I mean it sucks being killed, but when I go to Fel I expect it. Why do you think people get so upset about it? Is it different on different shards?
Trash talk / 3rd party programs. PvP is really EvE(3rd/3rd) equipment and programs V equipment and programs. Real PvP went out the window with AoS
Everyone feels differently about it. Some don’t care to play against real people they do it enough in real life. Some like the challenge of playing against others. Don’t think anyone looks forward to getting killed or being cheated.
Anyway, we are all different. Don’t think where the shard is makes a difference. We all look at what we want out of the game our own way. Some of us are more vocal about how we feel than others don’t let that throw you off. Personally I do a risk vs reward analysis before deciding to head that way.
Part of being a good player, Pre AOS was farming and having the gold to buy regs, weapons, and armor... in AOS same concept, part of AOS was having the gold and scrolls your character needed. Now it's so easy to build suits and characters, it's pretty much the equivalent of a test center.
when I think of pvp
my thoughts are more about being pk'd
(basically because I don't like the violence)
I usually don't like to go to fel
but will do it when my guild goes there for events.
And that is mainly because of the memories it brings back.
years ago, my cousin got me to playing UO.
her boyfriend got her into playing.
After they broke up, she started romances with guys in game.
She allied with a guild that one of the guys was in.
And he would viciously attack me every chance he got.
All my cousin do was laugh.
I kept telling him to stop but he wouldn't.
He liked to kill me at Luna and would wait until i got back to my body
before he would kill me again.
The character I was playing was a crafter and he would always take my resources.
finally one day I told him not to do it again but he wouldn't listen.
so I left the guild quickly after he attacked and when he killed me,
I gave him a murder charge.
he did the same thing a few days later and I gave him another murder charge
which ended up being his 5th murder charge.
And because he was stuck in fel, my cousin built her house in fel.
then when they broke up, there was lot of drama.
And it was a war just to go inside her house.
so now, any time I see a red in fel
it just brings back that feeling of helplessness.
I feel like the crafter who just went to Luna to turn in bods
and gets viciously murdered over and over again.
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I absolutely hate to PVP in UO
but I have to admit that I liked it in WOW
because battlegrounds are different
& you don't have to worry about getting your stuff back
(also liked doing as many achievements as possible)
I don’t play much in Fel because at my age I have no interest at all in fighting with other players. I think that is more the reason most players don’t play there rather than their getting upset over being killed. You know when you go to Fel you can be killed, and you know you will most likely will be upset if you are killed but being upset is more or less normal when you lose. I get upset when I get killed by monsters in Trammel too. But to be honest Fel does not offer enough to get me to go there on a regular basis.
Maybe Atlantic is different but in the four years I have played I have never seen another player anytime I have gone alone to Fel. From what I have read here pvm templates can’t compete with pvp templates so don’t see much incentive for pvm players to go there if pvp players are active.
This game has so much to offer to all players. It’s all there even with the dated software, graphics and bugs. But somehow UO just can’t get it together.