Except most player I know really don't like PvP.
Atlantic had a massive flux of people come from all shards for the destard event. The timing is about right for those accounts to go down and their houses to drop. I would assume most shards had some of the same. The fly by nighters have always came and gone.
You worry when you start seeing established 18x18s keeps and castles dropping. You definitely know it's the end when Luna houses open up.
I meant opening another account for the event.
Event ended, accounts closed, houses decay.
“league of legends, starcraft, fortnite, crossfire, all total game business failures because literally nobody likes PvP, delete fel"
I just think persons more experienced in knowing what players want and selling games take a hard look at this one and develop a plan to make it more desirable to more players young and old. Maybe determine what player base this game appeals to. I really enjoy playing with the players I know and really like that most of them are middle aged and older adults that I can relate too.
Sorry for the two posts. Did not realize I had posted the other one when I thought I had saved it.
this month i started keeping idoc info. now this isnt every idoc cause some days i cant check.
Between 9/1 and 9/15, 216 idocs 31 of those keeps and castles. This doesnt count SP or asian SP. There was a few days i missed all idocs. There is a player that does idocs and keeps all info and still has it. maybe he will share how many have fallen in last few years.
Is there not a way to combine Feluca and Trammel and let players chose to PvP with a char or opt out and make it invunerable to player attack? Maybe some way to change designation with a delay for it to take effect? (ie VvV) That way we could all live in same world.
I suppose combining shards to increase population would be good but how do you decide who moves and where they place their houses on new shard? Maybe blow up both shards (placing gold for houses in account) and let players place houses first come first served on new shard. Could be a fun restart like when shards came online one at a time, but knowing UO there will be bitching like never before! LOL
PvP, especially in large scale melee, is some of the most fun I've had in UO and being PKd some of the worst. (Insurance took most of sting from both!) PvP is an important part of the game and I think needs to be kept but players should be able to opt out! (murder sucks)
UO pulled me, and most of the others playing Diablo, to it when it came online and it keeps pulling players back (this is third return for me) because it is more than PvP and PvM ! Many players have tradesmen or merchants as main chars and hardly ever hunt/fight!
Sorry if im rambling and thats all so far.
What veteran reward I will get has no impact whatsoever on my decision to keep playing, and nor should it. I keep playing because I enjoy playing.
When assessing the number of IDOCs one must also take into account
1. How many of them are in fact the result of the owner placing a new house elsewhere and
2. How many of the are instantly replaced by new homes.
I understand that on Atlantic those houses may be replaced by persons selling them for profit - but there still must be someone to sell them TO, otherwise they wouldn't do it.
Instead of spreading doom and gloom referring to 'dead shards' and forecasting the end of the game take the time to actually go out and count the number of houses spread over the shards, because for every house that isn't falling, there is an active account paying for it!
“Forget the vet rewards, they just need to fix the bugs so people can play.
i hear in discord whenever there is a new player, the third party client set up is so complicated they have to screen share just to install the game.
you should be able to just download the game from UO.com and play it, should not need to download this complex third party crap from untrusted sources just to play without bugs”
No one else notices or finds odd the complete lack of mention or updates on NL...
The easiest way to know that UO is shutting down is to watch and see when the gold sellers start cleaning out their "inventory". Because I'm willing to bet they WILL be given an advance "heads up". Allowing them to "cash out" before the general UO players knows. Watch and see!
It's 25 years the gaming world is interested and paying attention why haven't we seen one interview with mesanne??
My honest opinion is that Tram helped and hurt the population at the same time. It shielded the population from unwanted pks but also paved the way for all the afk farming we see today. With the lack of support there almost isn't a downside to hitting that macro and doing something else.
The biggest thing in my mind that hurt UO was going from that simple game to what it is today with all the needed items, funky mechanics you almost need a doctorate degree to decypher and total lack of bug fixes. That's why all these pre-insert era freebies are mostly successful. Simple is better.
“I hope NL provides a boost to the subscribers.
But I am interested to know why posters here are so interested in NL.
Surely they won’t allow current active subscribers to join it and ruin the experience of new players. It will hopefully be for brand new customers only”
"i imagine when they have a release date, they might advertise"
Yoshi, think, on my shard anyway, there are many more pleasant and helpful players than jerks. Many already grandparents and my age although not all. But what you said about an unpleasant player base forming on NL is absolutely true. From what I understand one of NL’s goals is to get players into groups, like guilds, and to bring back the days of the guild wars. Think from what I have read here those groups that prey on weaker and experienced players have been around since year one for UO. Think since they are already formed and know how to build templates quickly and how to play together unless UO can find some way to put the brakes on there is a real possibility that they will rule the shard.
Have not read everything about NL but last I looked, it looked like this would be a guild oriented shard and that groups would be encouraged to fight one another. PvP would be voluntary but if you wanted to advance you would have to engage in it unless you were going to be a crafts person. That’s the message I got. Could be wrong. Would hope that would be the case. Don’t really plan on playing there. Just don’t have the time commitment so I have not followed it that closely.
My 2 cents on NL.
Everybody can play NL, old and new and yes even EJ
Transferring items/char to prodo shard should be for paid accounts only.
All items that can be transferred from NL should be account bound only
Can't wait to play a pre AoS shard where GM Skills meant something.
I think some people missed the point of the quote on the inability to punish "criminal /bad behaviour"
Unless they can positively identify you in the real world there is no way to stop you from just starting another account. All your characters get tossed in jail just start a new account and transfer all your stuff. Existing players are banned from NL same solution.
PS. If any game anything on the web asks for more personal information than needed to make sure the credit card is good think really really hard about walking away.