2022-04-14 16:42
#0
1. Stable
2. Inn
3. Trade minister
4. Governor
5. Christmas tree
2. Inn
3. Trade minister
4. Governor
5. Christmas tree
See I'm opposed to a gate here everyone needs to sail!TimSt said:A sparkle to take players to and from the mainland so we do not need to have dock sitters.
Ship add ons !! Sails figureheads the list of possibilities is endlessNorry said:How about a blessed item after so many captured pirates
I have dock sitters at both emporiums. If I need to go to either one I log in to my dock sitter and they deploy the ship which my main character recalls to. If another player asks for help getting to an emporium I open a gate for them. The dock sitter then dry docks their ship and logs off. Extra steps that a permanent gate would resolve.McDougle said:See I'm opposed to a gate here everyone needs to sail!TimSt said:A sparkle to take players to and from the mainland so we do not need to have dock sitters.
I'll start by saying that I don't really have a horse in this race.TimSt said:I have dock sitters at both emporiums. If I need to go to either one I log in to my dock sitter and they deploy the ship which my main character recalls to. If another player asks for help getting to an emporium I open a gate for them. The dock sitter then dry docks their ship and logs off. Extra steps that a permanent gate would resolve.McDougle said:See I'm opposed to a gate here everyone needs to sail!TimSt said:A sparkle to take players to and from the mainland so we do not need to have dock sitters.
TimSt said:I have dock sitters at both emporiums. If I need to go to either one I log in to my dock sitter and they deploy the ship which my main character recalls to. If another player asks for help getting to an emporium I open a gate for them. The dock sitter then dry docks their ship and logs off. Extra steps that a permanent gate would resolve.McDougle said:See I'm opposed to a gate here everyone needs to sail!TimSt said:A sparkle to take players to and from the mainland so we do not need to have dock sitters.
The tavern needs an inn keeper!TimSt said:Looks like you do not spend much time at the emporium @ keven2002.
The tavern in the north west corner is a safe log out spot.
If you do not dry dock your ship like I do the devs coded it so your ship is relocated just outside of the buoys instead of long distance away like what happens with other docks.
I don't go there much at all and was going from @McDougle list (number 2).TimSt said:Looks like you do not spend much time at the emporium @ keven2002.
The tavern in the north west corner is a safe log out spot.
If you do not dry dock your ship like I do the devs coded it so your ship is relocated just outside of the buoys instead of long distance away like what happens with other docks.
Considering you instantly log out, can access the store and vendor search, and use a shard transfer token there pretty much says it is a safe log out location.McDougle said:The tavern needs an inn keeper!TimSt said:Looks like you do not spend much time at the emporium @ keven2002.
The tavern in the north west corner is a safe log out spot.
If you do not dry dock your ship like I do the devs coded it so your ship is relocated just outside of the buoys instead of long distance away like what happens with other docks.
The intent was not to make it un-easy to port to, that is just a consequence of the intent, which was to make you use the sips and to make you sail. Actually the whole existence and location of the emporium were to make ppl sail, using the then-new ships, and to promote fishing.keven2002 said:I don't go there much at all and was going from @ McDougle list (number 2).TimSt said:Looks like you do not spend much time at the emporium @ keven2002.
The tavern in the north west corner is a safe log out spot.
If you do not dry dock your ship like I do the devs coded it so your ship is relocated just outside of the buoys instead of long distance away like what happens with other docks.
Regardless of that clarification, I think everyone here knows that the intent wasn't to make it easy to port to, otherwise you could just mark a rune there. Saying that there should be a gate or whatever going there simply because you found a loophole will likely just have that loophole fix via a hotfix 🙂
As I said, I don't really care either way but I'd be annoyed if I was using that loophole and someone was using that as a reason we should get a gate; only to have that loophole fixed.
Archangel said:I know it was a typo but I'm totally going to propose we do a Sip and Sail event of some sort! *raises a bottle of grog* Bottoms up mateys!!!The intent was not to make it un-easy to port to, that is just a consequence of the intent, which was to make you use the sips and to make you sail.
Srry, shopping at the emporium is reserved for adventurers <span>Seth said:The sea is for adventures. It would be nice to have a moongate for faster access to shopping at the emporium.
noo... Emporium is a shopping paradise, smart merchants would offer free air tickets for customers to fly over and shop. They need tourists to spend all their goldArchangel said:Srry, shopping at the emporium is reserved for adventurers <span>Seth said:The sea is for adventures. It would be nice to have a moongate for faster access to shopping at the emporium.</span>
Seth said:noo... Emporium is a shopping paradise, smart merchants would offer free air tickets for customers to fly over and shop. They need tourists to spend all their goldArchangel said:Srry, shopping at the emporium is reserved for adventurers <span>Seth said:The sea is for adventures. It would be nice to have a moongate for faster access to shopping at the emporium.</span>
Archangel said:Seth said:noo... Emporium is a shopping paradise, smart merchants would offer free air tickets for customers to fly over and shop. They need tourists to spend all their goldArchangel said:Srry, shopping at the emporium is reserved for adventurers <span>Seth said:The sea is for adventures. It would be nice to have a moongate for faster access to shopping at the emporium.</span>
Hmmm, but then, still no moongate... a hot air balloon should be the ticket!
😂Seth said:Archangel said:Seth said:noo... Emporium is a shopping paradise, smart merchants would offer free air tickets for customers to fly over and shop. They need tourists to spend all their goldArchangel said:Srry, shopping at the emporium is reserved for adventurers <span>Seth said:The sea is for adventures. It would be nice to have a moongate for faster access to shopping at the emporium.</span>
Hmmm, but then, still no moongate... a hot air balloon should be the ticket!
I will trade da moongate with a blessed trap box. Its time to stop meddling with crates in the east west orientation!!

that makes me want a life preserverSeth said:The sea is for adventures. It would be nice to have a moongate for faster access to shopping at the emporium.

It doesn't need an innMcDougle said:1. Stable
2. Inn
3. Trade minister
4. Governor
5. Christmas tree
This is a good idea.Cinderella said:that makes me want a life preserverSeth said:The sea is for adventures. It would be nice to have a moongate for faster access to shopping at the emporium.
click it for destinations for the docks
I think something like this would be awesome
with the traditional red color