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Pro Tip: Start growing Bright Green - Snake Plants or Barrel Cacti.

Started by Pawain · 2023-01-25 · 35 posts · General Discussions
#1
Already planted 54 seeds
#2
Yesterday I cleared out my orange plants and replaced with green ones after I bought up the the cheap green thorms on VS
#3
I'm assuming they'll be useful for something new soon? (guess i missed whatever it is)
#4
the new event requires green thorns  
#5
Skett said:
the new event requires green thorns  
the New ToT coming this spring?

#6
Skett said:
the new event requires green thorns  
I hope it's only part  of the event 
#7
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
#8
popps said:
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @ Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
Less posting more planting would be my suggestion 
#9
@popps how many thorns have you planted on Test Center and how many counterfeit eggs did you get?   

Maybe you could go find out how many you may need.

You can get eggs from the Champ spawn also.
#10
Grimbeard said:
popps said:
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @ Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
Less posting more planting would be my suggestion 
I seem to have mentioned "normal, average" players vs. "power gamers"....

Not all players are "up to date" to what might be current in Ultima Online....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Sure, the UO power gamers who browse the Forums and play daily will know.... but what about the others who are not regulars and always up to date with all things UO ?

Couldn't they get caught by surprise, when the Event starts, and have no Green Thorns or very little to use ?

I am just saying, to keep in mind ALL UO players, not just the power gamers, when deciding how many points and, thus, eggs, the Rewards will cost....

Not to mention, that walking by an egg and just picking it up as it was in the past Event, is way, but waaaay a faster process as compared to have to spawn a bunny, kill it, and collect an egg.... not to mention also the downtime in between spawns of bunnies... the collection of eggs with the new way, albeit better to avoid being scripted, will be much slower as the previous eggs collection...

Hence, my point that the cost for Rewards should take into account this increased difficulty and slowness.
#11
popps said:
Grimbeard said:
popps said:
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @ Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
Less posting more planting would be my suggestion 
I seem to have mentioned "normal, average" players vs. "power gamers"....

Not all players are "up to date" to what might be current in Ultima Online....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Sure, the UO power gamers who browse the Forums and play daily will know.... but what about the others who are not regulars and always up to date with all things UO ?

Couldn't they get caught by surprise, when the Event starts, and have no Green Thorns or very little to use ?

I am just saying, to keep in mind ALL UO players, not just the power gamers, when deciding how many points and, thus, eggs, the Rewards will cost....

Not to mention, that walking by an egg and just picking it up as it was in the past Event, is way, but waaaay a faster process as compared to have to spawn a bunny, kill it, and collect an egg.... not to mention also the downtime in between spawns of bunnies... the collection of eggs with the new way, albeit better to avoid being scripted, will be much slower as the previous eggs collection...

Hence, my point that the cost for Rewards should take into account this increased difficulty and slowness.
To clarify

UO players = Popps
Some players = Popps
players = Popps
Me = Popps
Players want = Popps

you do not speak for, or represent the players
yet you still feel the need to fly that champion flag

I for one don't need your representation, I can work this out for myself

So please, in future just be honest and focus on the questions for YOURSELF

Every post you make out that the players are affected when it is only you

start growing seeds   do it NOW as per this posts suggests.How on earth can you derail this simple piece of advice???
#12
do you need the rustic themepack to use a raised garden bet?
#13
Smoot said:
do you need the rustic themepack to use a raised garden bet?
yes,  so even if you buy a bed from a vendor (if you can find one) you have to have the expansion on the acct
#14
popps said:
I seem to have mentioned "normal, average" players vs. "power gamers"....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Any player who has read the publish notes. You don't have to be a 'power gamer' or even a forum poster to read publish notes, they're there on the uo.com front page and referenced on the log in page when you boot up the game. It is now the end of January, the thorns are not needed until April and May. This 'molehill' will not become a 'mountain' please!
#15
popps said:
Grimbeard said:
popps said:
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @ Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
Less posting more planting would be my suggestion 
I seem to have mentioned "normal, average" players vs. "power gamers"....

Not all players are "up to date" to what might be current in Ultima Online....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Sure, the UO power gamers who browse the Forums and play daily will know.... but what about the others who are not regulars and always up to date with all things UO ?

Couldn't they get caught by surprise, when the Event starts, and have no Green Thorns or very little to use ?

I am just saying, to keep in mind ALL UO players, not just the power gamers, when deciding how many points and, thus, eggs, the Rewards will cost....

Not to mention, that walking by an egg and just picking it up as it was in the past Event, is way, but waaaay a faster process as compared to have to spawn a bunny, kill it, and collect an egg.... not to mention also the downtime in between spawns of bunnies... the collection of eggs with the new way, albeit better to avoid being scripted, will be much slower as the previous eggs collection...

Hence, my point that the cost for Rewards should take into account this increased difficulty and slowness.
Just want to add this as you can spawn a bunny every 3 minutes and kill it solo in less than a minute you can get up to 20 eggs an hour. Go with two friends and spawn them back to back you each could get up to 60 eggs an hour. I killed them both with an average Cu and archer. It would seem the two biggest limits to eggs will be green thorns and luck. Build a luck suit, hunt in Fel and start growing now. Shouldn’t be to hard to get eggs. 
#16
popps said:
Grimbeard said:
popps said:
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @ Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
Less posting more planting would be my suggestion 
I seem to have mentioned "normal, average" players vs. "power gamers"....

Not all players are "up to date" to what might be current in Ultima Online....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Sure, the UO power gamers who browse the Forums and play daily will know.... but what about the others who are not regulars and always up to date with all things UO ?

Couldn't they get caught by surprise, when the Event starts, and have no Green Thorns or very little to use ?

I am just saying, to keep in mind ALL UO players, not just the power gamers, when deciding how many points and, thus, eggs, the Rewards will cost....

Not to mention, that walking by an egg and just picking it up as it was in the past Event, is way, but waaaay a faster process as compared to have to spawn a bunny, kill it, and collect an egg.... not to mention also the downtime in between spawns of bunnies... the collection of eggs with the new way, albeit better to avoid being scripted, will be much slower as the previous eggs collection...

Hence, my point that the cost for Rewards should take into account this increased difficulty and slowness.
You didn't notice the  login page where everyone power or once a year player has to log in with the details about needing Thorns 
#17
Riner said:
popps said:
Grimbeard said:
popps said:
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @ Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
Less posting more planting would be my suggestion 
I seem to have mentioned "normal, average" players vs. "power gamers"....

Not all players are "up to date" to what might be current in Ultima Online....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Sure, the UO power gamers who browse the Forums and play daily will know.... but what about the others who are not regulars and always up to date with all things UO ?

Couldn't they get caught by surprise, when the Event starts, and have no Green Thorns or very little to use ?

I am just saying, to keep in mind ALL UO players, not just the power gamers, when deciding how many points and, thus, eggs, the Rewards will cost....

Not to mention, that walking by an egg and just picking it up as it was in the past Event, is way, but waaaay a faster process as compared to have to spawn a bunny, kill it, and collect an egg.... not to mention also the downtime in between spawns of bunnies... the collection of eggs with the new way, albeit better to avoid being scripted, will be much slower as the previous eggs collection...

Hence, my point that the cost for Rewards should take into account this increased difficulty and slowness.
Just want to add this as you can spawn a bunny every 3 minutes and kill it solo in less than a minute you can get up to 20 eggs an hour. Go with two friends and spawn them back to back you each could get up to 60 eggs an hour. I killed them both with an average Cu and archer. It would seem the two biggest limits to eggs will be green thorns and luck. Build a luck suit, hunt in Fel and start growing now. Shouldn’t be to hard to get eggs. 
Yes, but compare this with the little time to gather 1 egg when the eggs where just collected running around and picking them up...

Even if one might think that 4 minutes for the process to collect an egg through killing a bunny is a short time, it still is a whole lot more as compared to just running around and picking up eggs as it was for last Event.

Therefore, if the Developers will "price" the Rewards as they did with the Event when eggs were picked up merely walking by them, this will result in a LOT more time needed now that players will have to kill Bunnies, wait down times and all that.

What I am trying to say is, that since the collection of eggs will significantly take up more players time as it did with the previous Event, in order not to penalize players overly, Rewards should now reflect this increased time and, thus, cost less points.
#18
popps said:
Grimbeard said:
popps said:
Well, anyone has a rough estimate of how many green Thorns might be reasonably necessary in order to get sufficient eggs to then claim whatever rewards might be worth claiming ?

Tens of Green Thorns ?
Hundreds of Green Thorns ?
Thousands of Green Thorns ?
Tens of Thousands of Green Thorns ?
An unimited amount of green Thorns ?

Of course, mine is sarcasm....

I am only trying to tell to @ Kyronix , to keep in mine, well in mind, when "pricing" the amount of Points that Rewards will cost, that not all players might have tons upon tons of Green Thorns stocked away....

Please, do not think just about power gamers, think also about regular, ordinary gamers...

Thanks.
Less posting more planting would be my suggestion 
I seem to have mentioned "normal, average" players vs. "power gamers"....

Not all players are "up to date" to what might be current in Ultima Online....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Sure, the UO power gamers who browse the Forums and play daily will know.... but what about the others who are not regulars and always up to date with all things UO ?

Couldn't they get caught by surprise, when the Event starts, and have no Green Thorns or very little to use ?

I am just saying, to keep in mind ALL UO players, not just the power gamers, when deciding how many points and, thus, eggs, the Rewards will cost....

Not to mention, that walking by an egg and just picking it up as it was in the past Event, is way, but waaaay a faster process as compared to have to spawn a bunny, kill it, and collect an egg.... not to mention also the downtime in between spawns of bunnies... the collection of eggs with the new way, albeit better to avoid being scripted, will be much slower as the previous eggs collection...

Hence, my point that the cost for Rewards should take into account this increased difficulty and slowness.
When you log in each day are you telling others in chat that the Spring Event and Vet rewards are on Test Center?

Then tell them to start growing thorns of you really want to help these other players.

@Mariah and others.  You can put the thorns in stacks of 10 on your Harold? And make a key word to distribute them.
#19
Anyone that doesn't know about the green thorns before the event begins will more than likely have someone on their shard that is selling them. I told my wife to get started on growing them instead of orange petals for the upcoming event. She should have plenty and will most likely sell quite a few.

I for one hope they do not make the event rewards easier to obtain. There are too many games out there that just hand you stuff. It's not bad to have to spend some time getting things worth getting. If you don't want to take the time, buy whatever you want afterwards, and in the meantime, go out and do things that you enjoy doing.

Just my two cents.
#20
Mariah said:
popps said:
I seem to have mentioned "normal, average" players vs. "power gamers"....

Hence, how many UO players might know about the upcoming need for Green Thorns thus having time to plant seeds and start growing plants to collect Green Thorns ?

Any player who has read the publish notes. You don't have to be a 'power gamer' or even a forum poster to read publish notes, they're there on the uo.com front page and referenced on the log in page when you boot up the game. It is now the end of January, the thorns are not needed until April and May. This 'molehill' will not become a 'mountain' please!

i do get his point.  without knowing the rewards, its a relatively high either time, or money investment to obtain the thorns which means risk that your game investment would be worthless if we dont know what rewards are, or how many eggs to get one.  thats not something the average player really does even if there is access to the pub notes.  id say the average player plays content once its released, without much preparation.  which wont really be possible if theres no thorns available, or all available are price-gouged.  




#21
Tchalla said:
Anyone that doesn't know about the green thorns before the event begins will more than likely have someone on their shard that is selling them. I told my wife to get started on growing them instead of orange petals for the upcoming event. She should have plenty and will most likely sell quite a few.

I for one hope they do not make the event rewards easier to obtain. There are too many games out there that just hand you stuff. It's not bad to have to spend some time getting things worth getting. If you don't want to take the time, buy whatever you want afterwards, and in the meantime, go out and do things that you enjoy doing.

Just my two cents.
Well, to my opinion, it is precisely the time consuming that it takes to get certain items which gives reasons to some players to script, sometimes automatedly, to get those items.

Time is the real commodity of value, me thinks, and many players simply cannot afford spending too much time in a game.....

So what do they do ?

Either they might  resort to scripting themselves or they might spend real money to buy gold or the actual hard to get items and this "in-game gold market" what does it promote ?

Scripting.....

Players using multi-botting, sometimes AFK and using scripted unautorized (illegal, to my understanding, according to the TOS) Third Party Utilities to get those hard to get and time consuming items so as to then sell them for lots of gold to then sell the gold for real money....

My argument being, to my opinion, that this policy of items being too time consuming and hard to get in the end, promotes activities which eventually hurt the game.... scripting, Real Money Trades and all that.

Conversely, if items were to be made more reasonable and less time consuming to get, players would get them themselves without having to spend ridicolous amounts of their time in the process, would thus not need to have to script, and Real Money Traders would then not have buyers and would thus disappear....

At least, that is how I see it.
#22
Plant according to how much you will be playing.  I abandoned an additional 126 not bright green seedings 4 days early so I could bring my current production of bright green barrel cacti and snake plants to 180. In 15 days I will have 1,440 green thorns.  Then 18 days after that I will have another 1,440 green thorns. etc.
#23
@popps your opinions on time consuming and scripting would apply to any game that requires you to do A to get B.

We play on computers. Computers automate things.

The devs of UO can not change computers from doing things on their own. Unless they require us to use windows 3.11 for workgroups or just DOS.

I'm at cheddars eating a burger. My computer is at home doing things on its own.
#24
Pawain said:
@ popps your opinions on time consuming and scripting would apply to any game that requires you to do A to get B.

We play on computers. Computers automate things.

The devs of UO can not change computers from doing things on their own. Unless they require us to use windows 3.11 for workgroups or just DOS.

I'm at cheddar eating a burger. My computer is at home doing things on its own.
And ?

I am talking about "motifs"......

If items are too much time consuming to get, then players might have a stronger motivation to either use scripts to get them, or use real money to buy them (or the gold needed to buy them) from other players who might use scripts to better "streamline" the getting of them.

If, instead, the items, by Design, were NOT made so much time consuming to get, then players would not feel the need to neither use scripts to get them, nor to use real money to buy them from other players or to buy the gold to then buy them in the game from other players who, maybe, could be using scripts to get them a go-go to monetize on that....

That is, is my argument, to my opinion, I see the time consuming and hardness to get certain items in the game as the NUMBER ONE reason to cause 1) Scripting and 2) Real Money Trades.

It is my understanding that many players hate both... the scripting and the RMTs.... then, why do we insist of wanting to keep a Design that actually incentivates the use of both, rather then a Design that would give no reasons to players to script or do RMTs ?

I do not get it, honestly.
#25
Time is relative. The devs can not make the game so that players who play an hour a week will be equal to those that play 5 to 8 hours a day.

Sounds like you need an offline game that has cheat codes.
#26
STOP BEING BORING POPPS

"many players" = POPPS

Plant seeds, pick thorns. kill things

ITS A GAME

its simple

it not even live yet and you are killing it

not even your thread is it

Thanks Pawain for the heads up

Mariah Popps has killed yet another thread


#27
#28
Pawain said:

I'm at cheddars eating a burger. My computer is at home doing things on its own.
And boom just like that we now know you macro unattended  😂
#29
keven2002 said:
Pawain said:

I'm at cheddars eating a burger. My computer is at home doing things on its own.
And boom just like that we now know you macro unattended  😂
No was not on UO.  Im part of the Greg Abbott Crypto Mining task force.
#30
lol
#31
Can we get back to Cheddar's ? Did you have the croissants too? Are they still perfection with that honey butter glaze? *drools*
#32
Marge said:
Can we get back to Cheddar's ? Did you have the croissants too? Are they still perfection with that honey butter glaze? *drools*
Heck Ya!  I got 2 to go for breakfast tomorrow!
#33
@popps I'm not sure that you understand this, but time is one of the few things that give items their value, another is rarity. If I can freely get anything with no limits and without delay or God forbid work, then it will have no value to me or anyone else. It doesn't matter how useful the item is or well thought out, if it is that easy to obtain, and there is no limit on it, it has no value. Look at some of the drops from past special champions, the belt, great stats, good on a number of character types, no, not the best in slot but very useful, people got many of them, so many in fact they have no value. The same with the sash. I personally prefer working to earn something. Will we have to make choices, of course. That isn't a bad thing, life is full of choices, do I want to spend time playing, do I want to get this or that? It all boils down to what value it holds for us, and if it holds no value, there is little interest. 
     To your point that if things take work and have value someone will come up with a way to reduce that work, in this case by scripting, doesn't mean we should eliminate the value of an item. When people our stealing things because they don't want to take the time to obtain them, we don't decide to give them away, no we combat the issue. In this case, the need is to find ways to reduce scripting, and increase value. Making it easier is not the answer. In this case the developers have complicated the process of gathering eggs. Not a great deal but perhaps enough to disrupt scripting. Keep in mind that a script still needs to use a green thorn, that anyone who kills the bunny can get an egg, and only 3 people max can achieve that goal. Simple solution, scripter plants green thorn, you and 2 friends kill the bunny. None of your thorns used and not only do all of you have a chance at the egg, but a chance to block the scripter. Plus, the ability to do this is currently limited behind green thorns, this means that even if someone scripts, they can only gain eggs for the number of green thorns they have. Less personal time, sure, but now it also doesn't affect anyone in such a huge negative way. In the old system of gathering eggs, if a scripter beat someone to an egg it was gone, they lost out on the opportunity. Enough people scripting no one else gets eggs. In a dungeon if someone is scripting with a group of toons, killing spawn quickly, no one else gets to kill mobs and again lose out on the opportunity to gather drops. Here even if someone does script it has no negative affect on anyone working on gathering eggs, everyone can still gather as many eggs as before. The only possible negative thing that scripting could cause is reducing the value of items, to others. 
         Personally, I believe this is pretty well thought out and a good way to limit the harm if not effectiveness of scripting without diminishing the value of in game items. And in case you don't realize it, that is why people play, because there is some innate value in it for them. So, making people earn drops by performing work isn't a bad thing. Before complaining about the high cost of something you might want to see what that cost is, and if it will be worth it to people. 
#34
Take @Pawain 's advice back to your shards. Share seeds with your guilds, grow the thorns. This thread needs no further posts.

I have removed some posts, but @Riner has made some very valid points, so I'm leaving him the last word on the topic.
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