2023-06-30 06:57
#0
So what's this mean for UO? I know some of the team is coming over to Broadsword but I can't tell if this is good or bad for UO. Opinions?
“As in, uo will fix less bugs? How can they fix less than zero?EpicLuteGaming said:or bad for UO.
Made me giggle a little this morning.EpicLuteGaming said:
would be great to hear from the UO team in regards to what this means.
I'm skeptical on that. They added (can't remember their name) last year who I think might have thought of the Spring event last year with the colored bunnies. Since that event last year which I would consider "new" (for the egg collecting piece & colored rabbits), what other "new" content have we seen with this new person on the team? We had nothing last summer, a single day anniversary party (but no other big event/content for 25 years), a recycled Deceit event, a recycled Krampus & Artisan fest, and for the most part another recycled spring event. It looks like we will have another single day event this summer and probably another repeat Halloween/Xmas event. So almost 2 years with just a single "new" event from this added resource.AmberWitch said:If they add staff for the UO team it can only get better since they seem to be operating on a bare bones strategy.
EpicLuteGaming said:Ya'll are savages, I will say that. I understand it is easy to point fingers, but do you really think our dev team is the reason UO is not getting any love? Do you think EA would allow that or do you think EA is part of that problem and using our devs as the scapegoats?
We have the Armstrongs, Greg H. And Steven B. Tori is a shared artist and there a content writer. Rest are Daoc.Rocko said:I wonder how many people work on UO.
On the BS website:
http://www.mythicentertainment.com/about.html
there are 23 people listed. Do these folks manage both UO and DAoC? Or, is there some sort of team UO and Team DAoC?
100%.Urge said:EpicLuteGaming said:Ya'll are savages, I will say that. I understand it is easy to point fingers, but do you really think our dev team is the reason UO is not getting any love? Do you think EA would allow that or do you think EA is part of that problem and using our devs as the scapegoats?
EA is paying a salary for something.
Rocko said:I wonder how many people work on UO.
On the BS website:
http://www.mythicentertainment.com/about.html
there are 23 people listed. Do these folks manage both UO and DAoC? Or, is there some sort of team UO and Team DAoC?
| Jim “Onifrk” Crawley | ||
| Greg "Kyronix" Havlusch | ||
| Stephen "Bleak" Brown | ||
| Michael "Misk" Armstrong | ||
| Bonnie "Mesanna" Armstrong | ||
| Tori "Levitica" Guarino |
No EA has a contract with BS to maintain/upgrade DAoC and UO. Out of that money BS pays its employees, none of these people work for EA anymore.Urge said:EpicLuteGaming said:Ya'll are savages, I will say that. I understand it is easy to point fingers, but do you really think our dev team is the reason UO is not getting any love? Do you think EA would allow that or do you think EA is part of that problem and using our devs as the scapegoats?
EA is paying a salary for something.
QA is actually not responsible for “implementing” fixes. Developers implement them. Producers prioritize them. QA validates.keven2002 said:100%.Urge said:EpicLuteGaming said:Ya'll are savages, I will say that. I understand it is easy to point fingers, but do you really think our dev team is the reason UO is not getting any love? Do you think EA would allow that or do you think EA is part of that problem and using our devs as the scapegoats?
EA is paying a salary for something.
Anyone posting here (ie not an EJ account) has every right to want the Dev team to be held accountable to do their job. IE - Head of QA should be held accountable for the lack of bug fixes being implemented... that is literally the job. If head of QA isn't doing that, then I don't know what they are being paid for.
Urge said:Made me giggle a little this morning.EpicLuteGaming said:
would be great to hear from the UO team in regards to what this means.