I am on the Catskills server. Since the most recent change to dungeon Destard, I am observing many more participants egg hunting. I understand why as it is a more efficient alternative to actually going into the dungeon. The return per unit of time for collecting eggs is higher than hunting in the dungeon with the change to the spawn rate near the stairs. The result is instantly noticeable from last week to this week. Not only are many time more people collecting eggs, but now the people doing it are very suspicious with their collecting. I am observing people running the exact same foot path. I am observing people pick up eggs without stopping at a full run. I am observing extremely fast teleport egg pickup recall faster than I could manually perform with hot keyed spells. I reported two individuals this morning for scripting. No GM responded and the players are still running around.
Proposed solution: increase the drop rate of Destard so that what should be the primary way to collect "fey ingots" is the most efficient method...
Agree the dungeon should be the primary source of drops. Players willing to go into the dungeon should be getting more drops than egg collectors. But last three times I went to the dungeon there were three or more big paras guarding door. One time a shadow wyrm, greater dragon and one of those fey things with wings all paras. I mean really. Instant death is not going to encourage players to go in. Thought the first fix did the job on my shard don’t understand the current logic at all.
Really like the picking up eggs alternative. Usually I do that for a while when I log on and then head to the dungeon. I like it when developers provide challenges providing alternatives. During the Treasures of Tokuno event players at different levels could get artifacts. My player did not attempt the Dojo at that time but found an undead area with monsters more appropriate for his level. He did not get artifacts as quickly as other players that could do the Dojo but if he worked at it he still got them.
Maybe it would help if players had some idea as to what is going on versus the target audience. Other dungeons provided different difficulty levels so players could find the area best for their style of game play. But to be honest, this dungeon just seems to be out of control. Sorry UO.
I recommend you put an egg destination each on a different runebook.. set as default, and asign each runebook to a different key... that way its a 1 click from destination to destination.. and if you have all eggs in the scavenger list, then its just a ctrl+shft to pick em up.. no mystery.
I just spent 20 minutes in Destard.. did not get a single drop... with eggs in 20 mins I fill my bag and get the 12 ingots... so screw that spawn
That’s a great idea! Set up some runes but never thought about that and my guys always has a bunch of books. Thanks
Population of egg hunters much larger now by the way. See more players hunting eggs than hunting fey in the dungeon.
I use EC and set up a gathering agent for all the egg hues. I run around with all names on and just auto-grab every egg. Since the game does it, it bypasses my human error on the grabbing part of the game. I constantly swoop in and grab eggs from people racing to them. All I have to do is be near it...don't even have to stop moving to grab it.