🧙‍♂️ Brought to you by Peptides.gg — Use code UO20 for 20% off — GLP-1's, 90+ Peptides and more!

Spellbook strap still broken

Started by McDougle · 2022-02-14 · 65 posts · General Discussions
#0
Can we get acknowledgement? A fix date? A refund of our vet reward?
#1
They are so quick to impose "fixes" that limit what we can do, minor exploits, and they are unsurprisingly Error-Free, 100% perfect coding. 

Also things like e.g. setting a 300,000 points for high seas, underwater nerf. 


#2
I'd at least like to know how the pet costume bug that no one ever heard of was reported so effectively that it merited a hot fix that we did hear about and had to fix the fix.. if i knew how that was reported I could report the spellbook staps bug the same way..
#3
Maybe they cannot figure out how to debug this issue.

I reported this issue when it was first tested in TC, and appeared to be fixed back then, but then it became inconsistent once we start to move the spellbooks around.

How far down the queue is this bug? Can this be scheduled for the next publish?
#4
"this is very low priority issue, does not affect gameplay, (can fix by placing spellbook strap in trash even)"
#5
Note that neither fey reptile or dragon slayer going back into strap along with previously noted demon undead or regular spellbook 
#6
“I actually had a thought, maybe this is working as intended.

description reads
  • Spellbook Strap – 3 Year
    • Blessed container to accept only spellbooks
    • Holds up to 25 spellbooks
    • When a player dies, all contents will remain in the spellbook strap
    • Spellbooks can be used to cast spells while in this sub-container
If you’re taking the spellbook out of the strap for use as a slayer, that’s on user, I don’t think it must return back to the strap.


#7
Yoshi said:
“I actually had a thought, maybe this is working as intended.

description reads
  • Spellbook Strap – 3 Year
    • Blessed container to accept only spellbooks
    • Holds up to 25 spellbooks
    • When a player dies, all contents will remain in the spellbook strap
    • Spellbooks can be used to cast spells while in this sub-container
If you’re taking the spellbook out of the strap for use as a slayer, that’s on user, I don’t think it must return back to the strap.


Why on earth would each book not return to it's original location? If you're still willing to offer the refund the  developers refuse I'll take a fishing pole on pac 
#8
"hmm, well when you arm a weapon it doesn't go back to a specific spot
but yeah i'll give you a fishing pole on pac"
#9
Thanks yoshi 
#10
Yoshi said:
"hmm, well when you arm a weapon it doesn't go back to a specific spot
but yeah i'll give you a fishing pole on pac"
But it does go back into the same spot
#11
"on grid mode? it will go to the first available location, which will sort of always be the same spot in that sense, but on classic backpack mode a disarmed weapon falls to random spot"
#12
Yoshi said:
"on grid mode? it will go to the first available location, which will sort of always be the same spot in that sense, but on classic backpack mode a disarmed weapon falls to random spot"
Agreed at any rate it's sad that yoshi is left in charge of customer service 
#13
So all this time you are expecting spell books that were not in to bag to go into the bag when you die?

And you call that a bug?

I was under the impression you said the ones in the bag fell out upon death. 
#14
Somehow books can get bugged.
I have 20 or so spellbooks in my strap and 2 of them will not go back in when I use equip last weapon macro to switch between the last 2.
Rest works fine so far, not sure what triggers books to get bugged and would like a solution to reset the books that doesn't work.
#15
"I actually don't have one, i haven't thought of a use for it,
all the spellbooks i carry in my bag that i don't use - i stack ontop of each other so they don't take up any space,
all the slayer books i use are color coded and go to one side of my backpack, so them being in another bag i can't see assisting. "
#16
I have 50 sdi book equipped i use EC macro to change to demon slayer the expected result would be for the sdi book to return to the strap rather than my main pack 
#17
So if only 2 do not go back when you use equip last weapon,  maybe it would help posting a more detailed bug report, using the criteria that has been specified.

They probably have tested some that work and see no bug.

A note on an item that says broken is not good enough in a game or in RL. Seen plenty of those when I repaired hospital equipment.  Turn item on, verify every feature works, in this case it just does 1 thing, then return it as fixed, about 90% of the items never came back to the shop even tho I did nothing to "fix" it.
#18
Pawain said:
So if only 2 do not go back when you use equip last weapon,  maybe it would help posting a more detailed bug report, using the criteria that has been specified.

They probably have tested some that work and see no bug.

A note on an item that says broken is not good enough in a game or in RL. Seen plenty of those when I repaired hospital equipment.  Turn item on, verify every feature works, in this case it just does 1 thing, then return it as fixed, about 90% of the items never came back to the shop even tho I did nothing to "fix" it.
There have been multiple reports from multiple users 
#19
The item description is:

  • Spellbook Strap – 3 Year
    • Blessed container to accept only spellbooks
    • Holds up to 25 spellbooks
    • When a player dies, all contents will remain in the spellbook strap
    • Spellbooks can be used to cast spells while in this sub-container

So, it does 4 things.

Is it Blessed and only hold spellbooks... Yes
Does it hold up to 25 books ...Yes
When a player dies do the contents remain in the strap... Yes?
Can you cast spells with all your spellbooks in the container... Yes

Which of those 4 things is "broken".

It does not say that when a book is removed from the strap, it goes back in it.
#20
@Grimbeard

When you use "Equip Item" actions, the location from which the item was drawn is not saved. So, when you then equip the next item, the game doesn't have any idea where to return the currently held item, and drops it into your main pack. At least, this is what happens most of the time.

However, the EC has the lovely undress agent to address just this circumstance.

For the books that will not return to the spellbook strap, write yourself an undress agent, set the spellbook strap as the default container, and add the books you want placed in that container. Now go into Actions>Other>Undress Agent, drag it to a macro, right click to select the undress agent to execute, and when you use that macro (hotkey or hotbar) the books you've selected in the agent should be "undressed" into your spellbook strap (the default container of the agent).

If that works for you, add a delay of 1.0 s to the macro (so the spellbook has time to be undressed), then add the equip new item macro (the spellbook you wish to equip).

Here is a layout:


It's a three part macro instead of one, and you do have to create an undress agent, but it should put the books back into the Spellbook strap for you.


#21
@ Grimbeard

When you use "Equip Item" actions, the location from which the item was drawn is not saved. So, when you then equip the next item, the game doesn't have any idea where to return the currently held item, and drops it into your main pack. At least, this is what happens most of the time.

However, the EC has the lovely undress agent to address just this circumstance.

For the books that will not return to the spellbook strap, write yourself an undress agent, set the spellbook strap as the default container, and add the books you want placed in that container. Now go into Actions>Other>Undress Agent, drag it to a macro, right click to select the undress agent to execute, and when you use that macro (hotkey or hotbar) the books you've selected in the agent should be "undressed" into your spellbook strap (the default container of the agent).

If that works for you, add a delay of 1.0 s to the macro (so the spellbook has time to be undressed), then add the equip new item macro (the spellbook you wish to equip).

Here is a layout:


It's a three part macro instead of one, and you do have to create an undress agent, but it should put the books back into the Spellbook strap for you.


Thanks @Arroth_Thaiel
#22
You have been saying the bookstrap is broken for how many years now?

But, it works as intended.   😂
#23
Pawain said:
You have been saying the bookstrap is broken for how many years now?

But, it works as intended.   😂
No it doesn't. do bandages fall out of if the belt when used? Do arrows fall out of the quiver? 
#24
"(I thought this workaround could be replicated in CC with UOAssist,
However there were actually 2 problems.


Problem 1, it doesn't recognise the spellbook strap as a container.
Problem 2, if you do use a valid container, spellbooks do not go into the container, only weapons

I'll perhaps contact tugsoft)"
#25
At least in EC, the UO server keeps track of the backpack slot ID number where the item started in, That is true for spellbookweapons, and armor.    It appears the UO server keeps track of just the starting slotIDnot the containerID. 

If you put an item in any sub-container in your backpack, and hit a macro to equip that item, when you unequip, it tries to put that in the SlotID where it started, always in the main backpack.

(*)  As a test, put your favorite spellbook into a subcontainer, say a slot near the bottom.  Verify that same slot is available in your main pack.  You'll see it unequip into the main pack at the same slot number it started in, just in the wrong container.

So the problem is the server doesn't appear to track the original [sub] containerID during an unequip/swap operation.  This at least applies when the sub-container is an ordinary container like a backpack.  I don't have a spellbook strap, so can't comment on that behavior, but I imagine it's the same logic.

Having to unequip items into a specific container is pretty cumbersome, IMHO -- that causes a use delay, and those can accumulate and affect other operations.  As an example, you can swap spellbooks with a single equip operation, with no unequip (that's just one delay "tick");  whereas unequip + equip is two delay "ticks", and you're empty handed for part of that, which has its own consequences).

If the sub container tracking is not fixed (and it should be a server side fix), I think you are better off not using straps or sub-containers for books or other items you equip.  Ideally, the server would try to unequip back into the subcontainer ID it started in, so long as the container is still in scope / on the player (else it should fallback to the main pack).

#26
"Maybe I better stay out of this conversation,
As i maintain my belief that for both weapons and armor and all clients you should always have to unequip before you re-equip.
Not just for the pvp and power creep implications, but just general roleplay too, it was so simple and right before, you take off one tunic, you put on another tunic...

Let us think about it for a second, why was the spellbook strap made?
because people want to carry around a lot of spellbooks...
so why are they carrying around a lot of spellbooks?
because there are lots of slayers.

What's the point in having different slayers if you can switch between them with 1 button action anyway without having to unequip? Why not just have one super duper slayer that slays all monsters? its no different to carrying 15 spellbooks and setting a macro to arm spellbook.

Same with weapons, what's the point in different weapons having different specials? when you single button press to swap weap and load a special, why not just have one weapon and you can perform every single special with it? it's no different to carrying 10 weapons - which i do carry.

removing the requirement to unequip was very strange and wrong addition in my opinion.

I mean, in EC they have the unused unequip macro, what's it for?
And in CC they have the never used unarm and undress macros, what's it for?

But i am going off topic"

#27
Grimbeard said:
Pawain said:
You have been saying the bookstrap is broken for how many years now?

But, it works as intended.   😂
No it doesn't. do bandages fall out of if the belt when used? Do arrows fall out of the quiver? 
Your books fall out? 

I think you are confusing you taking a book out and equipping it with falling out.

Which of the 4 things a strap does is not working? 

It does all 4 things it says it will do. You just want it to do more. So, that is not a bug. Nor  is it broken.
#28
Pawain said:
Grimbeard said:
Pawain said:
You have been saying the bookstrap is broken for how many years now?

But, it works as intended.   😂
No it doesn't. do bandages fall out of if the belt when used? Do arrows fall out of the quiver? 
Your books fall out? 

I think you are confusing you taking a book out and equipping it with falling out.

Which of the 4 things a strap does is not working? 

It does all 4 things it says it will do. You just want it to do more. So, that is not a bug. Nor  is it broken.
I think your position is clear and no need to further reply while the rest of us discuss 
#29
Grimbeard said:
Pawain said:
You have been saying the bookstrap is broken for how many years now?

But, it works as intended.   😂
No it doesn't. do bandages fall out of if the belt when used? Do arrows fall out of the quiver? 
You are using one at a time so all others remain in the bag/quiver just like spell books.  When you put bandages/arrows in your backpack do they auto go into the belt/quiver, no you must put them in there.  If bookstraps are broken then so must belts/quivers for not auto filling.
#30
Grimbeard said:
Pawain said:
You have been saying the bookstrap is broken for how many years now?

But, it works as intended.   😂
No it doesn't. do bandages fall out of if the belt when used? Do arrows fall out of the quiver? 
  bandages/arrows in your backpack do they auto go into the belt/quiver, no you must put them in there.  If bookstraps are broken then so must belts/quivers for not auto filling.
If you're talking about quivers, a more apt comparison may be the auto-scavenged arrows that get placed in your main pack.  The server should ideally try to place those in your equipped quiver first.

These things are really "usability" type issues, that improve "QOL".

I'd tend to favor making things more usable/automatic, versus introducing extraneous / repetitive/boring steps (or more complex macros that are more likely to fail midstream, causing user frustration). 

For now, I would go with "I think you are better off not using straps or sub-containers for books or other items you equip.", until you hear something final from the developers.  Maybe bring up at the next meet and greet?

#31
+1 for auto scavenge backpack spellbooks into strap
#32
"i can't say i've ever looted a spellbook...maybe one time i take the one from neira's corpse as it has full necro spells,
where you looting spellbooks from?"
#33
Several posts have been removed, and in light of information from @Arroth_Thaiel I have moved it from bugs to general discussion.
It would seem that at current time items unequipped from the paper doll cannot be returned to a sub-container in either client, be it the spellbook strap, or merely a lower level backpack.

I have a small request, would someone who has one of these items, and plays in EC ascertain whether the 'restock' agent could be used to re-file these books in a similar way to the example here: https://uo.com/wiki/ultima-online-wiki/technical/agents-settings-in-the-enhanced-client/#restock using the agent to feed a pet.

#34
Yoshi said:
"I actually don't have one, i haven't thought of a use for it,
all the spellbooks i carry in my bag that i don't use - i stack ontop of each other so they don't take up any space,
all the slayer books i use are color coded and go to one side of my backpack, so them being in another bag i can't see assisting. "

I would like to hear more about how you stack your spellbooks on top of each other in your pack, and then you retrieve one of the ones in the middle of the stack, that's a neat trick.
#35
Mariah said:
Several posts have been removed, and in light of information from @ Arroth_Thaiel I have moved it from bugs to general discussion.
It would seem that at current time items unequipped from the paper doll cannot be returned to a sub-container in either client, be it the spellbook strap, or merely a lower level backpack.

I have a small request, would someone who has one of these items, and plays in EC ascertain whether the 'restock' agent could be used to re-file these books in a similar way to the example here: https://uo.com/wiki/ultima-online-wiki/technical/agents-settings-in-the-enhanced-client/#restock using the agent to feed a pet.

Most of my spellbooks goes back to the spellbook strap, just my goblin slayer book and after tested it all of my 50 sdi books that doesn't. This is using cc and equip last weapon macro, I can switch between last two books and both go back into the strap as long as it isn't my goblin slayer or a 50 sdi book.
Also tested necro book and it worked, spellweaving book and it worked but then mastery book didn't work.
#36
Thanks for a detailed description on the 2 book types that do not return to the strap. 
#37
it works some books but not drogeni's spellbook or juo'nar's grimoire
#38
Yoshi said:
"I actually don't have one, i haven't thought of a use for it,
all the spellbooks i carry in my bag that i don't use - i stack ontop of each other so they don't take up any space,
all the slayer books i use are color coded and go to one side of my backpack, so them being in another bag i can't see assisting. "

I would like to hear more about how you stack your spellbooks on top of each other in your pack, and then you retrieve one of the ones in the middle of the stack, that's a neat trick.
"please read, i said the books that i don't use i stack ontop of each other, that i have to carry EG bushido book, mastery book, spellweaving book, and normal spellbook, i don't use as any spell i need to cast is already assigned a macro.

I have since claimed a strap for testing purposes, couldn't get any of the books i use to return to it.

But it's not an issue, if i have to arm a book urgently, i have a macro for it..."
#39
Pawain said:
Grimbeard said:
Pawain said:
You have been saying the bookstrap is broken for how many years now?

But, it works as intended.   😂
No it doesn't. do bandages fall out of if the belt when used? Do arrows fall out of the quiver? 
Your books fall out? 

I think you are confusing you taking a book out and equipping it with falling out.

Which of the 4 things a strap does is not working? 

It does all 4 things it says it will do. You just want it to do more. So, that is not a bug. Nor  is it broken.
the notes you posted above, doesn't say that the books will go back into the strap.
But those that actually use it, know that the books go back into the strap
after use, except for a few. 

It was intended for it to hold the books. those few just don't want to cooperate.
And I don't think its unreasonable to expect it to work right.

We shouldn't have to figure out how to fix it either.


#40
Yes the items description does not say they will go back into the strap once you remove them. And only 2 books do not according to a poster above. 

Kinda like arrows that do not go back into your quiver after you recover them.
#41
When things are around for too long, people forgot that it is a problem and they start to look at the product description TODAY. 

And there are so many threads, some where moderators closed for no good reason but just to say "yeah we have heard enough, next".

https://forum.uo.com/discussion/comment/73197/
https://forum.uo.com/discussion/10406/straps-still-broken
https://forum.uo.com/discussion/8937/spellbooks-not-going-back-into-strap

But, right from the day it was in the test centre, I personally tested and feedback to the Dev and I recalled this problem was supposed to be fixed but it did not. 

Who would bother about wasting any more time to test anymore, when the Dev don't read this forum or even care to fix?

Where is the QA who promised to help? What is this forum for?

Bugs are always design as intended in Ultima Online.

#42
Despite it being well documented by multiple people there are posters who will discredit and sidetrack threads 
#43
@Cinderella and @Chrille what client are you using and how are you swapping weapons?
as in CC I was unable to get a single book to go back into the strap, under any circumstance.

It’s why I figured it was not an intended function”
#44
Yoshi said:
“ @ Cinderella what client are you using and how are you swapping weapons?
as in CC I was unable to get a single book to go back into the strap, under any circumstance.”
ForeverFun clearly spelled out what the issue was 
#45
Yoshi said:
“ .....as in CC I was unable to get a single book to go back into the strap, under any circumstance.”

In CC I tested a few books. And it works for me. I placed all my spellbooks in the strap, made 4 arm macro's for 4 different books (50 sdi invasion book, Undead Slayer invasion book, Demon Slayer invasion book, Elemental Slayer invasion book). When I used the arm macro for each of the 4 books, it would place the spell book that was in my hand back into the strap in a random location.

Using UOAssist arm/disarm macros will not return a spellbook back to the strap.

Also use last weapon will also place the book in hand back into the strap.
#46
Chrille said:

Most of my spellbooks goes back to the spellbook strap, just my goblin slayer book and after tested it all of my 50 sdi books that doesn't.
So it is not consistent between players what book will or will not go back into the strap. In CC, my 50 sdi book will go back into the strap using either the arm macros or use last weapon macro. My 50 sdi book was gotten in the last town invasion (2020 I think?). When was yours obtained?
#47
"that's odd, on CC,
I have a 49% sdi invasion spellbook, a 27% sdi dragon slayer invasion spellbook, a 25% bird slayer invasion spellbook, and a normal non invasion 8% spider slayer spellbook,
Cannot get a single book to go back into strap using ingame arm macro..
or uoassist arm macro..
or EquipLastWeap macro...

let me try another char that actually has more books"
#48
"nope, another char
even more invasion slayers: undead, fey, vermin, demon, spider, dragon
relvinians 50% sdi book too

tried with left hand free or wearing a shield, tried with strap open or closed, can't get any book to return in there"
#49
Yoshi, stupid question maybe, but are you placing the spellbooks in the strap before trying to arm them? They have to start in the strap. That is the only logical reason I can think of that not a single one is going into the strap.
#50
"yes put them all in strap first,
tried switching between spellbook to spellbook, spellbook to weapon, spellbook to empty hand,
all drop in main backpack
even tried changing backpack from polar bearskin to classic

tried doing it in trammel even too"
#51
"you can show vid of it working on CC? so i can see if there is something you have that i don't or i have that you don't"
#52
It'd be nice for the developers to offer some comment
#53
Nothing really to show.
1) Placed all spellbooks in strap.
2) Made a record arm macro for each book (up to 4 separate books). It's a one line macro: RecordArm on left side, RecordArm1 2, 3, or 4 on the right side.
3) Placed a different spellbook in my characters hand for each RecordArm macro and then used each macro to save up to 4 different books (one macro per book). For example: RecordArm1 was 50sdi book, RecordArm2 was Undead Slayer, RecordArm3 was Demon Slayer, RecordArm4 was Elemental Slayer.
4) Made an arm macro for each book. It's a one line macro: Arm on left side, Arm 1, 2, 3, or 4 on the right side.
5) Cycle through the Arm1, 2, 3, or 4 macros to change books.

Do not use command keys like Insert, End, Home, Pageup, Pagedown.
#54
Nothing really to show.


"there are probably about 1000 things to show from a video,
the types of book, if they're dyed, the race of char, the sex of char, other items in backpack, if your char is in VvV, or any guild,  where you are, if you're blue/red, stuff you're wearing..

as i have already followed the steps youl listed, i can only assume there are other mitigating circumstances"

"

#55
Grimbeard said:
Despite it being well documented by multiple people there are posters who will discredit and sidetrack threads 
Has happened with issues that are imho very serious (pet deletion...).
Grimbeard said:
Yoshi said:
“ @ Cinderella what client are you using and how are you swapping weapons?
as in CC I was unable to get a single book to go back into the strap, under any circumstance.”
ForeverFun clearly spelled out what the issue was 

Keep in mind what I posted about may well be specific to EC.  I don't think CC has the notion of slotIDs, and instead appears to track pixel/X/Y item locations.

Most of the recent replies on this topic appear to be testing CC, which probably has more variations (repro complexity) to consider.  If somebody wants to loan me a strap for some EC experiments, PM me.
#56
“Can have mine, can keep it”
#57
What other bugs are there in the game? can we create a definitive list?
#58
The Runebook Strap is a little annoying; because it's limited to 25 items, once you put 25 runebooks inside you can no longer drop a rune directly into a particular book. The book has to be removed, rune added, replaced in the strap. Annoying, clearly untested coding, but not a game breaker.
#59
Go argue with yourself.
The Runebook Strap is a little annoying; because it's limited to 25 items, once you put 25 runebooks inside you can no longer drop a rune directly into a particular book. The book has to be removed, rune added, replaced in the strap. Annoying, clearly untested coding, but not a game breaker.

This is an ancient bug of UO. Fill your bank or backpack to the max item limit, then try to add one stackable item into an existing stack that is already in your bank / backpack. You get the bank / backpack is full warning. They fixed this several times in the past to allow you to place additional items into a stack of a full container only for it to break again. The current broken state has been going for what 10+yrs now.
#60
 ^^^ and has caused some exploits as well ^^^
#61
Go argue with yourself.

This part was some text left over from a deleted post nothing to do with this at all, lol. I hate these stupid forums that save stuff that was previously deleted.



#62
Thanks to Yoshi, I tested a strap.  This is all on EC.

First, the slot/location tracking behavior associated with the strap appears consisent with what I posted here,

Second, none of the books I tested go back into the strap.  That includes various spellbooks, mastery book, spellweaving book, etc. That's using a equip/swap macro (swapping between books), or an unequip macro.

Third, the combination of the strap only holding 25 books, combined with the slot tracking behavior mentioned at point #1, means that when you swap/unequip books (that started in a strap), they will generally end up unequipped into chaotic locations in your main pack (since most people have a busy first 25 slots in the EC backpack view.  For EC, you are better off just organizing the books you equip/unequip near the bottom of your main backpack, so they return to those slots.

Four, one possible benefit for the strap for EC users:  put books you never equip in it.  Mastery book, spellweaving book, runebook, chiv, bushido, ninjitsu, etc in there.   Sadly, runic atlas are not equippable (?) so they cannot be put in the strap.

It's possible this strap is broken somehow, I'll leave room for that possibility.  I'll report anything else interesting after I've had it a week or more.



#63
Thanks to Yoshi, I tested a strap.  This is all on EC.

First, the slot/location tracking behavior associated with the strap appears consisent with what I posted here,

Second, none of the books I tested go back into the strap.  That includes various spellbooks, mastery book, spellweaving book, etc. That's using a equip/swap macro (swapping between books), or an unequip macro.

Third, the combination of the strap only holding 25 books, combined with the slot tracking behavior mentioned at point #1, means that when you swap/unequip books (that started in a strap), they will generally end up unequipped into chaotic locations in your main pack (since most people have a busy first 25 slots in the EC backpack view.  For EC, you are better off just organizing the books you equip/unequip near the bottom of your main backpack, so they return to those slots.

Four, one possible benefit for the strap for EC users:  put books you never equip in it.  Mastery book, spellweaving book, runebook, chiv, bushido, ninjitsu, etc in there.   Sadly, runic atlas are not equippable (?) so they cannot be put in the strap.

It's possible this strap is broken somehow, I'll leave room for that possibility.  I'll report anything else interesting after I've had it a week or more.



Why is it so difficult to get developer input also let's move this back to the bugs forum where it belongs @Rorschach @Mariah
#64
"because it is not described as having the functionality that you're expecting.
I'm inclined to believe that those who said it does work like that, are mistaken.

I've shown footage of none of the books returning to strap, nobody has yet shown footage of a book returning to strap on any client.
"
← Browse more General Discussions discussions