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Reward input for next Events.

Started by Pawain · 2022-02-10 · 50 posts · General Discussions
#0
My usual  A bane potion that can add bane to any weapon.

Similar to the new shield.  A potion that adds lightning or fireball to a shield like that 25th has Flamestrike,

Continue the books and pages.

Continue slayer tali that matches what's in the dungeon.

Another piece like the Balron Armor for a warriors Neck or Sleeves.

Water tiles!

Potion that adds sail colors and/or new look sails for ships.

Ship deco that goes on the Bow or on sides.
#1
Great ideas!!!!!
#2
Parnoc said:
Great ideas!!!!!
Pawain said:
My usual  A bane potion that can add bane to any weapon.

Similar to the new shield.  A potion that adds lightning or fireball to a shield like that 25th has Flamestrike,

Continue the books and pages.

Continue slayer tali that matches what's in the dungeon.

Another piece like the Balron Armor for a warriors Neck or Sleeves.

Water tiles!

Potion that adds sail colors and/or new look sails for ships.

Ship deco that goes on the Bow or on sides.
I second all the ship ideas 
Luck belt 
Smoke bomb belt or slash 
Anything for the two open slots 
#3

Pawain said:
Another piece like the Balron Armor for a warriors Neck or Sleeves.

Love this idea! 

Also, I like the ship ideas. 

and the Luck belt! 
#4
Also, a return of the Leurocian's Mempo Of Fortune would be great for those of us who returned after it was rewarded.
#6
Thanks Mariah didn't know that.
#7
I would like to see the ancient hellhounds brought back, and have them become a new tamable.  We already have all the art for them as a creature and a rideable.
#8
I think any ship rewards should probably be saved for the black market vendor. Same with crafter related rewards (from separate thread).

I like the idea of the slayer talisman to match the undead (Conj trinket) and demon slayer for whatever the super slayer would be.

This might be a crazy idea @Kyronix but what if there was a gargoyle only reward for the treasures of event?? The gargoyles haven't received much love on these events (the 10% HCI earrings are totally useless to a gargoyle without several other mods since it takes an armor slot). 

I'm thinking super beefed up earrings that resemble the balron armor or a beefed up mace and shields piece (has the 30 HLD / 10 STR / 5 Dex) that has 15 all resists with 8stam and 5 SSI. Other added mods would obviously be welcomed.

#9
Different Flags for the Stern of the ship or the Mast  Be cool to have a Jolly Roger Flag/Sails
#10
Regarding slayer talisman's for warriors, the focus should be more on *lesser* slayers (e.g. Blood elemental) and the missing super slayer (fey slayer). 

Simply adding talismans that are 90%+ common to the enchantress cameo is a missed opportunity.  Hence focus on lesser slayer and fey slayer as options 🙂

Having multiple *lesser* slayer talisman to choose from, that match the contents of the dungeon in question seems good.

Of course, you could also start adding lesser slayer enchantress cameo talisman drops to the roof encounter, as well as the missing Fey slayer ;)


#11
Missing Fey slayer and Eodon Super Slayer would be nice additions to either the roof or the next event. 
#12
Just thought of this idea when I was going through some old gear and saw an old double slayer weapon...

I'd love to see a usable AI weapon for each class (ie swords - katana or blades staff / throwing - soul glaive / fencing - leafblade or long spear / macing - war axe / archery - comp bow) that has a double slayer on it for the dungeon. 

By "usable" I also mean with cohesive properties too so at a minimum:
  • Double Slayer - Either double super slayer (Demon/Reptile) or Reg slayer (Balron/Dragon)
  • Mana Leech (at least 50%)
  • Stam Leech (at least 50%)
  • Life Leech (at least 50%)
  • Hit Spell (Fireball/Lightning at least 50%)
From there all other properties would be bonus (and I'm sure highly debatable). My order would be:
  • Bane
  • Hit Lower Defense (at least 30%)
  • Hit Lower Attack (at least 30%)
  • Swing Speed Increase (at least 10%)
  • Hit fatigue / mana drain (at least 40%)
  • Hit area spell (at least 40%)
  • Luck (at least 100)
The weapon would be brittle (not antique) and designed for PvE (so no splinter).

To make it "fair" for mages, they could also get double slayer on the 50% SDI Spellbook (or maybe make it 30% SDI). 

Is a double slayer weapon/book like that possible @Kyronix ?? 
#13
"I was literally fishing for searing weapons, was disappointed in the lack of searing weapons that can be fished up, (1 from each weapon skill), would like more"
#14
Yoshi said:
"I was literally fishing for searing weapons, was disappointed in the lack of searing weapons that can be fished up, (1 from each weapon skill), would like more"
I saw a few on VS. The properties page does not have searing. What does it do?  Would it do anything interesting to mobs?  Thanks

Was wondering if they could be imbued also.
#15
Just saw this thread. doh. Spellweaving bonus jewelry, spellbook.
#16
Pawain said:
Yoshi said:
"I was literally fishing for searing weapons, was disappointed in the lack of searing weapons that can be fished up, (1 from each weapon skill), would like more"
I saw a few on VS. The properties page does not have searing. What does it do?  Would it do anything interesting to mobs?  Thanks

Was wondering if they could be imbued also.
https://www.uoguide.com/Searing_Weapon ;

Basically gives a little extra damage and will also do inverse hit point regen; ie PvM -60 HPR and PvP is -20HPR.
#17
Thanks. The - HP regen sounds good for the dungeon paragons and any new creations, EM bosses that have 100 or more HP regen.  

Id like to get a longsword version.

Searing pets kill shadow eles so that special can not use them for skilling.
I guess it is the - HP regen.

#18
2 luck items suggestions there is no belt with spell damage increase in the game

-Golden Cape (back slot)
150-200 Luck
Nightsight
5% Random resist

-Girdle of Chance (belt slot)
100-200 Luck
2 Mana Regeneration
5% Spell Damage Increase
#19
Some other rewards which would be nice to see return - 

First Aid Belt

Cowl Of the Mace & Shield recipe

Mage's Hood of Scholarly Insight Recipe

Elegant Collar of Fortune Recipe

Crimson Mace Belt Recipe

Crimson Sword Belt Recipe

Crimson Dagger Belt Recipe

As a crafter it bothers me that I have no way to obtain these recipes so would be a nice add. 



#20
Pawain said:

Continue slayer tali that matches what's in the dungeon.

Another piece like the Balron Armor for a warriors Neck or Sleeves.

Water tiles!


Yes for tali. Yes for water tiles. A yes on the armor as long as it matches. It would be really cool to come in deed form to claim and redeed a change as any style armor. 
#21
-Girdle of Chance (belt slot)
Sir, not to knock your idea, but i do not ever wish to equip my characters with any such object named girdle. 
#22
Urge said:
-Girdle of Chance (belt slot)
Sir, not to knock your idea, but i do not ever wish to equip my characters with any such object named girdle. 
I agree on the name :joy: I just threw that off the top. But if you look for belts synonyms, you'll see alot of them have already been used
#23
Urge said:
-Girdle of Chance (belt slot)
Sir, not to knock your idea, but i do not ever wish to equip my characters with any such object named girdle. 
I agree on the name :joy: I just threw that off the top. But if you look for belts synonyms, you'll see alot of them have already been used
LOL i'd just assume recycle a name than use girdle. Thanks for the laugh!
#24
Refinements box with filter
New jewels box with filter
New dyes colors or cloths colors from previous event like wildfire
New mounts or skins that can replace paroxymous dragon 

#25
Fortis said:
Refinements box with filter
New jewels box with filter
New dyes colors or cloths colors from previous event like wildfire
New mounts or skins that can replace paroxymous dragon 

Refinements box with filter

Yes to this with the Box being one that was to reduce the item count of Refinements like the Jewellery Box does which counts for 1 and holds 500...

Although, it could also be made a new Clean Up Britannia Reward item to get with points....
#26
Add to the Cameo Talisman series with Fey and other lesser slayer, like the slayer spellbooks.
#27
@Kyronix - it might not be super related as a dungeon reward (I actually suggested it as a vet reward previously but I feel many people would find it useful sooner rather than later); could we get something like "Enchanted Bookshelf" that would be a container that would hold any "book" (ie. spellbook / necro book / weaver book / mystic book / BOD book / "books" from trade runs / etc) and it would hold up to 125 "books" but only count as 1 item? 

The BOD books would still work as they do (every 5 bods = 1 item) so the enchanted bookshelf could hold 1 bod book with 620 bods (124 items from bods + the bod book itself).
#28
On hit Chain lightning bows, or some sort on hit AE bows.   I too would like a return of the first aid belt.
Otherwise I like your suggestions.
#29
keven2002 said:
@ Kyronix - it might not be super related as a dungeon reward (I actually suggested it as a vet reward previously but I feel many people would find it useful sooner rather than later); could we get something like "Enchanted Bookshelf" that would be a container that would hold any "book" (ie. spellbook / necro book / weaver book / mystic book / BOD book / "books" from trade runs / etc) and it would hold up to 125 "books" but only count as 1 item? 

The BOD books would still work as they do (every 5 bods = 1 item) so the enchanted bookshelf could hold 1 bod book with 620 bods (124 items from bods + the bod book itself).
That is what the strap "rewards" *cough, junk, cough* SHOULD have been! But with AT LEAST 125 items equaling 1 lockdown (it should be 500, just like the jewelry boxes). On a side note there is ZERO reason @Mesanna can't have the bod books changed to, say, 500 bods=1 lockdown. Like the rest of the similiar "containers". All I have heard her say was NO! I have NEVER heard a valid reason for not doing so! Along with the fact that probably EVERY PLAYER IN THE GAME would be for it! @Mesanna @Bleak @Kyronix Is it possible to relook at that?????
#30
@KHAN - I'm not disagreeing with your thoughts but rather than the Devs going back to tweak something (especially with the BOD books where Mesanna has already said No), this is a chance for a reward that isn't going to break the game (or be considered Power Creep) and would be a perfect quality of life item they could offer for a limited time.

I would get at least 5 of these (depending on their price) for all the BOD books and spellbooks I have currently in my house (a full set of slayer spellbooks is 35+ items alone)
#31
keven2002 said:
@ KHAN - I'm not disagreeing with your thoughts but rather than the Devs going back to tweak something (especially with the BOD books where Mesanna has already said No), this is a chance for a reward that isn't going to break the game (or be considered Power Creep) and would be a perfect quality of life item they could offer for a limited time.

I would get at least 5 of these (depending on their price) for all the BOD books and spellbooks I have currently in my house (a full set of slayer spellbooks is 35+ items alone)
I get it. But my understanding is that, on the BOD books, Mesanna said no just because she "wanted" to. Not because there was any reason not to change the BOD books. 
#32
I'd enjoy if the rewards considered gargoyles for once as more than an after thought or a joke.
#33
I'd enjoy if the rewards considered gargoyles for once as more than an after thought or a joke.
100%. I actually asked Kyronix about that on TC1. He's open to making Garg specific rewards so please make some suggestions.

My suggestion for Gargs (which I stated earlier in this thread) would be Gargoyle earrings (no human version would be avail) that would mimic the stats of the balron chest but perhaps add like 5% SSI or 5% HCI or 20% HLD etc since there really isn't much strong headgear for Gargs (and they can't use things like the Yukio Earrings or the 10% HCI earrings due to all the lost stats they would suffer to use them).
#34
Gargs at this point are so backlogged with missing and meme artifacts, who knows where to start.  

  The problem is exemplified with events like this.  Say they put out a banging piece of armor.  Ok well it's great, we'll make a human and garg version.  Ok but the garg version is inherently gimped because of their slots.  A few resists don't make up for essentially a missing piece of armor and a dried up well of viable artifacts they can use.  And if they made an actually good gargoyle specific item or a much greater garg version to cover their holes, these forums would ignite with the fury of those that can't use it on their cookie cutter human/elf samps and tamers. 


Kinda rock and hard place
#35
keven2002 said:
I'd enjoy if the rewards considered gargoyles for once as more than an after thought or a joke.
100%. I actually asked Kyronix about that on TC1. He's open to making Garg specific rewards so please make some suggestions.

My suggestion for Gargs (which I stated earlier in this thread) would be Gargoyle earrings (no human version would be avail) that would mimic the stats of the balron chest but perhaps add like 5% SSI or 5% HCI or 20% HLD etc since there really isn't much strong headgear for Gargs (and they can't use things like the Yukio Earrings or the 10% HCI earrings due to all the lost stats they would suffer to use them).
We don't even need new ones just fix the old ones so they work for gargoyles case in point yukio earrings 
.....
#36
McDougle said:
keven2002 said:
I'd enjoy if the rewards considered gargoyles for once as more than an after thought or a joke.
100%. I actually asked Kyronix about that on TC1. He's open to making Garg specific rewards so please make some suggestions.

My suggestion for Gargs (which I stated earlier in this thread) would be Gargoyle earrings (no human version would be avail) that would mimic the stats of the balron chest but perhaps add like 5% SSI or 5% HCI or 20% HLD etc since there really isn't much strong headgear for Gargs (and they can't use things like the Yukio Earrings or the 10% HCI earrings due to all the lost stats they would suffer to use them).
We don't even need new ones just fix the old ones so they work for gargoyles case in point yukio earrings 
.....

They were told it was a poorly thought out idea, put it live anyhow without any alteration.  Then it was so great and loved they did it again with more earrings.  Think best that can be asked for is along the lines of "I hope they remember to at the least make an equivalent garg version of the new power creep items".
#37
*Looks at my cloth, leather, stone, and metal sets of Gargoyle armor from the last 4 dungeons, Fellowship, and Blackthorn* 
Wonders if I am the best player in UO since Gargoyles are so disadvantaged. And I'm using my imbuer that I stick macing on.

Also glad those 5 throwing Gargs are not getting all the EM drops after all.

Thanks for the info guys.
#38
KHAN said:
On a side note there is ZERO reason @ Mesanna can't have the bod books changed to, say, 500 bods=1 lockdown. Like the rest of the similiar "containers". All I have heard her say was NO! I have NEVER heard a valid reason for not doing so! Along with the fact that probably EVERY PLAYER IN THE GAME would be for it! @ Mesanna @ Bleak @ Kyronix Is it possible to relook at that?????
I totally, entirely agree.

People play games to have FUN and, I do not find it fun AT ALL to have to put up multiple Vendors only to hold BOD books AND, quite an important detail, each time that I need to access those BOD books from the MULTIPLE Vendors holding them because of storage space shortage, to have to remember to hit the escape key so as not to have the BOD book inadvertedly be placed up for sale on that Vendor for peanuts.... which, it has happened to many players, unfortunately....

Dear @Mesanna , Designers should Design game mechanics so that players can ENJOY their time playing them, and not get frustrated because of mechanics like this, which prevent players to be able to store their BOD books more easily and handily....

The Bulk Order Deeds mechanics as it has been Designed, demands , to my opinion, for players to have to collect tons upon tons of BODs to get those Larges and the smalls to fill them, which they need for the rewards that they want/need to get.

The banking of BODs points ? They are so low, that turning in BODs for bank points is totally inefficient and ineffective, to my opinion.

Yet, UO Designers have Designed BODs in a way that players have to collect them by the tons and, yet, they insist on not wanting to permit Bulk Order Deeds books collecting 500 BODs to count as 1 item rather then the 100 they do now...

Totally inexplicable to me, and frustrating very much, as a UO player.... it takes quite a lot of the fun away which it does not make sense " if " the Design of a game should be intended for players to have FUN and not get frustrated by Designed mechanics....

That's at least the way that I see it.
#39
popps said:
KHAN said:
On a side note there is ZERO reason @ Mesanna can't have the bod books changed to, say, 500 bods=1 lockdown. Like the rest of the similiar "containers". All I have heard her say was NO! I have NEVER heard a valid reason for not doing so! Along with the fact that probably EVERY PLAYER IN THE GAME would be for it! @ Mesanna @ Bleak @ Kyronix Is it possible to relook at that?????
I totally, entirely agree.

People play games to have FUN and, I do not find it fun AT ALL to have to put up multiple Vendors only to hold BOD books AND, quite an important detail, each time that I need to access those BOD books from the MULTIPLE Vendors holding them because of storage space shortage, to have to remember to hit the escape key so as not to have the BOD book inadvertedly be placed up for sale on that Vendor for peanuts.... which, it has happened to many players, unfortunately....

Dear @ Mesanna , Designers should Design game mechanics so that players can ENJOY their time playing them, and not get frustrated because of mechanics like this, which prevent players to be able to store their BOD books more easily and handily....

The Bulk Order Deeds mechanics as it has been Designed, demands , to my opinion, for players to have to collect tons upon tons of BODs to get those Larges and the smalls to fill them, which they need for the rewards that they want/need to get.

The banking of BODs points ? They are so low, that turning in BODs for bank points is totally inefficient and ineffective, to my opinion.

Yet, UO Designers have Designed BODs in a way that players have to collect them by the tons and, yet, they insist on not wanting to permit Bulk Order Deeds books collecting 500 BODs to count as 1 item rather then the 100 they do now...

Totally inexplicable to me, and frustrating very much, as a UO player.... it takes quite a lot of the fun away which it does not make sense " if " the Design of a game should be intended for players to have FUN and not get frustrated by Designed mechanics....

That's at least the way that I see it.
Do you even collect BODS? They don't count 100 BODS per 1 item as you stated! They count as FIVE BODS per 1 items count. JEEZ!!!! 🙁
#40
KHAN said:
popps said:
KHAN said:
On a side note there is ZERO reason @ Mesanna can't have the bod books changed to, say, 500 bods=1 lockdown. Like the rest of the similiar "containers". All I have heard her say was NO! I have NEVER heard a valid reason for not doing so! Along with the fact that probably EVERY PLAYER IN THE GAME would be for it! @ Mesanna @ Bleak @ Kyronix Is it possible to relook at that?????
I totally, entirely agree.

People play games to have FUN and, I do not find it fun AT ALL to have to put up multiple Vendors only to hold BOD books AND, quite an important detail, each time that I need to access those BOD books from the MULTIPLE Vendors holding them because of storage space shortage, to have to remember to hit the escape key so as not to have the BOD book inadvertedly be placed up for sale on that Vendor for peanuts.... which, it has happened to many players, unfortunately....

Dear @ Mesanna , Designers should Design game mechanics so that players can ENJOY their time playing them, and not get frustrated because of mechanics like this, which prevent players to be able to store their BOD books more easily and handily....

The Bulk Order Deeds mechanics as it has been Designed, demands , to my opinion, for players to have to collect tons upon tons of BODs to get those Larges and the smalls to fill them, which they need for the rewards that they want/need to get.

The banking of BODs points ? They are so low, that turning in BODs for bank points is totally inefficient and ineffective, to my opinion.

Yet, UO Designers have Designed BODs in a way that players have to collect them by the tons and, yet, they insist on not wanting to permit Bulk Order Deeds books collecting 500 BODs to count as 1 item rather then the 100 they do now...

Totally inexplicable to me, and frustrating very much, as a UO player.... it takes quite a lot of the fun away which it does not make sense " if " the Design of a game should be intended for players to have FUN and not get frustrated by Designed mechanics....

That's at least the way that I see it.
Do you even collect BODS? They don't count 100 BODS per 1 item as you stated! They count as FIVE BODS per 1 items count. JEEZ!!!! 🙁
I meant 100 for a 500 FULL BOD book....

A Bulk Order Deed Book holds 500 BODs, right ?

If 5 BODs could for 1 item, THEN, a 500 BODs containing book counts as 100 items.

THIS, is what I meant.
#41
LMAO I have 76 full BOD Vendors @popps and it costs very LITTLE gold to maintain them.
#42
@popps the Devs have told you to stop collecting junk.  Use the BODs. Why do players just keep them while some players have to spend months making BODs for Artisan festivals.

@AmberWitch ; Will gladly distribute those excess BODs to elves who will fill them.

#43
popps said:
KHAN said:
popps said:
KHAN said:
On a side note there is ZERO reason @ Mesanna can't have the bod books changed to, say, 500 bods=1 lockdown. Like the rest of the similiar "containers". All I have heard her say was NO! I have NEVER heard a valid reason for not doing so! Along with the fact that probably EVERY PLAYER IN THE GAME would be for it! @ Mesanna @ Bleak @ Kyronix Is it possible to relook at that?????
I totally, entirely agree.

People play games to have FUN and, I do not find it fun AT ALL to have to put up multiple Vendors only to hold BOD books AND, quite an important detail, each time that I need to access those BOD books from the MULTIPLE Vendors holding them because of storage space shortage, to have to remember to hit the escape key so as not to have the BOD book inadvertedly be placed up for sale on that Vendor for peanuts.... which, it has happened to many players, unfortunately....

Dear @ Mesanna , Designers should Design game mechanics so that players can ENJOY their time playing them, and not get frustrated because of mechanics like this, which prevent players to be able to store their BOD books more easily and handily....

The Bulk Order Deeds mechanics as it has been Designed, demands , to my opinion, for players to have to collect tons upon tons of BODs to get those Larges and the smalls to fill them, which they need for the rewards that they want/need to get.

The banking of BODs points ? They are so low, that turning in BODs for bank points is totally inefficient and ineffective, to my opinion.

Yet, UO Designers have Designed BODs in a way that players have to collect them by the tons and, yet, they insist on not wanting to permit Bulk Order Deeds books collecting 500 BODs to count as 1 item rather then the 100 they do now...

Totally inexplicable to me, and frustrating very much, as a UO player.... it takes quite a lot of the fun away which it does not make sense " if " the Design of a game should be intended for players to have FUN and not get frustrated by Designed mechanics....

That's at least the way that I see it.
Do you even collect BODS? They don't count 100 BODS per 1 item as you stated! They count as FIVE BODS per 1 items count. JEEZ!!!! 🙁
I meant 100 for a 500 FULL BOD book....

A Bulk Order Deed Book holds 500 BODs, right ?

If 5 BODs could for 1 item, THEN, a 500 BODs containing book counts as 100 items.

THIS, is what I meant.
LOL, um, OK.
#44
Riner said:
Some other rewards which would be nice to see return - 

First Aid Belt

Cowl Of the Mace & Shield recipe

Mage's Hood of Scholarly Insight Recipe

Elegant Collar of Fortune Recipe

Crimson Mace Belt Recipe

Crimson Sword Belt Recipe

Crimson Dagger Belt Recipe

As a crafter it bothers me that I have no way to obtain these recipes so would be a nice add. 



These are obtainable in game as High Seas drops: https://uo.com/wiki/ultima-online-wiki/items/artifact-collections/artifacts-high-seas/
#45
sorry, t
Roxo said:
Riner said:
Some other rewards which would be nice to see return - 

First Aid Belt

Cowl Of the Mace & Shield recipe

Mage's Hood of Scholarly Insight Recipe

Elegant Collar of Fortune Recipe

Crimson Mace Belt Recipe

Crimson Sword Belt Recipe

Crimson Dagger Belt Recipe

As a crafter it bothers me that I have no way to obtain these recipes so would be a nice add. 



These are obtainable in game as High Seas drops: https://uo.com/wiki/ultima-online-wiki/items/artifact-collections/artifacts-high-seas/

Sorry, that's incorrect. The drops from high seas are mace belt, not crimson mace belt, elegant collar, not elegant collar of fortune. etc. They're the plain, no property, clothing items.
#46
Roxo said:
Riner said:
Some other rewards which would be nice to see return - 

First Aid Belt

Cowl Of the Mace & Shield recipe

Mage's Hood of Scholarly Insight Recipe

Elegant Collar of Fortune Recipe

Crimson Mace Belt Recipe

Crimson Sword Belt Recipe

Crimson Dagger Belt Recipe

As a crafter it bothers me that I have no way to obtain these recipes so would be a nice add. 



These are obtainable in game as High Seas drops: https://uo.com/wiki/ultima-online-wiki/items/artifact-collections/artifacts-high-seas/
Good call. I think I'd rather see these go in as rewards for BODs given they are more crafter related (aside from First Aid Belt).
#47
It seems that the game stopped "growing" a while back. All new items are event based. Existing players who missed them due to real life has to pay inflated prices to get them. And add shard bound, the item becomes auction grade. Not so smart.
#48
UO put a lot of work into the nautical playset that many of my fellow Pirates have enjoyed for years now. Merely tossing an extra reward onto the BUCs pirate NPC whenever a new event cycle begins would be much appreciated.
#49
Hippo said:
UO put a lot of work into the nautical playset that many of my fellow Pirates have enjoyed for years now. Merely tossing an extra reward onto the BUCs pirate NPC whenever a new event cycle begins would be much appreciated.
Aye 100% I play 99.9% of time on the seas IF they added items to black market corresponding to current Dungeon I would stay on my boat on crowded shards this could help greatly with over crowding... 
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