even if the hotbars are not the same size, Shift-Drag will move the entire group. Similarly, a Shift-Click on the Handle arrow will minimize or maximize the entire group.
If you right click on the handle arrow, you can set a Title for a hotbar, or hotbar group, and change the Title color and Handle color.
Using Scale Mode and Alpha Mode from Actions>Other, you can also change the transparency and size of the hotbars.

A right click in the actual hotbar slot will allow you to “Enable Auto-Hide” which will cause the entire hotbar to disappear until it is moused over. “Set Border” will allow you to choose different Frames for each hotbar slot, with targeting options changing the color of the frames.

Position and size data for each hotbar is contained in your Character File, at the top of file, in Window Positions. However, data for all the customizations (Titles, Colors, Frames, etc.) is contained at the bottom of the Character File, under the UI variables section. There are bugs in the EC and if you’ve assigned a Title to a hotbar, it may not be erased when the hotbar is deleted. In that case, you’ll have to find the line in the BoolVar section of the Character File that contains the Title and delete it.

A last note about hotbars is a bit of functionality difference between direct actions and macros. If you open your spellbook and drag a spell to a hotbar slot; Left Click on the spell icon in the hotbar slot will activate the spell, Right Click on the spell icon in the hotbar slot will produce a context menu with options for interacting with that spell. However, if you first create a Macro with spell, then drag the Macro to the hotbar slot; Left Click on the macro icon in the hotbar slot will activate the Macro, Right Click on the macro icon in the hotbar slot will reveal an additional choice in the context menu, “Enable Repeating”.

If you create your macro with the necessary delay, and set your repeats, you can use Right Click on the icon in the hotbar slot (or an Action>Command script) to toggle repeating actions on/off on the fly. No need for different macros. This means, if the macro is written correctly, you can Left Click the hotbar slot (or use an assigned hotkey) for a single cast on the fly, or for longer battles, Right Click the hotbar slot (or use an Action>Command script) to toggle on repeating for that macro, then Left Click (or use an assigned hotkey) to begin repeat casting.








