As we know, at the basis of the functioning of the Guaranteed Gain System
https://uo.com/wiki/ultima-online-wiki/technical/skill-gain-systems/
https://www.uoguide.com/Guaranteed_Gain_System
is a "Time", lapsed which, depending on the skill level being used as well as the total skill points of the character using that skill, a "Gain" is Guaranteed.
And there is a Table, the same Table at both the 2 Links reported above, and which I am linking here below for the reader's conveniency, which "supposedly " indicates what the required Times that have to lapse, depending on the level of the skill being used as well as of the total of all skills that the character has, in order for a character to then get a "Guaranteed" skill Gain...
Now, since I have not been finding myself in agreement with the times indicated by that Table, I have been doing quite some testing in various skill training conditions....
That is, I have been using the Ball of Knowledge and been training at various configurations "Challenging", "Optimal", "Easy" and even "Very Easy" as well as at various times shortly past those indicated by the Table (for quickness of testing I have been using the < 350 total skill points first column of the Table), a few hours past the time indicated by the column and several hours, even double that indicated time, past the shown times indicated as necessary to get a gain.
Well, to my impression, after spending quite a good deal of testing on this one issue, the times indicated by that Table are quite unreliable and not triggering a "Guaranteed" Gain...
For example, I found that even under an "Optimal" condition from the Ball of Knowledge, past the times indicated in the 1st column depending on the level of the skill being trained, a Gain was far from being guaranteed and this, not just shortly past those times but also, well after 1 or 2+ hours past them.
YET, has been my finding, if the time GREATLY increases over those shown in that Table, by like 50% more if not 100% (double) more, even under a Ball of Knowledge "Very Easy" condition which should hardly provide a Gain, the 1st or 2nd skill check almost always guaranteed the skill Gain.
So, I came to the conclusion that, with due time lapsed since the very last skill Gain, indeed, another skill Gain does come as "Guaranteed" yet, absolutely NOT past those times shown in this Table but after a LOT MORE time has lapsed as that shown in this Table....
Bottom line is, to my opinion, that the times shown in this Table are totally, and quite some, OFF.
So, I would like to know what the source of this Table is, if anyone knows it....
The times shown come straight from the Developers ?
Are they from some player who, time back, figured them out somehow ?
Does anyone know it ?
I have been trying to find myself, in my testing, some more reliable times but, because of the unpredictability of the RNG, I never know, when I get a gain, whether it is because of a Lucky RNG roll, or because the code measured the "set" time as lapsed and thus yielded the Gain....
Personally, considering that this in-game mechanics is referred to as "Guaranteed" Gain System, I think that the Developers should release to players what the actual, correct Table of the times that need to lapse since the last Gain to get a "Guaranteed" new Gain, are, and not leave around, even on the Official UO Wiki, a Table with Times which, at least to my finding, are not accurante and not reliable.
Anyway, as of now, just make note that, at least to my findings, those times are NOT accurate and certainly not a "guarantee" for a gain but, when increased by 50% to 100%, THEN, they can yield a Guaranteed Gain....
For example, < 350 total skill points and at a level of the skill being worked on being 115.0-119.9 (the table indicates 120.0 but, obviously, at 120.0 one would no longer get a gain...), the table indicates the time necessary to lapse as 10.3 hours.
To my finding, shortly past that time, and even after several hours past it, a Gain is hardly guaranteed at all, even under a Ball of Knowledge "Optimal" condition, YET, if one trains the skill again like 15+ hours past last gain, THEN, even with a Ball of Knowledge indicating "Very Easy", a Gain is "almost" Guaranteed to come within the first skill checks....
By DOUBLING that indicated time, that is, doing another skill check after about 20 hours, then, almost always, I got a Gain the very 1st skill check or the 2nd one and this, even at "Very Easy" Ball of Knowledge condition, thus, then, truly being a "Guaranteed" Skill Gain....
So, does anyone know as a fact, not an assumption, where the times indicated by this Table come from?
Were they released by the Developers' Team time back and, thus, integrated in the UO Wiki because from an official source ?
Or are they times assumed by players ?
