Did not know egg spawn was random at first. Agree it should have stayed that way. Making a set of runes for known sites sort of takes away gaming element of the game. But, then the super bots that could see eggs from a distance and that could move faster than any player might have gotten most of them. Did some random riding around and did find eggs that way. Given the unstable spawns in the dungeon I was glad to have a second choice for rewards. Beating the bots for a fair share of the eggs required a fair amount of skill. Yes, different from fighting monsters but just about as difficult except for getting killed less.
Did not know egg spawn was random at first. Agree it should have stayed that way.
Really ?
Let's look at mining and lumberjacking.... shall we ?
They were initially spawning at set locations.... then, because of scripters, they were randomized in their spawn locations.
But "who" this Design change affect the most ? Scripters ?
No, I do not think so...... it affected the most regular, non-scripting players who, now, had to invest a whole lot more of their in game time mining and lumberjacking in order to get the resources that they needed..... because.... they were randomized and they had no clue where they would spawn....
AFK scripters, instead, who spend none of their time at the keyboard, could not care less because they can have their scripts run, AFK, 24/7 and gather whatever they get and, in the end, eventually, get the resources they are looking for but still with no investment of their actual time.
By randomizing eggs spawn locations, it would be exactly the same, to my opinion....
Regular, non-scripting players would need to spend a whole lot more of their in-game time (and some players simply lack the luxury to spend "that" much of their time in a game....) to find eggs randomly spawning, while AFK scripters would just start their 24/7 AFK scripts and come back to their computer in a several hours to benefit from their AFK scripts from that....
Not to mention, that they could run multiple clients to run those AFK scripts and get eggs not just from 1 account, but from multiple ones at once....
So, if mining and lumberjacking changes taught us anything with their randomizing of resources locations spawns, it is that the randomizing of eggs locations spawns will NOT, to my opinion, hurt AFK scripters at all but, rather, it would greatly hurt regular, non-scripting players and AFK scripters would still get their eggs without spending any of their time to gather them.....
That is at least the way I see it.