This has been live less than a day and already he finds a way to ask stupid questions.
Instead of wanting instant rewards how about you spend more time doing the champ and get some data before coming here crying
ridiculous
Excuse me ?
I was trying to figure out what I might have been doing wrong...
I mean, I thought that the conditions to get a Sash where basically 2 :
1) - Contribute to fight the Spawn from start ;
2) - Do damage to the Boss sufficient to have looting rights ;
Now, I did fight the Spawn from start, and I also, apparently, did sufficient damage because I was able to open up my instanced corpse of Artio, meaning, that I did get looting rights, and yet, I got no sash the times that I tried so far.
I am not sure what else I can do to increase my chances... by the way, I do have Luck on the Tamer's suit should it contribute towards getting a sash....
Am I mislooking at something which would enhance the odds of getting a sash ?
If so, what would this be ?
The one thing that I might think of, is that there is only "so many" Sashes that each kill of Artio delivers and they all go to those players doing most damage to Artio....
In such a case, because of the Developers who decided that pets had to do half damage only, and that Word of Death does not work on this Spawn Boss, "perhaps", even though I did have looting rights, my Tamer's damage to Artio was not enough to qualify for getting a Sash ?
I do not know, I am only trying to understand how it works so to actually DO have a realistic chance to get a Sash by fixing what I might be doing wrong....
I cannot fix the damage done by my pet, though... I set it onto Artio from when it spawns, and then keep it healed... I know of nothing that I could possibly do to increase the damage done by my pet...
Yes, I can do some damage myself although, my Tamer has no Evaluate Intelligence on the template so, I can only use Spellweaving offensive spells to try do more damage but if Word of Death does not work on Artio, I am not sure whether the other offensive spells which Spellweaving can use could be enough to do sufficient damage to qualify for a Sash drop...
The real issue, to my opinion, is pets' damage being cut in half.... it really is a game breaker to get drops when Warriors can make tons of damage with all of the Slayers that they use, and if there is only "so many" Sashes that drop, and they all go to the higher damagers, well, Tamers' chances then become slimmer, I imagine....