@ Riner
One of the problems when trying to help Popps is, he does not tell you his goals or what he is trying to do. He just presents his opinion on mob difficulty or an opinion about something like he did about the Gold ingots, he never would state what he was going to use them for after I asked 3 times.
He said he wants to kill EVs faster, he does not say why he is killing them in the first place.
If he would have said he wants to kill them to get a whetstone to take DI off a two handed swords weapon, a lot of posters would know that you do not need an exceptional weapon, because NPC bought weapon that has no DI Might have enough points to max out whatever 5 things he wants.
He would need to state the 5 things he wants because you can not get some combinations without an exceptional weapon.
I answered the question, how do I kill them faster. Some answers were given, now he is asking how to get silver snake skins. Again he did not give the reason why. They are used for imbuing spell channeling. Is he putting spell channeling on the weapon so he can cast while fighting the EV? PSFTW told him to put Corpse Skin on the EV.
Does Popps not know you do not need spell channeling on your weapons or shield when casting Necro spells?
Or does Popps want silver snake skins for deco? That is the most common thing I use them for.
If posters would give a good explanation of what they want, what they want to do with them, and what their over all goal is. There would probably be a lot less trolling and snarky answers.
Look at Cookies post, His want may not be popular but because he went to great detail, it is very difficult to toss out a stupid reply because he covered the bases. We know why he wants that particular money sink.
Some answers were given, now he is asking how to get silver snake skins. Again he did not give the reason why.
Entirely, total separate issues.... Ultima Online is a game of depth.... one can go one thing a moment, and an entirely different thing another...
Nonetheless, there "
might " be some similarities seen in between the 2 issues.... players' enhanced enjoyment of a given spawn or acrivity in the game....
Just like the arguments which time and time back made the Ore Elementals spawns be discontinued are no longer valid, to my opinion, since with the various changes to the game the concern of players farming those ingots by killing those elementals are no longer an issue (IDOCs deleting stacks of resources, ingots obtainable from a range of varied ways, nowadays), and thus the Ore Elementals spawns above Shadow could be very well re-instated, the Silver Serpents spawn down the Tomb of Kings is
also an issue that revolves around UO players' better enjoyment of the game....
Having the "pool" of spawnable MoBs be the one and the same for Guardians and for Silver Serpents, inevitably can result, if one kills only 1 type of MoBs because they only seek 1 type of imbuing material, in all of the spawn becoming flooded with the other type of MoB thus forcing the player to have to kill a type of Monster which they do not need, just to trigger the spawn of the one type which they need to spawn and kill.
To me, this makes hardly any sense.... the "pools" should be separate so that if one kills a Silver Serpent only a Silver Serpent can spawn and the same should be for Guardians.
Then, if one wants to kill both, be my gueat.... but with 2 separate pools, those UO players only seeking to kill one type, could still do it and never run out of the wanted type yielding the wanted imbuing ingredient.
So, totally separate issues but, in a way, having in common the wish to see a more players' friendly UO, to my opinion.