🧙‍♂️ Brought to you by Peptides.gg — Use code UO20 for 20% off — GLP-1's, 90+ Peptides and more!

urgent need to adjust the rewards turn in from counterfeit eggs

Started by creampie · 2023-04-01 · 185 posts · General Discussions
#0
the eggs are popping like popcorn, it s super easy to get hundreds per hour. the fun gact is the reward cost way less than previous turn in dungeon. exemple for the drogueni spellbook you had to fight in ice dungeon for like 100 or more drops to get the spellbook. it was very hard at that time no store potion was available no champ spawn to help. so it was needed devotion to get it. now you can get it for like 30-40 green thorn at 10k each...will be done in like 30 minutes.....and the eggs aren t shardbound so you can transfer from everywhere... @Kyronix
#1
i know many people presently running it with 3-4 accounts getting 200 eggs per hours
#2
Afraid Gardners will cut into your monopoly?  
#3
Grimbeard said:
Afraid Gardners will cut into your monopoly?  

please dont troll the thread gardener has nothing to do in this
#4
 I simply disagree the drop rate is perfect no need for change 
#5
Less grind / time spent is a huge improvement.

It may have taken 45 minutes in Hythloth to get enough points for a wand/lantern drop, but if bunnies allow that to be done in half that time, that's great.

if the rewards are cheap and bountiful for casual players, people who are selling those "professionally" will go out of business, right?

#6
disagree. This is fun.
How does exactly does the drop rate hurt you?
#7
"i selling drogueni spellbooks 10 mill"
#8
Yoshi said:
"i selling drogueni spellbooks 10 mill"
Ill take 20. Right now!
#9
jelinidas said:
disagree. This is fun.
How does exactly does the drop rate hurt you?

you all be the same whining in 3 days saying it s boring nothing else to do and say the devs suck
#10
Cheaters will cheat and abuse the drop rate for honest players feeling perfect 
#11
Now what could use adjustment is luck statue timer @Kyronix
#12
Grimbeard said:
Now what could use adjustment is luck statue timer @ Kyronix
i asked you to not troll the thread and you do it please stop @Mariah
#13
creampie said:
Grimbeard said:
Now what could use adjustment is luck statue timer @ Kyronix
i asked you to not troll the thread and you do it please stop @ Mariah
Having an opposing opinion and offering my own suggestions not trolling 
#14
Grimbeard said:
creampie said:
Grimbeard said:
Now what could use adjustment is luck statue timer @ Kyronix
i asked you to not troll the thread and you do it please stop @ Mariah
Having an opposing opinion and offering my own suggestions not trolling 

yeah asking for timer on luck statue...wtf is it then?
#15
You posted what you felt needed adjustment did you really not expect others to do same.?
#16
We do not know the cost of the items until the 3rd.  Players with one account and no Luck suit will disagree with you creampuff.

Why cant players just mind there own business.  Sounds like the OP is mad because he thinks he wont profit from the less fortunate in this event.
#17
Pawain said:
We do not know the cost of the items until the 3rd.  Players with one account and no Luck suit will disagree with you creampuff.

Why cant players just mind there own business.  Sounds like the OP is mad because he thinks he wont profit from the less fortunate in this event.

the cost are on the main page of uo.com....btw pawain on other forum you are chearing getting around 150 eggs per hour running 3 accounts
#18
50 thorns 2465 + luck mostly by myself until i figured out how to use archer as well 57 eggs seem spot on to me. Honestly the bunny could use some beefing up Holmes would be embarrassed 
#19
creampie said:
Pawain said:
We do not know the cost of the items until the 3rd.  Players with one account and no Luck suit will disagree with you creampuff.

Why cant players just mind there own business.  Sounds like the OP is mad because he thinks he wont profit from the less fortunate in this event.

the cost are on the main page of uo.com....btw pawain on other forum you are chearing getting around 150 eggs per hour running 3 accounts

No need to be jealous of me.  The live prices are never shown before the event.

And NO, I have been playing for 6 hours today.  

It took many hours and a lot of Resources to make my Luck suits
#20
Yeah I gotta say I think it's a positive that the rewards are cheaper.  It will be tough for a new player with one account but you grind out 20 eggs, get some extra luck... grind out 25 more and get some more luck.  You learn luck does actually matter.  Buy up a few cheap lucky suit pieces and go kill rabbits which are not going to kill you.  I think it just hurts new players to make the rewards so costly and hard to obtain without three different templates already maxed with uber gear plus a second account.  I think they did okay with this one, both with making the rewards easier to obtain and choosing luck rewards that everyone needs to have in addition to combat gear.

Assuming the prices stay as advertised  🙂
#21
Maybe the devs feel that it is time for everyone to be able to get the 50% spellbook and Yukios. And they tossed in a Luck item.

Notice the Balron Chest and Vambraces are not there.

Most of the items are deco.


#22
The prices seem low but if there is no dungeon then they are spot on 
#23
This is my haul doing the spawn for 2 days:


Is this also too much?
#24
Cracking the high stakes world of cobbling I see  😂

If anyone important sees this before Monday I do the that lucky tribal mask could've made it in for 50 or something to go with the luck theme. That piece isn't going to break the game if a lot of people can get it I think
#25
I feel the eggs should not be shard bound because in order to get them, you need shard bound items.  Most of us do not have the mask and other luck items on other shards we would like to play.
#26
Pawain said:
This is my haul doing the spawn for 2 days:


Is this also too much?

your own post from yesterday pawain

Did the devs make the bunny more difficult? So it takes 5 to 10 min to kill?
Do they not know we have thousands of thorns?
Do they not know that some players have 90 garden beds?

If the bunny takes less than a minute to kill, this will be easy pickins on drops. I'm used to 10 - 12 drops per hour.
If I can get a field alone, it will be 60+ drops per hour with crazy low prices for rewards.



and btw you should show the numbers of human boot version you got you look foolish lying like this


#27
Psst... the human versions are there... Just hard to see.

#28
creampie said:
Pawain said:
This is my haul doing the spawn for 2 days:


Is this also too much?

your own post from yesterday pawain

Did the devs make the bunny more difficult? So it takes 5 to 10 min to kill?
Do they not know we have thousands of thorns?
Do they not know that some players have 90 garden beds?

If the bunny takes less than a minute to kill, this will be easy pickins on drops. I'm used to 10 - 12 drops per hour.
If I can get a field alone, it will be 60+ drops per hour with crazy low prices for rewards.



and btw you should show the numbers of human boot version you got you look foolish lying like this


Yup, I was predicting the prices will be higher.  Too bad you freaked out instead of also knowing they will be higher.  I do wish they gave the rabbits more HP.

I was wrong, I am too slow to plant 60 thorns an hour. I tend to goof off and chat a lot.

The human boots are in that picture.  Just hard to see.
#29
I think the devs probably just think this time let's let anyone who wants to garden and fight bunnies get a few good items
#30
Valeria said:
I think the devs probably just think this time let's let anyone who wants to garden and fight bunnies get a few good items
It's welcome! Not every event needs to be your best character struggling against paragon greater dragons. 
#31
A lot of players thought the funnest time in these events was the Pile in Destard.
#32
Pawain said:
A lot of players thought the funnest time in these events was the Pile in Destard.
Wouldn't the abyss be great place !
#33
Yesssssss. Just jack up all the spawns x3 in the whole abyss for drops.  There's such a wide range of fame levels from first mobs to bosses and so many different types of creatures that any template could find an optimal spot to grind drops
#34
Valeria said:
Yesssssss. Just jack up all the spawns x3 in the whole abyss for drops.  There's such a wide range of fame levels from first mobs to bosses and so many different types of creatures that any template could find an optimal spot to grind drops
Aye and two champ spawns would make pvpers happy!! 
#35
From my understanding the spellbook will be 400 eggs
#36
creampie said:

If the bunny takes less than a minute to kill, this will be easy pickins on drops. I'm used to 10 - 12 drops per hour.
If I can get a field alone, it will be 60+ drops per hour with crazy low prices for rewards.
There is cooldown timer on the thorns of about 3 minutes
#37
creampie said:

If the bunny takes less than a minute to kill, this will be easy pickins on drops. I'm used to 10 - 12 drops per hour.
If I can get a field alone, it will be 60+ drops per hour with crazy low prices for rewards.
There is cooldown timer on the thorns of about 3 minutes
Not really just bring a lot of ej account to use green thorn and you will have infinite bunnies...you kill them with your high luck account and you can achieve 300 per hour easy
#38
This thread makes me laugh.

no one could have possibly seen this coming.  Lol
#39
ahh the joys of being a Dev, no matter what ya do someone will whine and complain, i for one like it, they tryin to make it so cheaters aka multiboxers cant get rich off of this event, getting rich isnt what this event or UO is about but so many seem to think that it is.
#40
Whitewolf said:
ahh the joys of being a Dev, no matter what ya do someone will whine and complain, i for one like it, they tryin to make it so cheaters aka multiboxers cant get rich off of this event, getting rich isnt what this event or UO is about but so many seem to think that it is.
Yep, leave the turn in points alone.  On Monday I’m walking away with a dozen of everything.

niiiice
#41
Omg help @Mesanna @Kyronix @Bleak @Misk i wont be able to profit well enough this event, pls adjust the rates.
#42
Fortis said:
From my understanding the spellbook will be 400 eggs
Only the OP thought the stuff would be the example prices.  They always have different prices on TC or just give free.  Kyronix never shows his hand.
#43
Pawain said:
Fortis said:
From my understanding the spellbook will be 400 eggs
Only the OP thought the stuff would be the example prices.  They always have different prices on TC or just give free.  Kyronix never shows his hand.
Example prices?  These are published on the front page.  What’d I miss here?

I could see them adjusting it but it’s definitely what he thinks they are.
#44
Oreogl said:
Pawain said:
Fortis said:
From my understanding the spellbook will be 400 eggs
Only the OP thought the stuff would be the example prices.  They always have different prices on TC or just give free.  Kyronix never shows his hand.
Example prices?  These are published on the front page.  What’d I miss here?

I could see them adjusting it but it’s definitely what he thinks they are.
When they would show Prices on Test Center, the prices going live would be different.  Then they just gave you a token to get a bunch of items so we could test them.  I think once they modified a price when it went to Origin. The Wildfire Ostard maybe.

The deco items should be low IMO.  Especially if there are no new colors of Parrots, Butterflies or Hedges.  

Also all players do not have luck suits and will be getting very few eggs from the Fields or the Spawn.  

It's going to be tough to make the prices fair, glad I just get to sit back and watch.
#45
Pawain said:
Oreogl said:
Pawain said:
Fortis said:
From my understanding the spellbook will be 400 eggs
Only the OP thought the stuff would be the example prices.  They always have different prices on TC or just give free.  Kyronix never shows his hand.
Example prices?  These are published on the front page.  What’d I miss here?

I could see them adjusting it but it’s definitely what he thinks they are.
When they would show Prices on Test Center, the prices going live would be different.  Then they just gave you a token to get a bunch of items so we could test them.  I think once they modified a price when it went to Origin. The Wildfire Ostard maybe.

The deco items should be low IMO.  Especially if there are no new colors of Parrots, Butterflies or Hedges.  

Also all players do not have luck suits and will be getting very few eggs from the Fields or the Spawn.  

It's going to be tough to make the prices fair, glad I just get to sit back and watch.
Ah yeah if they were on test thats right.  This time they skipped it.  But I’m picking up what you’re throwing down.

Might as well leave the turn in points low.   There’s just going to be a lot of these items floating around.  
#46
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
#47
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
#48
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Yup I did the spawn from 11am to Midnight yesterday, we finished the spawn and Boss was dead in 8 min or less.  Got a lot of boots but not many eggs.  That's why I moved to Thorns today.

Follow this advice tomorrow in your 45 mins with Luck from statue and suit. You will be happy.

https://forum.uo.com/discussion/12219/plant-thorns-with-friends-get-more-eggs
#49

Pawain said:
A lot of players thought the funnest time in these events was the Pile in Destard.
   I'd say destard would be 2nd best (becoming just as bad as the rest after the 'pile' was nerfed), right after the wildfire event, because the wildfire event was active in fel and I spent nearly 100% of my playtime there, as did most pvpers and even some pvmers.

 Though, wildfire did indeed induce some 'burn-out' so that is also adding to the negativity towards the other events since they were essentially the same damn thing but in no-fun-only zones.

 Destard was good because it was not active in fel and getting max point turn-ins in just a matter of minutes was warranted for such a boring event.

  I'd agree with the OP regarding this event, except everything we're able to get is something most of us already have... if nothing new is added to the list before it goes live, I'm for the eggs drop-rate remaining the same, maybe even increasing the eggs drop-rate from the champ spawn... 10 eggs/spawn with (i assume) a chance at an additional one from the boss.
#50
I put a green thorn in the ground.  Sometimes I get an egg, sometimes I don't. Seems ok to me.
#51
creampie said:
If the bunny takes less than a minute to kill, this will be easy pickins on drops. I'm used to 10 - 12 drops per hour.
If I can get a field alone, it will be 60+ drops per hour with crazy low prices for rewards.

My Bard/Tamer running Inspire with 5 Wolf Spiders can drop the Vorpal Rabbit within 5-10 secs solo...

#52
Ive done like a whole MONTH non stop and have fifteen eggs, so drop rates not that good.

Are there new colored rabbits?

Wheres the egg turn in guy?

Is it just the new ilshenar spawn and Green thorns for already existing rewards?

it is like stale hot cross buns, Happy Birthday Jebus


#53
Ive done like a whole MONTH non stop and have fifteen eggs, so drop rates not that good.

Are there new colored rabbits?

Wheres the egg turn in guy?

Is it just the new ilshenar spawn and Green thorns for already existing rewards?

it is like stale hot cross buns, Happy Birthday Jebus



How have you done a whole month when the event is only just into its second day?
The turn in NPC, as mentioned in the announcement on the uo.com front page, will appear on Monday, 3rd April.
@ other posters
As to the prices, we may be jumping to conclussions here. In the last event the exchange item wasn't the eggs, but the ingots that we used the eggs to purchase. Perhaps wait for the full facts before getting in a lather about your potential profit margin?
#54
Ive done like a whole MONTH non stop and have fifteen eggs, so drop rates not that good.

Are there new colored rabbits?

Wheres the egg turn in guy?

Is it just the new ilshenar spawn and Green thorns for already existing rewards?

it is like stale hot cross buns, Happy Birthday Jebus


Oh yeah?  1 month?
#55
creampie said:
tthe drogueni spellbook you had to fight in ice dungeon for like 100 or more drops to get the spellbook. it was very hard at that time no store potion was available no champ spawn to help. so it was needed devotion to get it. now you can get it for like 30-40 green thorn at 10k each...will be done in like 30 minutes.....and the eggs aren t shardbound so you can transfer from everywhere... @ Kyronix
@Kyronix please consider this regarding the rewards, specifically the Drogeni Spellbook. It was the top tier reward from the 'Tears of the Ice Dragon' and took a very long time to obtain @ 100 points as this player has stated. While I have no problem with the high end rewards (spellbooks in this instance) being repeated, they should be available only from a ToT style point system.

I suggest removing these rewards:
  1. Spellbook
  2. Quiver/Wing
  3. Talisman
And adding these rewards:
  1. Artio's Vine Wrap (shard bound)
  2. Mark of the Destroyer (shard bound)
  3. First Aid Belt (shard bound)
#56
username said:
creampie said:
tthe drogueni spellbook you had to fight in ice dungeon for like 100 or more drops to get the spellbook. it was very hard at that time no store potion was available no champ spawn to help. so it was needed devotion to get it. now you can get it for like 30-40 green thorn at 10k each...will be done in like 30 minutes.....and the eggs aren t shardbound so you can transfer from everywhere... @ Kyronix
@ Kyronix please consider this regarding the rewards, specifically the Drogeni Spellbook. It was the top tier reward from the 'Tears of the Ice Dragon' and took a very long time to obtain @ 100 points as this player has stated. While I have no problem with the high end rewards (spellbooks in this instance) being repeated, they should be available only from a ToT style point system.

I suggest removing these rewards:
  1. Spellbook
  2. Quiver/Wing
  3. Talisman
And adding these rewards:
  1. Artio's Vine Wrap (shard bound)
  2. Mark of the Destroyer (shard bound)
  3. First Aid Belt (shard bound)

Ah no, we’ve crossed that bridge.  We are on this ride together.  Lol

Leave everything as is.  
#57
creampie said:
the eggs are popping like popcorn, it s super easy to get hundreds per hour. the fun gact is the reward cost way less than previous turn in dungeon. exemple for the drogueni spellbook you had to fight in ice dungeon for like 100 or more drops to get the spellbook. it was very hard at that time no store potion was available no champ spawn to help. so it was needed devotion to get it. now you can get it for like 30-40 green thorn at 10k each...will be done in like 30 minutes.....and the eggs aren t shardbound so you can transfer from everywhere... @ Kyronix
Can you please not eggsagerate with the "easy to get hundreds per hour" then start asking for nurfs that will affect players who only run one character at a time? If you're sour grapes over players who are set up with multiple monitors and are proficient at running multiple characters then become one of them.

I run one character, using a bow and it took me an hour to get 13 eggs. I would have gotten more if the eggs on bunny bodies hadn't dried up. Not a single egg on the corpse in the whole hour+. Either the RNG hates me this morning compared to all day yesterday. Or it's been toned down.
#58
Well I hope you leave them as they are, and priced in eggs at rates implied, and shard bound... The Vesper Beach Collective will have pairs of lucky earrings or quivers, as much as I can possibly hoard, for as many new players on Legends who still need a pair after this event ends.  There's plenty of loot still exclusive to the uber-rich and those who grinded out old events.  All the gear from events should eventually be made more readily available after its period of exclusivity.  If you want things that only a few can have, collect your rares and event items to display in your home or save to sell later for plats and plats to count in your bank.

Sorry, not sorry  :p

(hahaha, bring on the rage!!!)
#59
CovenantX said:

Pawain said:
A lot of players thought the funnest time in these events was the Pile in Destard.
   I'd say destard would be 2nd best (becoming just as bad as the rest after the 'pile' was nerfed), right after the wildfire event, because the wildfire event was active in fel and I spent nearly 100% of my playtime there, as did most pvpers and even some pvmers.

 Though, wildfire did indeed induce some 'burn-out' so that is also adding to the negativity towards the other events since they were essentially the same damn thing but in no-fun-only zones.

 Destard was good because it was not active in fel and getting max point turn-ins in just a matter of minutes was warranted for such a boring event.

  I'd agree with the OP regarding this event, except everything we're able to get is something most of us already have... if nothing new is added to the list before it goes live, I'm for the eggs drop-rate remaining the same, maybe even increasing the eggs drop-rate from the champ spawn... 10 eggs/spawn with (i assume) a chance at an additional one from the boss.
I agree with all of this. I like their idea of switching it up to thorns to make it a little different (although the rest of it is just the same as last year) so it's something I might do a couple times a week but since there isn't anything new (at least that is shown), I have no desire to grind for this event. I think the prices should be left alone and let people who missed the previous events catch up... but I also think that the luck mask should have been added to the rewards list (100-150 eggs seems right).
#60
Dear OP,

The drop rate is fine because the rewards are shard-bound, which means it must be easier to get so that the shard has sufficient stocks to maintain for its population. So that the items doesn't become "rare" and overpriced. 

If you want to reduce the drop rate, then the rewards MUST be NON-Shard bound. 

Period.
#61
I think it's going to be harder than people realise.

There are only so many green thorns, only a few players have a large stock, most dont have so many.


#62
The idea of changing prices to make it better for a few players who stand to profit doesn't take into consideration the vast majority of players who don't have large stashes of green thorns or an abundance of time. Allowing for a greater amount of items to be gained from an event does nothing to hurt anyone but those who desire to profit from it.
#63
I play on 3-4 shards so I welcome a greater egg drop and cheaper rewards so that I can outfit my characters with the shard bound gear. Unlike many, I do not sell the eggs/rewards but actually use them so I could care less if the market price drops.
#64
Valeria said:
I think the devs probably just think this time let's let anyone who wants to garden and fight bunnies get a few good items
That's so not fair. There are such small groups of people on, you have to beg for others to come help fight the boss in Ilshenar. Having multiple methods of play for these events makes sense and would be a lot more fun. We don't have enough diversity in how we play characters now. We need more not less.

Pawain said:
I feel the eggs should not be shard bound because in order to get them, you need shard bound items.  Most of us do not have the mask and other luck items on other shards we would like to play.
Shard bound! Bah! Hate it, hate it, hate it. It makes my teeth ache. Throttle whoever thought of and asked for it! It is awful. It is a pain in the butt. It is a carbuncle on the ass of UO. It gets in the way of spontaneous fun. I loathe it. It displeases, immensely. I just don't like shard bound stuff one bit.
#65
Sounds Great..... Except.... I see very few folks running this level of luck. Most of the people I see are running 1500-2200 range.  OMG Wouldn't just be horrid if the average.  I Also only see handful of people running multiple clients.  Cough I would be one of them....  Totally agree with Pawain building this suit was not cheap and I am still missing a few points of luck on it.  Building 10 of these suits was REALLY NOT Cheap.  So because I took the time, trouble and expense to build top tier suits specific to this event, Yes I should get more eggs and by virtue of turning them in greater rewards. 

  I have ZERO problem with people running 1-3 accts with less than optimal luck being able to play casually and obtain some nice rewards.  Which I think might be a lot of the complainers malfunction with the rewards.  OMG the Quiver won't be worth 175m, The Spellbook won't pay my electric bill! Its Horrible the Yukio Earrings will be devalued, and my income stream will be hurt!!! NICE TO SEE A EVENT that does not cater to the top tier players that yields good rewards to newer and average players that PLAY UO instead of LIVING UO 23/7.


 I just finished a hour playing around on Atlantic with a 2000 luck suit and one character. I don't think the newer and average player are going to be breaking the game with eggs and rewards.
 
  One of the bigger problems UO has in attracting and keeping new players is the event content generally is not doable without EXPENSIVE high end gear.  From my perspective it is not worth sticking a thorn in the ground without at least 2500 luck and getting 2-3 eggs every rabbit with a rabbit always spawned....... I am not average...... So because I can do it the new and average players should be punished, so that I can capitalize on the event and sell my rewards for insane prices...... Right? 

  I see this and hopefully future events that offer obtainable good rewards for the average player as a way of partially fixing the over inflated economy by making things more common and less expensive. AS for the BOTs and Multi Boxers sure they can farm massive amounts of eggs and get massive amounts of rewards....... Does not mean much if the rewards are obtainable to the average player with a reasonable amount of effort and not having to no life grind for event items, doing content they can't or can barely do. And then end up supporting the gold sellers because getting the plats together via game play is something else reserved for the top tier players.

  Anyway one event per year that lets EVERYONE put some effort in and collect some nice rewards only helps the game, even if it hurts a few profiteers.  BUT BUT IT WILL GET BORING!!!! So if you get bored with it DO SOMETHING ELSE. Its not like UO Does not have a massive amount of other content.  I won't get bored with it and a whole lot of other folks that are not squeaky wheels, will not get bored with it either.  But I only PLAY the game a hour or two per day and don't LIVE the game no life grinding day in and day out.  Hey if No Life Grinding is your thing, more power to you, you are still going to get more than most others will. You just won't be able to sell it for more plats and might have to get a actual job to make up the difference in the electric bill.
#66
creampie said:
If the bunny takes less than a minute to kill, this will be easy pickins on drops. I'm used to 10 - 12 drops per hour.
If I can get a field alone, it will be 60+ drops per hour with crazy low prices for rewards.

My Bard/Tamer running Inspire with 5 Wolf Spiders can drop the Vorpal Rabbit within 5-10 secs solo...

Why would you use these on the bunnies. They have 0 resist. An untrained pet of any type can kill them in 5 to 10 seconds.
#67
Whitewolf said:
ahh the joys of being a Dev, no matter what ya do someone will whine and complain, i for one like it, they tryin to make it so cheaters aka multiboxers cant get rich off of this event, getting rich isnt what this event or UO is about but so many seem to think that it is.
To my humble opinion, the problem is that BOTTters and Scripters "adjust" to pretty much any Design mechanics the Developers might conceive in order to try make it more difficult for scripters to take advantage of game mechanics...

The technological level of scripts is so high, that knowledged players can write quite complex scripts that can deal with Design mechanics changes...

What I am trying to say is, that the issue should be addressed, to my humble opinion, in a totally different way and approach....

Rather then changing in-game mechanics to which players scripting sooner or later adjust with writing more complex scripts that can handle them (with the possible result that the Design change ends up definitely affecting regular, ordinary players, but not much those players who script and BOT), personally, I think that the problem with scripting should be addressed by using anti-cheat software that is capable to detect utilities that make the use of cheats and scripts in that game possible and, if against that game's TOS, when such cheats and scripts usage detection is done by the anti-cheat software, then the anti-cheat software would block the player be able to play that game.

Want to play that game ? Don't run those applications which make it possible to run those scripts and cheats. Want to run those applications which make it possible to use of those cheats and scripts ? Well, then, sorry, but then it should not be possible to play that game which does not authorize the use of those cheats and scripts.

At least, that is my opinion.
#68
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.
#69
popps said:
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.
You could have collected 10 eggs in the time you wrote these 2 long replies 
#70
popps said:
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.

yes if 100 person ej or not plant a seed in the farm there will be 100 bunny spawning having a change at 3 eggs per top attacker and one on the corpse so let s say 200-300 eggs will be awarded in 1-2 minutes so people should make big group carnage....
#71
creampie said:
popps said:
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.

yes if 100 person ej or not plant a seed in the farm there will be 100 bunny spawning having a change at 3 eggs per top attacker and one on the corpse so let s say 200-300 eggs will be awarded in 1-2 minutes so people should make big group carnage....
And yes believe raising the price stops this how?
#72
Grimbeard said:
creampie said:
popps said:
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.

yes if 100 person ej or not plant a seed in the farm there will be 100 bunny spawning having a change at 3 eggs per top attacker and one on the corpse so let s say 200-300 eggs will be awarded in 1-2 minutes so people should make big group carnage....
And yes believe raising the price stops this how?

  Exactly! The more difficult that something is made to be and the more expensive.. the more bots and boxers come out of the woodwork to do it.  Low turn in prices take incentive out of it because there is no plat or dollar value in doing it.
#73
Tyrath said:
Grimbeard said:
creampie said:
popps said:
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.

yes if 100 person ej or not plant a seed in the farm there will be 100 bunny spawning having a change at 3 eggs per top attacker and one on the corpse so let s say 200-300 eggs will be awarded in 1-2 minutes so people should make big group carnage....
And yes believe raising the price stops this how?

  Exactly! The more difficult that something is made to be and the more expensive.. the more bots and boxers come out of the woodwork to do it.  Low turn in prices take incentive out of it because there is no plat or dollar value in doing it.
Exactly i think the person protesting must have something to lose
#74
First, the vorpal bunnies are limited by the number of thorns so having them spawn faster or slower really only works until you run out of thorns. Secondly, having 1 character kill all the bunnies means you can get 1 maybe 2 eggs if a rare one spawns on the corpse, with 3 people up to 4, more then 3 people killing a bunny means the extra people are a waste. Each bunny will spawn up to 3 eggs based on the 3 highest damaging toons. If they loose their luck roll then fewer eggs are spawned. It doesn't go down to the next highest damager.Finally, with 3 toons killing the bunnies you have about a 30 second overlap where you can't spawn anything, if you spawn, kill, spawn. So really why would you take 10 people? Your not going to profit by having more chances at eggs and you're still going to run out of thorns.

#75
Speaking as a player from a smaller pop server: don’t change the drop rate or the cost.  At this stage I will be lucky to get a single item before the event ends. 

Someone farms the spawn and then leaves it so no one else can get eggs without doing a full champ cycle to reset it.  Took hours to find enough help to kill the boss last time I reset it, just to run out of playtime waiting on the champ restart timer and get 0 eggs.  Some of the lower pop shards the champ spawn is basically now no chance of eggs

for the bunnies, no green thorns available on my server, so my only options now is to either spend the entire event time on gardening to try to successfully cross breed seeds to get the right plant type and color to grown some thorns myself, or spend real money tobuy server transfer tokens to go to Atlantic to buy thorns there which have been jacked up to 100k per last I checked.

now even if I was willing to spend real money to shard hop to buy the thorns, at the jacked up prices they are selling for it’s just not worth it since I only returned a few months back and spending a few mill is quite a hit to the bank.  People need to remember, these events are great for returning players but not all returning players have access to shard shields or have multiple plat in the bank to spend retarded amounts for items to be able to take part in events.

so for those upset they aren’t going to be able to make big profits off this event at the cost of screwing over returning or newer players, tough shit
#76
creampie said:
popps said:
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.

yes if 100 person ej or not plant a seed in the farm there will be 100 bunny spawning having a change at 3 eggs per top attacker and one on the corpse so let s say 200-300 eggs will be awarded in 1-2 minutes so people should make big group carnage....

Just for the record your knowledge on the event is also lacking or purposely misinterpreted. No matter how many bunnies are spawned the highest damaging people can only get 1 per kill with the possibility (rarely) 1 on the corpse. So if you somehow managed to spawn that many bunnies, your egg count is wrong. Plus, regardless what's claimed it takes closer to 45 seconds each so around 90 minutes of killing.
#77
Jibbed said:
Speaking as a player from a smaller pop server: don’t change the drop rate or the cost.  At this stage I will be lucky to get a single item before the event ends. 

Someone farms the spawn and then leaves it so no one else can get eggs without doing a full champ cycle to reset it.  Took hours to find enough help to kill the boss last time I reset it, just to run out of playtime waiting on the champ restart timer and get 0 eggs.  Some of the lower pop shards the champ spawn is basically now no chance of eggs

for the bunnies, no green thorns available on my server, so my only options now is to either spend the entire event time on gardening to try to successfully cross breed seeds to get the right plant type and color to grown some thorns myself, or spend real money tobuy server transfer tokens to go to Atlantic to buy thorns there which have been jacked up to 100k per last I checked.

now even if I was willing to spend real money to shard hop to buy the thorns, at the jacked up prices they are selling for it’s just not worth it since I only returned a few months back and spending a few mill is quite a hit to the bank.  People need to remember, these events are great for returning players but not all returning players have access to shard shields or have multiple plat in the bank to spend retarded amounts for items to be able to take part in events.

so for those upset they aren’t going to be able to make big profits off this event at the cost of screwing over returning or newer players, tough shit
If anyone wants to learn gardening on Legends I'll give you tons of bright green seeds to grow more thorns. 
#78
Riner said:
creampie said:
popps said:
Grimbeard said:
firec said:
So... I'm a returning player, and I would like to do this event. I just don't understand how people are getting 200 eggs an hour. I did the Ilsh spawn for about 2 hours (I usually only get about 45 minutes to an hour to play a day) and ended up with a single egg.

Is there something I am missing? Or a better location I should be doing this?
Use green Thorns in a field to spawn special vorpal bunnies that drop eggs you need luck lots of luck 
Some players knowledged about running scripts, I seem to understand, are running multiple accounts, scripted, to bypass the downtime timer, to spawn the Vorpal Bunnies which they then have their high Luck character account kill to gather all of the eggs whose spawn is highly dependant on the Luck worn.

For example, a player running 9 accounts scripted, and 1 manually operated, has all 10 accounts spawn bunnies, then uses the high luck worn character to kill all bunnies and gathers the likely spawned 10 eggs in a very short time.

Rinse and repeat with another 10 accounts while the previous 10 do their down timer....

What is unclear to me, is whether these 10 accounts must all be subscribed, or they can also be EJ accounts...

I am NOT saying to get the egg to spawn, I am saying to "spawn" the bunny which will then carry the egg upon getting killed....

If an EJ account plants a Thorn, a bunny is born, if then a subscribed account kills that bunny, regardless of the fact that the bunny was spawned by an EJ account, will its kill by a subscribed account's character still make the egg spawn ?

This, I have not clear yet and had no time to test it as I have yet to be able to participate to this new Event due to real life issues.

yes if 100 person ej or not plant a seed in the farm there will be 100 bunny spawning having a change at 3 eggs per top attacker and one on the corpse so let s say 200-300 eggs will be awarded in 1-2 minutes so people should make big group carnage....

Just for the record your knowledge on the event is also lacking or purposely misinterpreted. No matter how many bunnies are spawned the highest damaging people can only get 1 per kill with the possibility (rarely) 1 on the corpse. So if you somehow managed to spawn that many bunnies, your egg count is wrong. Plus, regardless what's claimed it takes closer to 45 seconds each so around 90 minutes of killing.

if you arent smart enought to understand and do it, it s your problem do what you want and play the way you want. i dont spent hours getting my eggs...some say how to do it you dont want to do it fine.
#79
Thanks for the offer Valeria, unfortunately I’m on Oceania 
#80
I for one welcome the low prices.  I got serious burn out last year playing for 8+ hours a day collecting eggs to get the items I wanted.  If the prices do stay this low I will be able to play for an hour a day doing the eggs, spend another hour doing t-maps, then go out side and enjoy life.
#81
Less than 10 seconds to kill a bunny with a untrained pet.  Well that is a straight up lie.  Just killed 20 with a untrained pet and the average time to kill was 84 seconds........ With a fresh popped totally untrained pet.

#82
"maybe the rewards will be counterfeit,
and have some negative attributes"
#83
Why would someone ask for rewards to be harder to obtain for some? I get it- it is so easy for you to get this many eggs doing it for this amount of time. Great, but why would you care that those who struggle or who have less luck get rewards for lower egg amounts? So many times the rewards are for such a high amount that many casual players or even smaller shards rarely obtain them. So now they try to even it out and people don't like it? So many shards are a struggle to start out on. People either hoard items or ship them out to Atl. The only reason I can see that someone would scream raise the points needed is that person wants to be able to grab as many as they can and charge an arm and a leg to those that were unlucky or busy in life to get them. I also saw that someone was upset that they paid x amount for an item and this just devalues it.. welcome to life. I bought a tv 2 months ago full price-today it is half price. 
#84
Tyrath said:
Less than 10 seconds to kill a bunny with a untrained pet.  Well that is a straight up lie.  Just killed 20 with a untrained pet and the average time to kill was 84 seconds........ With a fresh popped totally untrained pet.

Ok, I did not try it.  Mine are killing them so quick that hitting a wrong key does not let the other guy do it sometimes,  I am good at hitting wrong/multiple keys. I would have thought that an untrained Cu would kill them pretty quick.  I guess a Cu has more base damage than the Triton.

So, a medium trained pet may kill them in 10 seconds.  Thanks for testing.

I just think using 5 wolf spiders is a bit overkill. That's all.
#85
Why would someone ask for rewards to be harder to obtain for some? I get it- it is so easy for you to get this many eggs doing it for this amount of time. Great, but why would you care that those who struggle or who have less luck get rewards for lower egg amounts? So many times the rewards are for such a high amount that many casual players or even smaller shards rarely obtain them. So now they try to even it out and people don't like it? So many shards are a struggle to start out on. People either hoard items or ship them out to Atl. The only reason I can see that someone would scream raise the points needed is that person wants to be able to grab as many as they can and charge an arm and a leg to those that were unlucky or busy in life to get them. I also saw that someone was upset that they paid x amount for an item and this just devalues it.. welcome to life. I bought a tv 2 months ago full price-today it is half price. 
Exactly, if you are offended by low prices then boycott the event instead of making it harder for other players. 
If they stay this low, this would be the first time I would buy one of the 50% books from these events.
#86
I'd have to agree with others that it is highly suspicious that @creampie wants the prices raised. I'm sure if it was explored it's be obvious that the motive is to have a better market. Clearly regardless of the motivation very few would benefit from higher costs or lower drops and more would be disgruntled.
#87
Riner said:
I'd have to agree with others that it is highly suspicious that @ creampie wants the prices raised. I'm sure if it was explored it's be obvious that the motive is to have a better market. Clearly regardless of the motivation very few would benefit from higher costs or lower drops and more would be disgruntled.
His sense of urgent panic gives that away. Alterier motive at work.
#88
its a slap in the face to anyone who did the original content, but thats UO.  its always been like that.  blackthorns dungeon hands out basically free artifacts when it took days / weeks to get the original.   stuff is re-released.  server births become worthless overnight from the same graphic being newly released.  it sucks, but its just how UO is.
#89
I've run the numbers for my personal situation, and if it goes how I think it is going to go - I think the Devs have got it spot on.

I started growing green thorns as soon as we knew about this, 2 months ago, I have 4 raised garden beds. I now have 860 thorns. In the 60 days of the event, at 16 days cycle, I will be able to complete 3 more harvests of 288 thorns, so a total of 1,724 green thorns.

My boys accounts, which are under 2 years old, I built tamers on them in the last few months, and I built luck suits for them in the last 2 months. Their tamers with a fully trained unscrolled blue beetle, and an untrained unscrolled nightmare, and mine on a fully scrolled and trained Cu have luck of 1600, 1500 and 3320 luck respectively using the Luck statues - so for our best results, we are limited to the 1 hour of Luck per day.

Today, we did our 1 Luck hour, 30 thorns, 1 Vorpal Bunny every 2 minutes = 60 eggs. 2 average per Vorpal, we split the damage 1/3 each of the 3 tamers.

Never got a 4 drop, got a couple of 3 drops, a couple of 1 drops, most were 2 egg drops each.
I think the boys Luck is a little light, but tbh, I'm happy with this.

1724 thorns / 30 used per luck hour, = 58 days solid to do them - there are 60 days in the event.
So, including today, 59 days, x 60 eggs (2 egg average) = 3,540 eggs.

3540 / 10 for hand-in ratio = 354 turn-in points / 25 points for Yukio's = a max potential of 14 pairs of Yukio Earrings for example.

And that is the calculation, using 1 hour, each day, for pretty much the whole event, gets an equivalent of 14 pairs of Yukio earrings, you can switch around of course, to get quiver, deco, spell book etc. I think that figure, for an average group of THREE players, is very reasonable, and will get the items we are after. (We will be sharing the approx 14 rewards between us)

I genuinely think, this post closes this argument. Not everyone has the thorns, the luck suits, the time, the characters to do this, the averages could be much lower for the whole population - some have a lot more.


#90
@Tyrath untrained Cu Sidhe takes 51 seconds to kill the bunny.
#91
During today's hour of egg play I got 48 eggs using 3 tamers and 30 thorns.  All 3 tamers had 1970 luck. Pets used were an untrained Frost Drake, an untrained CU, and a fully trained Hiryu capable of inflicting heavy damage on Krampus. I had to hold back the Hiryu long enough to let the other two pets get enough damage in.

#92
Pawain said:
@ Tyrath untrained Cu Sidhe takes 51 seconds to kill the bunny.

 I did my test on ATL in the Yew Wheat field, its not fenced in so add time for bunny running and chasing 🙂

#93
Cookie said:
I've run the numbers for my personal situation, and if it goes how I think it is going to go - I think the Devs have got it spot on.

I started growing green thorns as soon as we knew about this, 2 months ago, I have 4 raised garden beds. I now have 860 thorns. In the 60 days of the event, at 16 days cycle, I will be able to complete 3 more harvests of 288 thorns, so a total of 1,724 green thorns.

My boys accounts, which are under 2 years old, I built tamers on them in the last few months, and I built luck suits for them in the last 2 months. Their tamers with a fully trained unscrolled blue beetle, and an untrained unscrolled nightmare, and mine on a fully scrolled and trained Cu have luck of 1600, 1500 and 3320 luck respectively using the Luck statues - so for our best results, we are limited to the 1 hour of Luck per day.

Today, we did our 1 Luck hour, 30 thorns, 1 Vorpal Bunny every 2 minutes = 60 eggs. 2 average per Vorpal, we split the damage 1/3 each of the 3 tamers.

Never got a 4 drop, got a couple of 3 drops, a couple of 1 drops, most were 2 egg drops each.
I think the boys Luck is a little light, but tbh, I'm happy with this.

1724 thorns / 30 used per luck hour, = 58 days solid to do them - there are 60 days in the event.
So, including today, 59 days, x 60 eggs (2 egg average) = 3,540 eggs.

3540 / 10 for hand-in ratio = 354 turn-in points / 25 points for Yukio's = a max potential of 14 pairs of Yukio Earrings for example.

And that is the calculation, using 1 hour, each day, for pretty much the whole event, gets an equivalent of 14 pairs of Yukio earrings, you can switch around of course, to get quiver, deco, spell book etc. I think that figure, for an average group of THREE players, is very reasonable, and will get the items we are after. (We will be sharing the approx 14 rewards between us)

I genuinely think, this post closes this argument. Not everyone has the thorns, the luck suits, the time, the characters to do this, the averages could be much lower for the whole population - some have a lot more.



   I have 89 Raised beds and 20 Field Beds growing and harvesting on LS for 7848 thorns every cycle.   I have another 210 beds I decided that I am just to lazy to fill 3 more houses up with.  So just going off the 109 they don't make enough thorns to even make a dent in the demand. Before the next grow cycle is complete the existing thorns are going to pretty much be depleted.  The 7,000 I put on a vendor ranging from free to 65M for 1000 were gone within a hour.  I have my own personal stash that will keep me going through the entire event that I won't sell or give away. But you are right there is a finite number of thorns out there that does not come close to = the demand now.  I suspect the next big complaint will be that there are not enough thorns available to maintain mass farming activities.  I might be wrong but I don't think there are that many of us RAISED BED JUNKIES out there with 90-300+ raised beds to feed the demand.
#94
Tyrath said:
Cookie said:
I've run the numbers for my personal situation, and if it goes how I think it is going to go - I think the Devs have got it spot on.

I started growing green thorns as soon as we knew about this, 2 months ago, I have 4 raised garden beds. I now have 860 thorns. In the 60 days of the event, at 16 days cycle, I will be able to complete 3 more harvests of 288 thorns, so a total of 1,724 green thorns.

My boys accounts, which are under 2 years old, I built tamers on them in the last few months, and I built luck suits for them in the last 2 months. Their tamers with a fully trained unscrolled blue beetle, and an untrained unscrolled nightmare, and mine on a fully scrolled and trained Cu have luck of 1600, 1500 and 3320 luck respectively using the Luck statues - so for our best results, we are limited to the 1 hour of Luck per day.

Today, we did our 1 Luck hour, 30 thorns, 1 Vorpal Bunny every 2 minutes = 60 eggs. 2 average per Vorpal, we split the damage 1/3 each of the 3 tamers.

Never got a 4 drop, got a couple of 3 drops, a couple of 1 drops, most were 2 egg drops each.
I think the boys Luck is a little light, but tbh, I'm happy with this.

1724 thorns / 30 used per luck hour, = 58 days solid to do them - there are 60 days in the event.
So, including today, 59 days, x 60 eggs (2 egg average) = 3,540 eggs.

3540 / 10 for hand-in ratio = 354 turn-in points / 25 points for Yukio's = a max potential of 14 pairs of Yukio Earrings for example.

And that is the calculation, using 1 hour, each day, for pretty much the whole event, gets an equivalent of 14 pairs of Yukio earrings, you can switch around of course, to get quiver, deco, spell book etc. I think that figure, for an average group of THREE players, is very reasonable, and will get the items we are after. (We will be sharing the approx 14 rewards between us)

I genuinely think, this post closes this argument. Not everyone has the thorns, the luck suits, the time, the characters to do this, the averages could be much lower for the whole population - some have a lot more.



   I have 89 Raised beds and 20 Field Beds growing and harvesting on LS for 7848 thorns every cycle.   I have another 210 beds I decided that I am just to lazy to fill 3 more houses up with.  So just going off the 109 they don't make enough thorns to even make a dent in the demand. Before the next grow cycle is complete the existing thorns are going to pretty much be depleted.  The 7,000 I put on a vendor ranging from free to 65M for 1000 were gone within a hour.  I have my own personal stash that will keep me going through the entire event that I won't sell or give away. But you are right there is a finite number of thorns out there that does not come close to = the demand now.  I suspect the next big complaint will be that there are not enough thorns available to maintain mass farming activities.  I might be wrong but I don't think there are that many of us RAISED BED JUNKIES out there with 90-300+ raised beds to feed the demand.
This is why we need a corresponding dungeon as well as high seas involvement 
#95
Riner said:
The idea of changing prices to make it better for a few players who stand to profit doesn't take into consideration the vast majority of players who don't have large stashes of green thorns or an abundance of time. Allowing for a greater amount of items to be gained from an event does nothing to hurt anyone but those who desire to profit from it.
That has absolutely nothing to do with it and is not what the OP has said at all. You are making up counter arguments to a point which the OP has not argued. 

Items in previous ToTs had point differences because of power. Good items, like the Balron Bone Armor, cost a lot of points because it is very powerful BIS item. It was a tradeoff: do you want decent rewards for 50/100 points or save up for 150 for a Balron Bone Armor. 150 points, no matter how much of a "power gamer" you are, still took about a thousand kills which took quite a bit of time. The spellbook, as laid out by the OP, took 100 points when potions were not available and it was the top reward. It took plenty of time to obtain (for me it was a few hours at minimum).

These eggs you can get 120 in 10 minutes = 3 books. That is what's going on here. These items are far too powerful for how easy it is to obtain them especially compared to how difficult some were to obtain when they were previously released. If you can link me to a post where you complained that Balron Bone Armor should be 5 points because of your same awful logic then I will agree with you. But you can't because you didn't and you and your logic is inconsistent.

Just would like to point out: we wouldn't even need to have this discussion plus the point cost wouldn't matter if all the rewards were account bound. Instead, the cheaper the better for everyone. Someday the devs will wake up and realize why everyone is asking for them to be account bound and why this game needs to start moving towards that for certain rewards.
#96
@username you're right you won't find a post with me complaining about the cost of items. Unlike some I don't sit around trying to find fault with things and then whine about how I dislike what the developers are doing. Frankly, I enjoy UO and think that with the exception of being able to focus on more content and correcting some bugs it's pretty damn good the way it is, or I wouldn't be stupid enough to play it. I understand that you feel cheated because now some might not work as hard to earn something you worked harder for, and of course you had the advantage of having it earlier. As for the rewards, other then a quiver or two and a few pairs of earrings I've already had everything I need. I simply don't see how it hurts you or the game to give others a chance to receive it, even if unlike some of us, they don't power game.

As for the motive I can only speculate of course, I simply see only two rational arguments for the desire to raise prices, The first, simply put is jealousy that someone might get something you feel you worked harder for, the other is greed, the desire to keep a higher value on the items so that they will bring a higher profit. Neither motive helps the game. Anyway, even if the whine is heard and acted on I'll be content regardless.
#97
It is amazing how complicated this Thorn part of the event is to some players.

I see a lot of confused players on LS. 
#98
Pawain said:
It is amazing how complicated this Thorn part of the event is to some players.

I see a lot of confused players on LS. 
One person had 2 un-armored toons using bows another look to have 0 luck some listening when advice is given others not so much 
#99
Riner said:
Unlike some I don't sit around trying to find fault with things
Yet here you are.
#100
Pawain said:
It is amazing how complicated this Thorn part of the event is to some players.

I see a lot of confused players on LS. 

I was a bit surprised by this as well with people asking questions in GenChat or at the bank about how to get eggs. After the third person asked, I directed them to UO.com / uo-cah / UO Forums to get up to speed.

IMO - The stuff from UO.com should be going on the town cryers as well. It shouldn't take much extra effort to have them spout something like "farmers have found some weird rabbits that carry counterfit eggs when thorns are planted in their gardens"... or something like that. It would help keep people informed that don't always go to the websites first.
#101
Valeria said:
I think the devs probably just think this time let's let anyone who wants to garden and fight bunnies get a few good items
Valeria, I believe I owe you an apology for my earlier post directed at you when you made this statement. I mistook it as sarcasm. I think I was frustrated over how few players there were to get anything going in Ilshenar at the time. Not an excuse, just an explanation.

Again, my sincere apologies for not thoroughly reading your posts and for misunderstanding your meaning.

Lil
#102
Thorns have a limited supply, most players will not have endless numbers of thorns to plant 24/7.

3000+ luck suits aren’t falling from the sky, most players are lucky to have 1 per account.

Luck statue only lasts an hour.

10 eggs per spawn with a 30 minute respawn timer means 20 eggs per hour max.

I see enough limits here that I do not feel like it warrants raising the item points… the average player is still likely to have to invest some time to acquire enough eggs for several rewards.  Yes, there will be some power games who get 5000 eggs, but I see no reason to punish the average player for it.
#103
Prices are marked as listed on UO website... let the whining begin.
#104
keven2002 said:
Prices are marked as listed on UO website... let the whining begin.
Perfect 
#105
Well it looks like the Devs have decided to let us have these items for a very low price.

It took me many hours and resources to make Luck Suits.
I spent many hours on Vendor Search getting error messages.
I made another Luck Suit in exchange for 2000 thorns.

I am glad the Devs are giving us a reward for our time.

Thanks for not being stingy once!

#106
I'm amazed tbh, did not expect this, but it takes all the stress out of the event, which is nice, and quite a few guildmates are very relieved about this. 🙂
#107
One way to combat greed and Botters, make the items very low priced!

And make the majority of players happy at the same time!
#108
 No complaints here, I am loading up on Yukios since they are not shard bound and can spend a few hours playing pretty much every shard and having a couple quivers, wings, and spellbooks scattered around for when I get a wild hair to play on off shards from the regulars.   Funniest comment I have seen today was "Selling Yukio Earrings 25M!! 150M Less than VS!!!"  I love it.
#109
Tyrath said:
 No complaints here, I am loading up on Yukios since they are not shard bound and can 
They show shard bound when you claim them
#110
Tyrath said:
 No complaints here, I am loading up on Yukios since they are not shard bound and can 
They show shard bound when you claim them
Shard bound b%#2s.
#111
Looks like everything but the eggs are shard bound.
#112
The book is not shard bound. That is about it.
#113
Tyrath said:
 No complaints here, I am loading up on Yukios since they are not shard bound and can 
They show shard bound when you claim them

Ahhh missed that, so will just move eggs around LOL
#114
The book is not shard bound. That is about it.
The spellbook is also shardbound.
#115
Oreogl said:
The book is not shard bound. That is about it.
The spellbook is also shardbound.
yes, sorry I should clarify- the book is the pages and when put in a book does not show shard bound. 
#116
Pawain said:
One way to combat greed and Botters, make the items very low priced!

And make the majority of players happy at the same time!
  yea, but that's the lazy way, it's also going to be a mostly short-term effect.

#117
Oreogl said:
The book is not shard bound. That is about it.
The spellbook is also shardbound.
yes, sorry I should clarify- the book is the pages and when put in a book does not show shard bound. 
Ah my mistake you meant the lore book.  You’re right!
#118
As a 1-account player, I am very happy how this is working out, and no thank you very much, it is fine like the way it is. ❤️
#119
Atl eggs are going for 1 mil per.  Makes getting what you want easy and affordable, buy eggs take them home and get what you want.
#120
GL eggs going for 7 mil per.  But expect price will go down in a week or so.
#121
Arnold7 said:
GL eggs going for 7 mil per.  But expect price will go down in a week or so.
If those are ones on vendor search, those have been there since the start and haven’t been bought, so I woundnt say that’s the going price.  

Otherwise if someone is actually paying this, let me know, I’ll sell all my eggs to them.
#122
Oreogl said:
Arnold7 said:
GL eggs going for 7 mil per.  But expect price will go down in a week or so.
If those are ones on vendor search, those have been there since the start and haven’t been bought, so I woundnt say that’s the going price.  

Otherwise if someone is actually paying this, let me know, I’ll sell all my eggs to them.

Get in line, sir.  I'll buy some transfer tokens and flood the market on GL...assuming it hasn't been already.
#123
drcossack said:
Oreogl said:
Arnold7 said:
GL eggs going for 7 mil per.  But expect price will go down in a week or so.
If those are ones on vendor search, those have been there since the start and haven’t been bought, so I woundnt say that’s the going price.  

Otherwise if someone is actually paying this, let me know, I’ll sell all my eggs to them.

Get in line, sir.  I'll buy some transfer tokens and flood the market on GL...assuming it hasn't been already.
I didn’t check yesterday, I was only on long enough to check plants and vendors.  I didn’t even bother messing with eggs.

Maybe I’ll throw some on a vendor later and see what’s happens.
#124
Arnold7 said:
GL eggs going for 7 mil per.  But expect price will go down in a week or so.
500k now on atl, 4 days,
#125
Nah it's fine.  These are all re-tread awards.  Let the market flood with them.  The only reason some people want lower amounts is because they are getting filthy rich off them.  We will have new items in the dungeon event.  Those people can get rich off those items. 
#126
Foos said:
Nah it's fine.  These are all re-tread awards.  Let the market flood with them.  The only reason some people want lower amounts is because they are getting filthy rich off them.  We will have new items in the dungeon event.  Those people can get rich off those items. 
There ain't no dungeon event..
#127
Grimbeard said:
Foos said:
Nah it's fine.  These are all re-tread awards.  Let the market flood with them.  The only reason some people want lower amounts is because they are getting filthy rich off them.  We will have new items in the dungeon event.  Those people can get rich off those items. 
There ain't no dungeon event..

It just hasn't started yet.  Relax.  The spawns always come first.  The dungeon events come a month or two later.  This is not new. 
#128
Foos said:
Grimbeard said:
Foos said:
Nah it's fine.  These are all re-tread awards.  Let the market flood with them.  The only reason some people want lower amounts is because they are getting filthy rich off them.  We will have new items in the dungeon event.  Those people can get rich off those items. 
There ain't no dungeon event..

It just hasn't started yet.  Relax.  The spawns always come first.  The dungeon events come a month or two later.  This is not new. 
I hope you're correct but do not believe so maybe @Kyronix can clear it up
#129
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
#130
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
Thanks for the info.  We can wait.
#131
Grimbeard said:
Foos said:
Grimbeard said:
Foos said:
Nah it's fine.  These are all re-tread awards.  Let the market flood with them.  The only reason some people want lower amounts is because they are getting filthy rich off them.  We will have new items in the dungeon event.  Those people can get rich off those items. 
There ain't no dungeon event..

It just hasn't started yet.  Relax.  The spawns always come first.  The dungeon events come a month or two later.  This is not new. 
I hope you're correct but do not believe so maybe @ Kyronix can clear it up

Still all retread items.  Hopefully we don't have to wait until Halloween but we'll see.
#132
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
Like removing shard bound so we can travel with our earned items?

 >:) 
#133
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
You could always turn tot back on in tokuno  ;)
#134
Grimbeard said:
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
You could always turn tot back on in tokuno  ;)
GOD NO!  Posts like this are why all we have are ToT events.  
#135
Pawain said:
Grimbeard said:
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
You could always turn tot back on in tokuno  ;)
GOD NO!  Posts like this are why all we have are ToT events.  

 I think he means the Orginal TOTs not the dungeon abominations we have now.
#136
Tyrath said:
Pawain said:
Grimbeard said:
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
You could always turn tot back on in tokuno  ;)
GOD NO!  Posts like this are why all we have are ToT events.  

 I think he means the Orginal TOTs not the dungeon abominations we have now.
People asking for Treasures of Tokuno to return over and over is why we have these Dungeon events. The devs thought we loved them! We had it return at least 3 times... K literally calls them ToTs.

City invasions and other content are lot more fun.

A Dynamic Dungeon in Shame would be pretty cool.
#137
Pawain said:
Tyrath said:
Pawain said:
Grimbeard said:
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
You could always turn tot back on in tokuno  ;)
GOD NO!  Posts like this are why all we have are ToT events.  

 I think he means the Orginal TOTs not the dungeon abominations we have now.
People asking for Treasures of Tokuno to return over and over is why we have these Dungeon events. The devs thought we loved them! We had it return at least 3 times... K literally calls them ToTs.

City invasions and other content are lot more fun.

A Dynamic Dungeon in Shame would be pretty cool.
The point is that when this was implemented years ago it was supposed to be fast and easy allowing them to give us things to do while they slaved on NL  so we are suffering with shoddy work while still waiting on vaporware..
#138
Grimbeard said:
Pawain said:
Tyrath said:
Pawain said:
Grimbeard said:
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
You could always turn tot back on in tokuno  ;)
GOD NO!  Posts like this are why all we have are ToT events.  

 I think he means the Orginal TOTs not the dungeon abominations we have now.
People asking for Treasures of Tokuno to return over and over is why we have these Dungeon events. The devs thought we loved them! We had it return at least 3 times... K literally calls them ToTs.

City invasions and other content are lot more fun.

A Dynamic Dungeon in Shame would be pretty cool.
The point is that when this was implemented years ago it was supposed to be fast and easy allowing them to give us things to do while they slaved on NL  so we are suffering with shoddy work while still waiting on vaporware..
And you are asking for it to be turned on again!!!! I've had enough of killing stupid Larvae at that spawn.

We like to work together on these things on LS. When ToT is on, the spawn runs 24/7.
#139
Treasures of Tokuno being enabled periodically, at random date ranges, seems fine.

That's another way to get the 300 luck mempo, flutes of renewal, dyes, and other goodies.

Even if people don't like Tokuno, participation would be optional, so little reason to poo-poo the idea.
#140
Treasures of Tokuno being enabled periodically, at random date ranges, seems fine.

That's another way to get the 300 luck mempo, flutes of renewal, dyes, and other goodies.

Even if people don't like Tokuno, participation would be optional, so little reason to poo-poo the idea.
Rather have a different event than a rerun, sorry. The 4 th rerun...
#141
Pawain said:
Treasures of Tokuno being enabled periodically, at random date ranges, seems fine.

That's another way to get the 300 luck mempo, flutes of renewal, dyes, and other goodies.

Even if people don't like Tokuno, participation would be optional, so little reason to poo-poo the idea.
Rather have a different event than a rerun, sorry. The 4 th rerun...

Ironic because that's all this Spring event is, a re-run. It literally says in the notes something like "missed out on last year's fun where trade Sam is back" and literally all of the items outside of the snake plant decoration are all re-runs.

I'd also like to have a different event, even if it was the same turn in style thing with new/different rewards. At least then I'd have a reason to log in.
#142
 Nothing wrong with re runs of good and popular content now and then. It kind of balances things out for those that were not here or could not be here for specific events.  First couple of Treasures of Tokuno were great.  This stuff now is not TOT .  It is over powered mobs and paragons in long grind fest  that A lot of us just won't or can't spend every free hour grinding away in. If that is yer thing GREAT, it does not kill you let others have access to the same stuff with out the No Life grind 23/7 that this Treasures of Whatever has turned into.   I work a lot more than a full time job IRL  as do most other folks and don't want to work another full time job in a video game just to get a couple of items from a event.  Even worse on low pop shards when you go into the dungeon and its been farmed to where there are nothing but high end paragons waiting for you.   Or nothing but multi boxers running around killing everything before you can even target it.

  Heck yeah turn on the City invasions and Old Treasures of Tokuno for a month here and there.  If some folks don't like it, no one is forcing them to participate. Just like a lot of us don't like the new Treasures of whatever and either very limited or just don't participate.  It does not have to be EITHER OR it can be both.  The only thing that gets hurt are the profiteers profits from the events.  I might be wrong but I don't think the events are meant to be exclusive content for the Elite and the Cheaters to make huge profits from. 
#143
Tyrath said:
 Nothing wrong with re runs of good and popular content now and then. It kind of balances things out for those that were not here or could not be here for specific events.  First couple of Treasures of Tokuno were great.  This stuff now is not TOT .  It is over powered mobs and paragons in long grind fest  that A lot of us just won't or can't spend every free hour grinding away in. If that is yer thing GREAT, it does not kill you let others have access to the same stuff with out the No Life grind 23/7 that this Treasures of Whatever has turned into.   I work a lot more than a full time job IRL  as do most other folks and don't want to work another full time job in a video game just to get a couple of items from a event.  Even worse on low pop shards when you go into the dungeon and its been farmed to where there are nothing but high end paragons waiting for you.   Or nothing but multi boxers running around killing everything before you can even target it.

  Heck yeah turn on the City invasions and Old Treasures of Tokuno for a month here and there.  If some folks don't like it, no one is forcing them to participate. Just like a lot of us don't like the new Treasures of whatever and either very limited or just don't participate.  It does not have to be EITHER OR it can be both.  The only thing that gets hurt are the profiteers profits from the events.  I might be wrong but I don't think the events are meant to be exclusive content for the Elite and the Cheaters to make huge profits from. 

I don't disagree. I don't have an issue with what they did for the event this time around as far as content (or really any event - I like different content). My point has been that it's a huge miss by the Dev team to have made people wait 3 months for an event where all the rewards are recycled.

I have no problem being patient and waiting for 3 months for something new to do/work towards but when it's all the same stuff that's already out in the market; to me that could have been turned on literally 2 months ago as there is nothing to power creep or keep an eye on. This is also most likely THE event for the first half of the year... so now people like me will likely need to wait another 5-6 months for the next event and hope there are new things to actually play for.

I'm all for recycled content/rewards etc to allow other people to catch up but if we are going down that road then these re-runs should be closer together and not take an entire quarter of the year to release.
#144
keven2002 said:
Tyrath said:
 Nothing wrong with re runs of good and popular content now and then. It kind of balances things out for those that were not here or could not be here for specific events.  First couple of Treasures of Tokuno were great.  This stuff now is not TOT .  It is over powered mobs and paragons in long grind fest  that A lot of us just won't or can't spend every free hour grinding away in. If that is yer thing GREAT, it does not kill you let others have access to the same stuff with out the No Life grind 23/7 that this Treasures of Whatever has turned into.   I work a lot more than a full time job IRL  as do most other folks and don't want to work another full time job in a video game just to get a couple of items from a event.  Even worse on low pop shards when you go into the dungeon and its been farmed to where there are nothing but high end paragons waiting for you.   Or nothing but multi boxers running around killing everything before you can even target it.

  Heck yeah turn on the City invasions and Old Treasures of Tokuno for a month here and there.  If some folks don't like it, no one is forcing them to participate. Just like a lot of us don't like the new Treasures of whatever and either very limited or just don't participate.  It does not have to be EITHER OR it can be both.  The only thing that gets hurt are the profiteers profits from the events.  I might be wrong but I don't think the events are meant to be exclusive content for the Elite and the Cheaters to make huge profits from. 

I don't disagree. I don't have an issue with what they did for the event this time around as far as content (or really any event - I like different content). My point has been that it's a huge miss by the Dev team to have made people wait 3 months for an event where all the rewards are recycled.

I have no problem being patient and waiting for 3 months for something new to do/work towards but when it's all the same stuff that's already out in the market; to me that could have been turned on literally 2 months ago as there is nothing to power creep or keep an eye on. This is also most likely THE event for the first half of the year... so now people like me will likely need to wait another 5-6 months for the next event and hope there are new things to actually play for.

I'm all for recycled content/rewards etc to allow other people to catch up but if we are going down that road then these re-runs should be closer together and not take an entire quarter of the year to release.
There will be hand drawn snow flakes personally autographed by misk sent to all unhappy customers 
#145
ToT with new rewards would be awesome!
#146
Pawain said:

City invasions and other content are lot more fun.

I'd like to blow another city or 2 up. That was probably the most fun i've ever had in this game. 
#147
Overall like this event.  Players can go to the main event or hunt rabbits to get eggs.  Even though thorns sell for a fairly high price, 10 for 200k to 300k on my shard, and only give up eggs to players about 50% of the time based on my experience, You can still get the major prizes, if you did not have the foresight to plant snake plants, for a couple of million gold.  When you consider that those prizes normally sell for over 100 million that is not a bad deal.
Would like to have seen eggs being distributed to players from the first two waves of the swarm like in the Wind event. Like the boots at the end.  They will always sell well.
Would like to see some events like the Invasion and Tokuno events repeated.  Also, don’t mind seeing some of the better rewards, like the earrings, repeated so players have another opportunity to get them.  Got something I really wanted for a long time from this event.  Would agree with others though the list could have been a little longer.
Also think the thorns was a good idea.  Everyone can grow them in time to use them.  I started growing mine just a couple of days ago.  Had a few thorns in a chest and bought a few, and did the main event a few times to get what I wanted.  Think you get the best results from the thorns if you do them with friends.
#148
Why are all these recycled items not available through black market? 
#149
Grimbeard said:
Why are all these recycled items not available through black market? 

because if they did that that then they wouldn't be able to recycle them in this event and all you would have is 5 book pages and a new vibrant plant as a reward; IE it would cause them extra work.
#150
Pawain said:
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
Like removing shard bound so we can travel with our earned items?

 >:) 
This is the only improvement they need for ToTs.

Recently old fren asking me for rare Arch lich arty on my shard

But I only have 1 piece which I am willing to sell at 50 plats since its shard bound... so sad...  🙁
#151
Seth said:
Pawain said:
Kyronix said:
We aren't planning a dungeon this go round - there are some feedback points for dungeon style ToTs we need to address in our next publish before we go live with another dungeon ToT.  In the meantime, hoppy hunting!
Like removing shard bound so we can travel with our earned items?

 >:) 
This is the only improvement they need for ToTs.

Recently old fren asking me for rare Arch lich arty on my shard

But I only have 1 piece which I am willing to sell at 50 plats since its shard bound... so sad...  🙁

Don't worry, I'm sure the archlich drops will make a reappearance during an upcoming event just like every other drop.
#152
Right now it seems like UO is played so vendors can make money rather than for simple entertainment look at how affordable yukio earrings have become 
#153
Kinda what happens when there hasn't been any consistent brand new content to explore (cookie cutter dynamic events are the same thing just different rewards). For those that have been around for a long time and have all the skills or done all the end game content the only thing left is collect new rewards... when they get what they need they sell the rest for a profit.
#154
I completely agree the current situation has created a lot of sharks but the guppies (returning player and mythical new players) suffer and leave 
#155
On lower population shards with just a few players doing the spawns all the good stuff is in reach of newer players.  Would assume that anyway.  On my shard I have no problem getting enough eggs for what I wanted.  Did not get lots of stuff but got what I could use.  Don’t know about Atlantic but for players on the other shards, and that includes newer players, this is a good opportunity to get some of the goof stuff.
#156
Grimbeard said:
Right now it seems like UO is played so vendors can make money rather than for simple entertainment look at how affordable yukio earrings have become 
This.

That's unfortunate, though.... I wished that any and all items were more readily available to players so that the need to "make gold" in the game was not so high....

If players could get the items which they need in the game, themselves, just playing the game, then prices for certain items would not be so high and players would not need to get into alienating "grinds" to make the gold which they need to buy items priced ridicolously high.....

Deco items which are not needed for a more effective playing can be made as rare as we want, but any and all items which make a character more effective, those no, they should all be readily available, to my opinion.

And that includes 120 Powerscrolls, Cameos, etc. etc.
#157
Yes, the way you see it, we should not have to play UO to get items, the items should just appear in your inventory.  How many Balron chests are on your shard in Vendor Search @popps ?
#158
Pawain said:
Yes, the way you see it, we should not have to play UO to get items, the items should just appear in your inventory.  How many Balron chests are on your shard in Vendor Search @ popps ?
Wanting all play styles to be able to participate isn't an easy button and you really shouldn't be allowed to attack anyone who asks. yes you should be able to get drops through pirating, fishing, stealing,t-chest etc 
#159
@popps shard bound hurts paying customers that have real life responsibility and cant play 24 7
I missed the wildfire event and I can get any of the deco items on my shard but I can find them all on other shards So I pay for many accounts but cant have access to items because real life is more important ? nothing should be shard bound not one single think.
#160
I look forward to next years changes to combat scripting, the way this years changes were implemented because of last years....rinse/repeat/vomit..
#161
Skett said:
@ popps shard bound hurts paying customers that have real life responsibility and cant play 24 7
I missed the wildfire event and I can get any of the deco items on my shard but I can find them all on other shards So I pay for many accounts but cant have access to items because real life is more important ? nothing should be shard bound not one single think.
How so, if I may ask, when the Developers cleverly bring back items which were offered as Rewards in previous Events so that all those UO players who may have missed those past Events due to their real life responsibilities can again get them playing at a later Event to which they can attend ?

It is only a matter of waiting a bit for those items to come back as Rewards.

Players who do not want to wait, can then purchase them and luckily, because they are Shard Bound they can hopefully be found on their Shard because they cannot be taken to Atlantic for reselling...

Or they can just wait a later Event to which they can participate and get them on their own.
#162
Counterfeit tags aren't the same as original. Same stats but different value to players. 

Shard bound sucks. Period. For some of these shards the cross farmers are the only action they ever see. 


#163
Your so lost in your logic 
they haven’t brought back wildfire deco items as of yet 
What should have been done was make shard for all the players like you that you cant leave nor transfer items let the rest of us enjoy the game how we see fit. 
I for could care less about scripting I think half of you accusing others have no clue I’ve been accused and only play cc no add ons. God forbid someone can buy a hedge on Alt and take it back to LS lol wtf how does this hurt YOU m. 
Remove shard bound ! 
#164
Skett said:
Your so lost in your logic 
they haven’t brought back wildfire deco items as of yet 
What should have been done was make shard for all the players like you that you cant leave nor transfer items let the rest of us enjoy the game how we see fit. 
I for could care less about scripting I think half of you accusing others have no clue I’ve been accused and only play cc no add ons. God forbid someone can buy a hedge on Alt and take it back to LS lol wtf how does this hurt YOU m. 
Remove shard bound ! 
Well they missed the mark because it's not rewards or deco that needed shard bound it's power scrolls 
#165
then peeps just jump to other shards and eat scroll ... But that would boost sells of transfer tokens to those that don't have shard shields... But the rtm cites would get most those sells .....
#166
Skett said:
then peeps just jump to other shards and eat scroll ... But that would boost sells of transfer tokens to those that don't have shard shields... But the rtm cites would get most those sells .....
It's working with masteries..and two transfer tokens get used right now with eggs not being shard bound might as well remove it 
#167
Powerscrolls (or anything for that matter) would make zero sense this late in the game. 
#168
popps said:
Skett said:
@ popps shard bound hurts paying customers that have real life responsibility and cant play 24 7
I missed the wildfire event and I can get any of the deco items on my shard but I can find them all on other shards So I pay for many accounts but cant have access to items because real life is more important ? nothing should be shard bound not one single think.
How so, if I may ask, when the Developers cleverly bring back items which were offered as Rewards in previous Events so that all those UO players who may have missed those past Events due to their real life responsibilities can again get them playing at a later Event to which they can attend ?


This proves that shard bound is not good for small shards. The fact that they have to bring them back.  There are less than 20 EM drops for an event , but because they are not shard bound you can find them on Atlantic, the UO shopping center.  But you can not find items that are shard bound on small shards.

I noticed you did not answer, how many Balron Chests are on your shard in Vendor search.
#169
JackFlashUk said:

and I am so glad the devs don't listen to anything you say because you are capable of further ruining this game for others

Most cases i'd agree but i was fully behind his crusade to upgrade imbuing and stealing. 
#170
Skett said:
then peeps just jump to other shards and eat scroll ... But that would boost sells of transfer tokens to those that don't have shard shields... But the rtm cites would get most those sells .....

Exactly.  There are already shard bound scrolls.  But you can only get them out of one dungeon: Khaldun.  Which, ultimately, doesn't even hurt much in the long run...depending on what you want to do with them.  Build chars and scroll pets?  Problem solved, because you're guaranteed three 120's.
#171
If all players could travel UO would not need shard bound.  But as long there two classes of players, one that can travel and one that cannot, players with shard shields that allow them to freely travel from shard to shard just provides too much of an advantage to those players in terms of acquisition and sales.  This was made apparent during the invasion event during COVID when most of the better and harder to get invasion books offered for sale ended up on Atlantic.  I appreciate that UO goes out of it’s way to support it’s long term players, but when that support negatively affects my play I have to draw a line.  I think if long term players would not object it would be simple enough for UO to find another way to accommodate subscription players who have not played for 14 years to resolve this issue but so far it has been reluctant to do so.  But UO at least recognizes now that the unrestricted shard some players enjoy is an issue and is trying to deal with it.  I do give UO credit for that.
#172
Arnold7 said:
If all players could travel UO would not need shard bound.  But as long there two classes of players, one that can travel and one that cannot, players with shard shields that allow them to freely travel from shard to shard just provides too much of an advantage to those players in terms of acquisition and sales.  This was made apparent during the invasion event during COVID when most of the better and harder to get invasion books offered for sale ended up on Atlantic.  I appreciate that UO goes out of it’s way to support it’s long term players, but when that support negatively affects my play I have to draw a line.  I think if long term players would not object it would be simple enough for UO to find another way to accommodate subscription players who have not played for 14 years to resolve this issue but so far it has been reluctant to do so.  But UO at least recognizes now that the unrestricted shard some players enjoy is an issue and is trying to deal with it.  I do give UO credit for that.
What shard do you want things to and from?  I can help you.

Whats your excuse now?

The devs are not going to change shard transfers. Pay, get help, or use a vet reward
#173
Grimbeard said:
Skett said:
then peeps just jump to other shards and eat scroll ... But that would boost sells of transfer tokens to those that don't have shard shields... But the rtm cites would get most those sells .....
It's working with masteries..and two transfer tokens get used right now with eggs not being shard bound might as well remove it 
Shhhhhh.  I haven’t finished transferring to all the shards I play yet.  Don’t ruin it!

I agree though, shard bound items suck and are pointless. Especially in this instance.
#174
Shoe the dead horse.
#175
Urge said:
Powerscrolls (or anything for that matter) would make zero sense this late in the game. 

Only thing that actually need to be shard bound at this point, IMO, are EM items. I doubt that will ever happen though.

I'm sure this will be an unpopular opinion because it doesn't benefit everyone but I think the first time something is a reward for an event there should be no shard bound tag. It would be 150 drops or so but not shard bound. The next time they bring that item back, it becomes shard bound but only cost like 50 points. This allows people that worked for it up front to actually have the benefit of the item while allowing others who couldn't get it access to it on their shard at a discount due to it being shard bound (kind of like Yukios). Obviously my opinion is that people who actively play (and pay) should get some sort of benefit... otherwise what's the point of being a loyal subscriber when I know popular rewards will return in a cycle or 3??

But I digress because this is just turning into another "remove shard bound" threads instead of something about this event specifically.
#176
popps said:


Players who do not want to wait, can then purchase them and luckily, because they are Shard Bound they can hopefully be found on their Shard because they cannot be taken to Atlantic for reselling...

Or they can just wait a later Event to which they can participate and get them on their own.

Your obsession with things being sold on Atlantic is ridiculous. And you're so wrong on the, hopefully the item can be found because it hasn't been carted off to Atlantic, thing. I mean you are seriously, seriously, wrong, wrong, wrong!

That aside, who cares? I care a whole lot less about that than I do the inconvenience of having to earn the same stuff over and over again on different shards. Just because some #$% is worried about stuff being moved around from shard to shard? I'll happily earn the same stuff over and over again for my multiple characters. The being pinned down to where I earned it is another matter.

You obviously aren't someone who likes to shard hop to meet up with others spontaneously. It's a complete pain in the ass that you can't do this without worrying about having to take apart a suit you're wearing that you've earned. And then hope you can find something else that will be half decent and affordable away from your homebase shard. 

And you apparently don't have a clue how difficult it is to find most of the shard bound pieces for sale to begin with on low population shards. Usually there's zero for sale. And on the off chance you do find what you're looking for it's not at a price affordable to the casual player.

Do you have any idea how many hours of play it takes to farm the gold needed for a single one of these items if you want to buy instead of waiting for another event to roll around? Or maybe you're good with the idea that if you don't have enough time to farm gold you can go to a website and buy gold from gold farming bots?

It's also a complete pain if you want to decorate away from your home shard. Being forced to use your playtime to carefully comb through everything, making sure you aren't accidently carrying something in your overflowing pack, or your stuffed to the gills bankbox, or your pack animals, that'll give the message you're not allowed to transfer with shard bound items. 

More than once I've bought a transfer token from the UO store, filled my pack animals, backpack and bank box with items, then had it take hours of combing through everything to find a single shard bound item that was accidentally packed. It sucks beyond belief how much time it takes.

Once, I had to give up and unload all the pack animals again because I didn't have the time to keep looking. All because I grabbed a turtle hatchling net for decoration. I mean ffs, God forbid I travel to another shard with a turtle hatchling net because I want artwork that looks like knitting.

I'm not at all shy about telling anyone who promoted the idea of shard bound items that they really made a mess of it and sucked the fun out of the room at the same time. This imo is one of the worst in the world of UO ideas to ever come down the pike. Especially for players whose time to play is limited.
#177
keven2002 said:
Urge said:
Powerscrolls (or anything for that matter) would make zero sense this late in the game. 

Only thing that actually need to be shard bound at this point, IMO, are EM items. I doubt that will ever happen though.

I'm sure this will be an unpopular opinion because it doesn't benefit everyone but I think the first time something is a reward for an event there should be no shard bound tag. It would be 150 drops or so but not shard bound. The next time they bring that item back, it becomes shard bound but only cost like 50 points. This allows people that worked for it up front to actually have the benefit of the item while allowing others who couldn't get it access to it on their shard at a discount due to it being shard bound (kind of like Yukios). Obviously my opinion is that people who actively play (and pay) should get some sort of benefit... otherwise what's the point of being a loyal subscriber when I know popular rewards will return in a cycle or 3??

But I digress because this is just turning into another "remove shard bound" threads instead of something about this event specifically.
This allows people that worked for it up front to actually have the benefit of the item while allowing others who couldn't get it access to it on their shard at a discount due to it being shard bound (kind of like Yukios).

I do not understand why players who could not participate in a given Event during its first implementation should be penalized when they then participate at a later time by receiving not a same-like Reward.

Playing is playing, and the time spent playing is still time spent playing, regardless whether one does it the very 1st time a given Event is made available with its Rewards or they play in it time later when the Event (or the Rewards) get offered again.

I do not like "early birds" favouritisms in games because it can hurt players who may have less time to play and/or more real life issues coming up that might prevent them to participate in given time limited Events when they get offered.

I am OK with time limited Events as long as whatever Rewards they bring are then offered again at a later time with future Events so as to always give to players a way to get those Rewards even though they missed a given Event due to their Real Life getting in the way of their playing.
#178
popps said:

I do not understand why players who could not participate in a given Event during its first implementation should be penalized when they then participate at a later time by receiving not a same-like Reward.

Playing is playing, and the time spent playing is still time spent playing, regardless whether one does it the very 1st time a given Event is made available with its Rewards or they play in it time later when the Event (or the Rewards) get offered again.

I do not like "early birds" favouritisms in games because it can hurt players who may have less time to play and/or more real life issues coming up that might prevent them to participate in given time limited Events when they get offered.

I am OK with time limited Events as long as whatever Rewards they bring are then offered again at a later time with future Events so as to always give to players a way to get those Rewards even though they missed a given Event due to their Real Life getting in the way of their playing.
How are they being penalized? They are able to get the reward in a later event (cheaper).

It's not early birds favoritism when the event lasts 2+ months. You have almost a quarter of the year to pop in. If you can't that's fine, there will likely be extra available for sale when you are able to pop in.

It's a tired excuse that "real life gets in the way". I know that real life takes priority over UO 10 out of 10 times but that's how life works with any limited time offerings (UO or otherwise); you are either there for it or you aren't. You don't see me crying about being able to have a dread mare because real life took priority that time period they were around.

While we are at it, I'm not able to do most EM events because that's when I'm having dinner or unwinding (ie RL gets in the way) so should they all be run back with a chance for me to get each drop at a time convenient for me? I also wasn't able to go see the Rolling Stones' farewell tour either; I guess they should keep playing so that I can see them too right? Oh and I missed the boat on Amazon stock because I didn't have any money to invest when it IPO'ed...should I be given the stock price of $20 a share now?

I'm convinced you are from Mother Russia popps because you have the most socialist view point out of anyone on these forums. You think everything should be given out equally regardless of skill/time spent/money spent/effort.

What's the incentive for someone to actually subscribe to the game at all or for years at a time if they can just come back whenever they feel like it (ie when RL isn't in the way) to claim everything they missed? It doesn't make any sense from the business side to allow this (this is how the keep subscriptions) and it doesn't make sense to the people that made the effort to be there.
#179
Seeing these Drogeni books for 10mil on vendors that took one character at least 3 hours previously is a kick in the genitals, not to mention the Plinths that can be obtained in 1 rabbit kill that previously took 10 points. 

Really sad they couldn't have at least made the rewards at least a different name + color. 
#180
username said:
Seeing these Drogeni books for 10mil on vendors that took one character at least 3 hours previously is a kick in the genitals, not to mention the Plinths that can be obtained in 1 rabbit kill that previously took 10 points. 

Really sad they couldn't have at least made the rewards at least a different name + color. 
They did make them a different name by adding counterfeit to it
#181
Did you know it's rares collectors buying up all the wildlife mask and cutting them into cloth
#182
So, I should not transmog mine so I can sell them for plats later?  Well darn, they so ugly.
#183
Pawain said:
So, I should not transmog mine so I can sell them for plats later?  Well darn, they so ugly.
Aye once transmoged can't hardly give away 
#184
Time to put a stop to this.
← Browse more General Discussions discussions